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Fixed IsKeyReleased() and IsMouseReleased() returning true on the first frame.
Loosely related to #362
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@ -704,6 +704,10 @@ ImGuiIO::ImGuiIO()
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MouseDoubleClickTime = 0.30f;
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MouseDoubleClickMaxDist = 6.0f;
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MouseDragThreshold = 6.0f;
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for (int i = 0; i < IM_ARRAYSIZE(MouseDownDuration); i++)
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MouseDownDuration[i] = MouseDownDurationPrev[i] = -1.0f;
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for (int i = 0; i < IM_ARRAYSIZE(KeysDownDuration); i++)
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KeysDownDuration[i] = KeysDownDurationPrev[i] = -1.0f;
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for (int i = 0; i < ImGuiKey_COUNT; i++)
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KeyMap[i] = -1;
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KeyRepeatDelay = 0.250f;
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