MultiSelect: removed DragDropActive/preserve_existing_selection logic which seems unused + comments.

Can't find trace of early prototype for range-select but I couldn't find way to trigger this anymore. May be wrong. Will find out.
This commit is contained in:
ocornut 2023-05-22 10:28:40 +02:00
parent 85954c845e
commit 5d71314f71
4 changed files with 38 additions and 38 deletions

View File

@ -2732,7 +2732,7 @@ struct ImColor
enum ImGuiMultiSelectFlags_
{
ImGuiMultiSelectFlags_None = 0,
ImGuiMultiSelectFlags_NoMultiSelect = 1 << 0,
ImGuiMultiSelectFlags_NoMultiSelect = 1 << 0, // Disable selecting more than one item. This is not very useful at this kind of selection can be implemented without BeginMultiSelect(), but this is available for consistency.
ImGuiMultiSelectFlags_NoUnselect = 1 << 1, // Disable unselecting items with CTRL+Click, CTRL+Space etc.
ImGuiMultiSelectFlags_NoSelectAll = 1 << 2, // Disable CTRL+A shortcut to set RequestSelectAll
ImGuiMultiSelectFlags_ClearOnClickWindowVoid= 1 << 3, // Clear selection when clicking on empty location within host window (use if BeginMultiSelect() covers a whole window)
@ -2787,7 +2787,7 @@ struct ImGuiMultiSelectData
bool RangeValue; // End // End: parameter from RequestSetRange request. true = Select Range, false = Unselect Range.
void* RangeSrc; // Begin, End // End: parameter from RequestSetRange request + you need to save this value so you can pass it again next frame. / Begin: this is the value you passed to BeginMultiSelect()
void* RangeDst; // End // End: parameter from RequestSetRange request.
int RangeDirection; // End // End: parameter from RequestSetRange request. +1 if RangeSrc came before RangeDst, -1 otherwise. Available as an indicator in case you cannot infer order from the void* values.
int RangeDirection; // End // End: parameter from RequestSetRange request. +1 if RangeSrc came before RangeDst, -1 otherwise. Available as an indicator in case you cannot infer order from the void* values. If your void* values are storing indices you will never need this.
ImGuiMultiSelectData() { Clear(); }
void Clear()

View File

@ -2787,7 +2787,7 @@ struct ExampleSelection
void Clear() { Storage.Clear(); SelectionSize = 0; }
bool GetSelected(int n) const { return Storage.GetInt((ImGuiID)n, 0) != 0; }
void SetSelected(int n, bool v) { int* p_int = Storage.GetIntRef((ImGuiID)n, 0); if (*p_int == (int)v) return; if (v) SelectionSize++; else SelectionSize--; *p_int = (bool)v; }
int GetSelectionSize() const { return SelectionSize; }
int GetSize() const { return SelectionSize; }
// When using SelectAll() / SetRange() we assume that our objects ID are indices.
// In this demo we always store selection using indices and never in another manner (e.g. object ID or pointers).
@ -2808,7 +2808,6 @@ struct ExampleSelection
}
};
static void ShowDemoWindowMultiSelect()
{
IMGUI_DEMO_MARKER("Widgets/Selection State");
@ -2873,7 +2872,7 @@ static void ShowDemoWindowMultiSelect()
// The BeginListBox() has no actual purpose for selection logic (other that offering a scrolling regions).
const int ITEMS_COUNT = 50;
ImGui::Text("Selection size: %d", selection.GetSelectionSize());
ImGui::Text("Selection size: %d", selection.GetSize());
if (ImGui::BeginListBox("##Basket", ImVec2(-FLT_MIN, ImGui::GetFontSize() * 20)))
{
ImGuiMultiSelectFlags flags = ImGuiMultiSelectFlags_ClearOnEscape;
@ -2918,7 +2917,8 @@ static void ShowDemoWindowMultiSelect()
static bool use_drag_drop = true;
static bool use_multiple_scopes = false;
static ImGuiMultiSelectFlags flags = ImGuiMultiSelectFlags_None;
static WidgetType widget_type = WidgetType_TreeNode;
static WidgetType widget_type = WidgetType_Selectable;
if (ImGui::RadioButton("Selectables", widget_type == WidgetType_Selectable)) { widget_type = WidgetType_Selectable; }
ImGui::SameLine();
if (ImGui::RadioButton("Tree nodes", widget_type == WidgetType_TreeNode)) { widget_type = WidgetType_TreeNode; }
@ -2951,7 +2951,7 @@ static void ShowDemoWindowMultiSelect()
}
else
{
ImGui::Text("Selection size: %d", selection->GetSelectionSize());
ImGui::Text("Selection size: %d", selection->GetSize());
draw_selection = ImGui::BeginListBox("##Basket", ImVec2(-FLT_MIN, ImGui::GetFontSize() * 20));
}
if (draw_selection)
@ -2967,7 +2967,7 @@ static void ShowDemoWindowMultiSelect()
selection->ApplyRequests(multi_select_data, ITEMS_COUNT);
if (use_multiple_scopes)
ImGui::Text("Selection size: %d", selection->GetSelectionSize()); // Draw counter below Separator and after BeginMultiSelect()
ImGui::Text("Selection size: %d", selection->GetSize()); // Draw counter below Separator and after BeginMultiSelect()
if (use_table)
{
@ -2994,7 +2994,7 @@ static void ShowDemoWindowMultiSelect()
ImGui::PushID(n);
const char* category = random_names[n % IM_ARRAYSIZE(random_names)];
char label[64];
sprintf(label, "Object %05d (category: %s)", n, category);
sprintf(label, "Object %05d: category: %s", n, category);
bool item_is_selected = selection->GetSelected(n);
// Emit a color button, to test that Shift+LeftArrow landing on an item that is not part
@ -3011,7 +3011,7 @@ static void ShowDemoWindowMultiSelect()
selection->SetSelected(n, !item_is_selected);
if (use_drag_drop && ImGui::BeginDragDropSource())
{
ImGui::Text("(Dragging %d items)", selection->GetSelectionSize());
ImGui::Text("(Dragging %d items)", selection->GetSize());
ImGui::EndDragDropSource();
}
}
@ -3026,7 +3026,7 @@ static void ShowDemoWindowMultiSelect()
selection->SetSelected(n, !item_is_selected);
if (use_drag_drop && ImGui::BeginDragDropSource())
{
ImGui::Text("(Dragging %d items)", selection->GetSelectionSize());
ImGui::Text("(Dragging %d items)", selection->GetSize());
ImGui::EndDragDropSource();
}
if (open)
@ -3041,6 +3041,7 @@ static void ShowDemoWindowMultiSelect()
ImGui::EndPopup();
}
// Demo content within a table
if (use_table)
{
ImGui::TableNextColumn();

View File

@ -2124,9 +2124,6 @@ struct ImGuiContext
ImVec2 NavWindowingAccumDeltaPos;
ImVec2 NavWindowingAccumDeltaSize;
// Range-Select/Multi-Select
ImGuiMultiSelectState MultiSelectState; // FIXME-MULTISELECT: We currently don't support recursing/stacking multi-select
// Render
float DimBgRatio; // 0.0..1.0 animation when fading in a dimming background (for modal window and CTRL+TAB list)
@ -2169,6 +2166,9 @@ struct ImGuiContext
ImVector<ImGuiPtrOrIndex> CurrentTabBarStack;
ImVector<ImGuiShrinkWidthItem> ShrinkWidthBuffer;
// Multi-Select state
ImGuiMultiSelectState MultiSelectState; // FIXME-MULTISELECT: We currently don't support recursing/stacking multi-select
// Hover Delay system
ImGuiID HoverItemDelayId;
ImGuiID HoverItemDelayIdPreviousFrame;
@ -3344,7 +3344,7 @@ namespace ImGui
IMGUI_API int TypingSelectFindNextSingleCharMatch(ImGuiTypingSelectRequest* req, int items_count, const char* (*get_item_name_func)(void*, int), void* user_data, int nav_item_idx);
IMGUI_API int TypingSelectFindBestLeadingMatch(ImGuiTypingSelectRequest* req, int items_count, const char* (*get_item_name_func)(void*, int), void* user_data);
// Multi-Select/Range-Select API
// Multi-Select API
IMGUI_API void MultiSelectItemHeader(ImGuiID id, bool* p_selected);
IMGUI_API void MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed);

View File

@ -7157,22 +7157,20 @@ ImGuiMultiSelectData* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags, void*
ms->In.RequestClear = true;
}
// Shortcuts
if (ms->IsFocused)
{
// Select All helper shortcut (CTRL+A)
// Note: we are comparing FocusScope so we don't need to be testing for IsWindowFocused()
if (!(flags & ImGuiMultiSelectFlags_NoMultiSelect) && !(flags & ImGuiMultiSelectFlags_NoSelectAll))
// Shortcut: Select all (CTRL+A)
if (ms->IsFocused && !(flags & ImGuiMultiSelectFlags_NoMultiSelect) && !(flags & ImGuiMultiSelectFlags_NoSelectAll))
if (Shortcut(ImGuiMod_Ctrl | ImGuiKey_A))
ms->In.RequestSelectAll = true;
if (flags & ImGuiMultiSelectFlags_ClearOnEscape)
if (Shortcut(ImGuiKey_Escape)) // FIXME-MULTISELECT: Only hog shortcut if selection is not null, meaning we need "has selection or "selection size" data here.
// Shortcut: Clear selection (Escape)
// FIXME-MULTISELECT: Only hog shortcut if selection is not null, meaning we need "has selection or "selection size" data here.
// Otherwise may be done by caller but it means Shortcut() needs to be exposed.
if (ms->IsFocused && (flags & ImGuiMultiSelectFlags_ClearOnEscape))
if (Shortcut(ImGuiKey_Escape))
ms->In.RequestClear = true;
}
//if (ms->In.RequestClear) IMGUI_DEBUG_LOG("BeginMultiSelect: RequestClear\n");
//if (ms->In.RequestSelectAll) IMGUI_DEBUG_LOG("BeginMultiSelect: RequestSelectAll\n");
//if (ms->In.RequestClear) IMGUI_DEBUG_LOG_SELECTION("BeginMultiSelect: RequestClear\n");
//if (ms->In.RequestSelectAll) IMGUI_DEBUG_LOG_SELECTION("BeginMultiSelect: RequestSelectAll\n");
return &ms->In;
}
@ -7201,9 +7199,9 @@ ImGuiMultiSelectData* ImGui::EndMultiSelect()
ms->Flags = ImGuiMultiSelectFlags_None;
PopFocusScope();
//if (ms->Out.RequestClear) IMGUI_DEBUG_LOG("EndMultiSelect: RequestClear\n");
//if (ms->Out.RequestSelectAll) IMGUI_DEBUG_LOG("EndMultiSelect: RequestSelectAll\n");
//if (ms->Out.RequestSetRange) IMGUI_DEBUG_LOG("EndMultiSelect: RequestSetRange %p..%p = %d\n", ms->Out.RangeSrc, ms->Out.RangeDst, ms->Out.RangeValue);
//if (ms->Out.RequestClear) IMGUI_DEBUG_LOG_SELECTION("EndMultiSelect: RequestClear\n");
//if (ms->Out.RequestSelectAll) IMGUI_DEBUG_LOG_SELECTION("EndMultiSelect: RequestSelectAll\n");
//if (ms->Out.RequestSetRange) IMGUI_DEBUG_LOG_SELECTION("EndMultiSelect: RequestSetRange %p..%p = %d (dir %+d)\n", ms->Out.RangeSrc, ms->Out.RangeDst, ms->Out.RangeValue, ms->Out.RangeDirection);
return &ms->Out;
}
@ -7220,7 +7218,7 @@ void ImGui::SetNextItemSelectionUserData(ImGuiSelectionUserData selection_user_d
g.NextItemData.SelectionUserData = selection_user_data;
g.NextItemData.FocusScopeId = g.CurrentFocusScopeId;
// Auto updating RangeSrcPassedBy for cases were clipped is not used.
// Auto updating RangeSrcPassedBy for cases were clipper is not used.
if (g.MultiSelectState.In.RangeSrc == (void*)selection_user_data)
g.MultiSelectState.In.RangeSrcPassedBy = true;
}
@ -7322,6 +7320,7 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
ImGuiInputSource input_source = (g.NavJustMovedToId == id || g.NavActivateId == id) ? g.NavInputSource : ImGuiInputSource_Mouse;
if (is_shift && is_multiselect)
{
// Shift+Arrow always select, Ctrl+Shift+Arrow copy source selection state.
ms->Out.RequestSetRange = true;
ms->Out.RangeDst = item_data;
if (!is_ctrl)
@ -7330,7 +7329,8 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
}
else
{
selected = (!is_ctrl || (ms->Flags & ImGuiMultiSelectFlags_NoUnselect)) ? true : !selected;
// Ctrl inverts selection, otherwise always select
selected = (is_ctrl && (ms->Flags & ImGuiMultiSelectFlags_NoUnselect) == 0) ? !selected : true;
ms->Out.RangeSrc = ms->Out.RangeDst = item_data;
ms->Out.RangeValue = selected;
}
@ -7338,13 +7338,12 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
if (input_source == ImGuiInputSource_Mouse || g.NavActivateId == id)
{
// Mouse click without CTRL clears the selection, unless the clicked item is already selected
bool preserve_existing_selection = g.DragDropActive;
if (is_multiselect && !is_ctrl && !preserve_existing_selection)
if (is_multiselect && !is_ctrl)
ms->Out.RequestClear = true;
if (is_multiselect && !is_shift && !preserve_existing_selection && ms->Out.RequestClear)
if (is_multiselect && !is_shift && ms->Out.RequestClear)
{
// For toggle selection unless there is a Clear request, we can handle it completely locally without sending a RangeSet request.
IM_ASSERT(ms->Out.RangeSrc == ms->Out.RangeDst); // Setup by block above
IM_ASSERT(ms->Out.RangeSrc == ms->Out.RangeDst); // Setup by else block above
ms->Out.RequestSetRange = true;
ms->Out.RangeValue = selected;
ms->Out.RangeDirection = +1;