ocornut
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feba83cfcd
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Merge branch 'master' of https://github.com/kylawl/imgui into kylawl-master
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2016-03-21 13:02:25 -07:00 |
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ocornut
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a9e303e006
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Minor comments
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2016-03-21 12:56:56 -07:00 |
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Kyle Rocha
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b8fcb4e7e4
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Converted tabs to spaces
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2016-03-21 12:40:02 -07:00 |
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Kyle Rocha
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3f46d9b933
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Renamed FindTextDisplayEnd to FindRenderedTextEnd
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2016-03-21 12:33:48 -07:00 |
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Kyle Rocha
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5bffc85ba6
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Exposed FindTextDisplayEnd to imgui_internal.h
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2016-03-21 12:07:13 -07:00 |
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Daniel Martinek
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37716184b3
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Fixed coding style.
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2016-03-18 16:49:19 +01:00 |
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Daniel Martinek
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5abb39cb1f
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Added support for CheckboxFlags that can set multiple flags at the same time.
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2016-03-18 14:02:14 +01:00 |
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Håvard Mathisen
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1394616d9c
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Vulkan Example: Some code layout changes.
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2016-03-10 12:30:38 +01:00 |
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Håvard Mathisen
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4ea4fa3e73
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Vulkan Example: Fix synchronization.
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2016-03-10 11:59:42 +01:00 |
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Håvard Mathisen
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0ceddc29ff
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Vulkan Example: Fix windows build.
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2016-03-09 17:01:38 +01:00 |
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Håvard Mathisen
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4cbd316f01
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Vulkan example.
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2016-03-09 16:39:54 +01:00 |
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ocornut
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4b7edffe8a
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Comments
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2016-03-08 20:54:21 +01:00 |
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ocornut
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9ea093ddd0
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DragFloat(): always apply value when mouse is held/widget active, so that can use a drag over an always-reseting value
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2016-03-07 13:12:15 +01:00 |
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ocornut
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1dcb9c877d
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Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547)
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2016-03-06 10:46:57 +01:00 |
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ocornut
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6346690962
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Comment (#544)
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2016-03-04 14:09:08 +01:00 |
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ocornut
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3db40903ba
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InputText() ImGuiInputTextFlags_CallbackAlways event set the EventFlag field of ImGuiTextEditCallbackData (#541)
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2016-03-04 13:07:42 +01:00 |
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ocornut
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2065cbec4d
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Removed extraneous comma for pedantic compilers (#516)
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2016-03-03 00:34:06 +01:00 |
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ocornut
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76ce08c338
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Merge branch 'zapolnov-master'
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2016-03-03 00:30:26 +01:00 |
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ocornut
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b816d05e33
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Minor tidying up following (#516) - renamed ImGuiSelectableFlags_HandleDoubleClick to ImGuiSelectableFlags_AllowDoubleClick + comments
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2016-03-03 00:30:08 +01:00 |
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ocornut
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6846873f23
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Merge branch 'master' of https://github.com/zapolnov/imgui into zapolnov-master
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2016-03-03 00:18:58 +01:00 |
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ocornut
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d45044fe54
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CaptureKeyboardFromApp() / CaptureMouseFromApp(): allow to enforce clearing the capture flag (#533) + demo + made code a little less messy
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2016-03-03 00:09:41 +01:00 |
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ocornut
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cf12bc7dea
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InputText: Added BufTextLen in ImGuiTextEditCallbackData. Requesting user to maintain it. Zero-ing structure properly before use. (#541)
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2016-03-02 23:34:29 +01:00 |
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ocornut
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17d3c202ac
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BeginChild()/EndChild() fixed incorrect layout to allow widgets submitted after an auto-fit child wnidow (#540)
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2016-03-02 21:46:23 +01:00 |
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ocornut
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ba80a457b9
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Demo: plot code doesn't use ImVector to avoid heap allocation + comment (#538)
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2016-02-29 12:53:05 +01:00 |
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ocornut
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1881cbe860
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TextUnformatted: Fixed rare crash bug with large blurb of text (2k+) not finishing with a '\n' and fully above the clipping Y line. (#535)
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2016-02-24 22:43:17 +01:00 |
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ocornut
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4afe67cdc8
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Demo: Fixed malloc/free mismatch and leak when destructing demo console (if it has been used) (#536)
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2016-02-24 11:50:21 +01:00 |
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ocornut
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ab97b42935
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Merge branch 'master' of https://github.com/ocornut/imgui
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2016-02-21 18:10:44 +01:00 |
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ocornut
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d1061c8799
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Exposed FindWindowByName() in imgui_internal.h (missing chunk following 339b67c01a )
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2016-02-21 18:10:35 +01:00 |
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omar
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991d9e2884
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Update README.md
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2016-02-20 23:20:15 +01:00 |
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omar
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874df53403
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Update README.md
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2016-02-20 20:46:08 +01:00 |
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ocornut
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339b67c01a
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Exposed FindWindowByName() in imgui_internal.h
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2016-02-20 17:37:36 +01:00 |
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ocornut
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2813a44dcc
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Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
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2016-02-16 09:14:38 +01:00 |
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ocornut
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9e86d0e225
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Examples: SDL/OpenGL: Tabs to spaces
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2016-02-15 10:56:37 +01:00 |
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ocornut
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87a6110994
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Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527)
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2016-02-15 10:55:20 +01:00 |
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ocornut
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20ba769644
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Allow windows with only a callback only to be functional + minor cleanup (#524)
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2016-02-14 10:33:56 +01:00 |
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ocornut
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5b7a0b1b40
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InputText() added comment (#526)
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2016-02-11 23:00:14 +01:00 |
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ocornut
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07e379a950
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Examples: DirectX9: Wastefully use a RGBA8 texture for the font texture to make compability more evident with user's textures (#521)
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2016-02-08 09:03:43 +01:00 |
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ocornut
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dafedc3246
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Demo: use locally defined strdup because compilers/standard librairies are an annoyance (#520)
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2016-02-08 08:44:45 +01:00 |
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ocornut
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2c6bc95dd5
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Demo: InputText password demo filters out blanks (#515)
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2016-02-03 09:24:57 +01:00 |
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ocornut
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b329a36d27
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Moved declaration of SetItemAllowOverlap() to imgui.h (ref #517)
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2016-02-02 19:52:30 +01:00 |
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Nikolay Zapolnov
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a908c109c0
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Added flag for selectables to handle double clicks.
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2016-01-31 22:08:35 +01:00 |
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ocornut
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62fe0b59bf
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Updated todo list
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2016-01-30 18:34:19 +01:00 |
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ocornut
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2efaa9a86f
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ImDrawList: fixed index overflow check broken by AddText(). Added extra assert. (#514)
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2016-01-30 17:01:10 +01:00 |
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ocornut
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a3b00b79f2
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Fixed removal of trailing draw command if it is a callback command
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2016-01-30 16:37:30 +01:00 |
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ocornut
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b671840d15
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InputTex(): Comment (#512)
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2016-01-30 15:00:45 +01:00 |
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ocornut
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b1ec90d565
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InputText() fixed clipping bounds of contents (#512)
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2016-01-30 14:57:24 +01:00 |
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ocornut
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7afd62ec57
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Tentative fix for GCC/Clang (#484, #504)
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2016-01-25 21:45:45 +00:00 |
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ocornut
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595684e08c
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Remove dependency on <new> header (#484, #504)
(Now expecting something to fail somewhere..)
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2016-01-25 21:26:53 +00:00 |
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ocornut
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3ee50af57e
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Fixed clipping of child windows within parent not taking account of childouter clipping boundaries (including scrollbar, etc.) (#506)
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2016-01-25 20:55:34 +00:00 |
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ocornut
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005b897d7d
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ProgressBar() handling of border size + storing border size in window structure (#503)
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2016-01-24 11:00:37 +00:00 |
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