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Update README.md
Clarifying C++ Added item in todo list
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ImGui
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ImGui
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=====
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ImGui is a bloat-free graphical user interface library for C/C++. It is portable, renderer agnostic and carries minimal amount of dependencies (only 3 files are needed). It is based on an "immediate" graphical user interface paradigm which allows you to build simple user interfaces with ease.
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ImGui is a bloat-free graphical user interface library for C++. It is portable, renderer agnostic and carries minimal amount of dependencies (only 3 files are needed). It is based on an "immediate" graphical user interface paradigm which allows you to build simple user interfaces with ease.
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ImGui is designed to allow programmers to create "content creation" or "debug" tools (as opposed to tools for the average end-user). It favors simplicity and thus lacks certain features normally found in more high-level libraries, such as string localisation.
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ImGui is designed to allow programmers to create "content creation" or "debug" tools (as opposed to tools for the average end-user). It favors simplicity and thus lacks certain features normally found in more high-level libraries, such as string localisation.
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- filters: handle wildcards (with implicit leading/trailing *), regexps
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- filters: handle wildcards (with implicit leading/trailing *), regexps
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- shortcuts: add a shortcut api, e.g. parse "&Save" and/or "Save (CTRL+S)", pass in to widgets or provide simple ways to use (button=activate, input=focus)
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- shortcuts: add a shortcut api, e.g. parse "&Save" and/or "Save (CTRL+S)", pass in to widgets or provide simple ways to use (button=activate, input=focus)
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- keyboard: full keyboard navigation and focus
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- keyboard: full keyboard navigation and focus
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- clipboard: add a default "local" implementation of clipboard functions (user will only need to override them to connect to OS clipboard)
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- misc: not thread-safe
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- misc: not thread-safe
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- optimisation/render: use indexed rendering
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- optimisation/render: use indexed rendering
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- optimisation/render: move clip-rect to vertex data? would allow merging all commands
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- optimisation/render: move clip-rect to vertex data? would allow merging all commands
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