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Internals: renamed HoveredIdDisabled to HoveredIdIsDisabled for consistency.
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@ -4172,7 +4172,7 @@ bool ImGui::ItemHoverable(const ImRect& bb, ImGuiID id, ImGuiItemFlags item_flag
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// Done with rectangle culling so we can perform heavier checks now.
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if (!(item_flags & ImGuiItemFlags_NoWindowHoverableCheck) && !IsWindowContentHoverable(window, ImGuiHoveredFlags_None))
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{
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g.HoveredIdDisabled = true;
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g.HoveredIdIsDisabled = true;
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return false;
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}
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@ -4207,7 +4207,7 @@ bool ImGui::ItemHoverable(const ImRect& bb, ImGuiID id, ImGuiItemFlags item_flag
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// Release active id if turning disabled
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if (g.ActiveId == id && id != 0)
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ClearActiveID();
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g.HoveredIdDisabled = true;
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g.HoveredIdIsDisabled = true;
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return false;
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}
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@ -4510,7 +4510,7 @@ void ImGui::UpdateMouseMovingWindowEndFrame()
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g.MovingWindow = NULL;
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// Cancel moving if clicked over an item which was disabled or inhibited by popups (note that we know HoveredId == 0 already)
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if (g.HoveredIdDisabled)
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if (g.HoveredIdIsDisabled)
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g.MovingWindow = NULL;
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}
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else if (root_window == NULL && g.NavWindow != NULL)
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@ -4704,7 +4704,7 @@ void ImGui::NewFrame()
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g.HoveredIdPreviousFrame = g.HoveredId;
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g.HoveredId = 0;
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g.HoveredIdAllowOverlap = false;
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g.HoveredIdDisabled = false;
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g.HoveredIdIsDisabled = false;
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// Clear ActiveID if the item is not alive anymore.
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// In 1.87, the common most call to KeepAliveID() was moved from GetID() to ItemAdd().
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@ -1971,7 +1971,7 @@ struct ImGuiContext
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float HoveredIdTimer; // Measure contiguous hovering time
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float HoveredIdNotActiveTimer; // Measure contiguous hovering time where the item has not been active
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bool HoveredIdAllowOverlap;
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bool HoveredIdDisabled; // At least one widget passed the rect test, but has been discarded by disabled flag or popup inhibit. May be true even if HoveredId == 0.
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bool HoveredIdIsDisabled; // At least one widget passed the rect test, but has been discarded by disabled flag or popup inhibit. May be true even if HoveredId == 0.
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bool ItemUnclipByLog; // Disable ItemAdd() clipping, essentially a memory-locality friendly copy of LogEnabled
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ImGuiID ActiveId; // Active widget
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ImGuiID ActiveIdIsAlive; // Active widget has been seen this frame (we can't use a bool as the ActiveId may change within the frame)
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@ -2279,7 +2279,7 @@ struct ImGuiContext
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DebugHookIdInfo = 0;
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HoveredId = HoveredIdPreviousFrame = 0;
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HoveredIdAllowOverlap = false;
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HoveredIdDisabled = false;
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HoveredIdIsDisabled = false;
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HoveredIdTimer = HoveredIdNotActiveTimer = 0.0f;
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ItemUnclipByLog = false;
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ActiveId = 0;
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