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vulkan
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Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
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2020-10-14 14:41:40 +02:00 |
imgui_impl_allegro5.cpp
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Backends: Allegro5: Correctly handle unstable bit in version checks (#7755)
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2024-06-30 23:25:51 +02:00 |
imgui_impl_allegro5.h
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Docs: add more links to the top of every examples and backends files.
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2023-09-11 14:01:40 +02:00 |
imgui_impl_android.cpp
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Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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2024-05-13 15:07:13 +02:00 |
imgui_impl_android.h
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Backends: Android: ImGui_ImplAndroid_HandleInputEvent() takes a const AInputEvent* (#7060)
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2023-11-28 12:08:05 +01:00 |
imgui_impl_dx9.cpp
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Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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2024-05-13 15:07:13 +02:00 |
imgui_impl_dx9.h
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Docs: add more links to the top of every examples and backends files.
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2023-09-11 14:01:40 +02:00 |
imgui_impl_dx10.cpp
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Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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2024-05-13 15:07:13 +02:00 |
imgui_impl_dx10.h
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Docs: add more links to the top of every examples and backends files.
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2023-09-11 14:01:40 +02:00 |
imgui_impl_dx11.cpp
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Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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2024-05-13 15:07:13 +02:00 |
imgui_impl_dx11.h
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Docs: add more links to the top of every examples and backends files.
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2023-09-11 14:01:40 +02:00 |
imgui_impl_dx12.cpp
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Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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2024-05-13 15:07:13 +02:00 |
imgui_impl_dx12.h
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Docs: add more links to the top of every examples and backends files.
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2023-09-11 14:01:40 +02:00 |
imgui_impl_glfw.cpp
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Backends: GLFW+Emscripten: Fixed build (#7647)
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2024-07-08 22:26:14 +02:00 |
imgui_impl_glfw.h
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Backends: GLFW+Emscripten: (Breaking) Renamed ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to ImGui_ImplGlfw_InstallEmscriptenCallbacks(), added GLFWwindow* parameter. (#7647, #7600)
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2024-07-08 22:02:48 +02:00 |
imgui_impl_glut.cpp
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Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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2024-05-13 15:07:13 +02:00 |
imgui_impl_glut.h
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Docs: add more links to the top of every examples and backends files.
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2023-09-11 14:01:40 +02:00 |
imgui_impl_metal.h
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Docs: add more links to the top of every examples and backends files.
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2023-09-11 14:01:40 +02:00 |
imgui_impl_metal.mm
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Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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2024-05-13 15:07:13 +02:00 |
imgui_impl_opengl2.cpp
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Backends: OpenGL2, OpenGL3: ImGui_ImplOpenGL3_NewFrame() recreates font texture if it has been destroyed by ImGui_ImplOpenGL3_DestroyFontsTexture(). (#7748)
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2024-06-28 15:08:54 +02:00 |
imgui_impl_opengl2.h
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Docs: add more links to the top of every examples and backends files.
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2023-09-11 14:01:40 +02:00 |
imgui_impl_opengl3_loader.h
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Fixed typos. (#7593)
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2024-05-16 16:13:01 +02:00 |
imgui_impl_opengl3.cpp
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Backends: OpenGL2, OpenGL3: ImGui_ImplOpenGL3_NewFrame() recreates font texture if it has been destroyed by ImGui_ImplOpenGL3_DestroyFontsTexture(). (#7748)
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2024-06-28 15:08:54 +02:00 |
imgui_impl_opengl3.h
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Backends: Win32: Fixed a warning + moved header cruft below Changelog.
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2024-04-18 21:26:49 +02:00 |
imgui_impl_osx.h
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Docs: add more links to the top of every examples and backends files.
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2023-09-11 14:01:40 +02:00 |
imgui_impl_osx.mm
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(Breaking) IO, IME: renamed platform IME hook io.SetPlatformImeDataFn() -> io.PlatformSetImeDataFn() and added explicit context.
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2024-07-02 15:48:32 +02:00 |
imgui_impl_sdl2.cpp
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IO: amend PlatformOpenInShellFn specs to return a bool. (#7660)
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2024-07-02 19:03:40 +02:00 |
imgui_impl_sdl2.h
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Backends: SDL2: removed obsolete ImGui_ImplSDL2_NewFrame(SDL_Window*) signature which was obsoleted in 1.84..
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2024-02-14 12:06:21 +01:00 |
imgui_impl_sdl3.cpp
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Backends: SDL3: Update for API changes: SDL_GetProperty() change to SDL_GetPointerProperty(). (#7794)
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2024-07-15 11:16:26 +02:00 |
imgui_impl_sdl3.h
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Backends: SDL3: Updated comments (IME seems fixed in SDL3). Added SDL3 examples to Visual Studio solution.
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2024-07-02 11:37:18 +02:00 |
imgui_impl_sdlrenderer2.cpp
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Backends: SDL_Renderer2/SDL_Renderer3: and ImGui_ImplSDLRenderer2_RenderDrawData() and ImGui_ImplSDLRenderer3_RenderDrawData() now takes a SDL_Renderer* parameter.
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2024-05-15 13:44:54 +02:00 |
imgui_impl_sdlrenderer2.h
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Backends: SDL_Renderer2/SDL_Renderer3: and ImGui_ImplSDLRenderer2_RenderDrawData() and ImGui_ImplSDLRenderer3_RenderDrawData() now takes a SDL_Renderer* parameter.
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2024-05-15 13:44:54 +02:00 |
imgui_impl_sdlrenderer3.cpp
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Backends: SDLRenderer3: Update for SDL_RenderGeometryRaw() API changes.
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2024-07-01 12:07:59 +02:00 |
imgui_impl_sdlrenderer3.h
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Backends: SDL_Renderer2/SDL_Renderer3: and ImGui_ImplSDLRenderer2_RenderDrawData() and ImGui_ImplSDLRenderer3_RenderDrawData() now takes a SDL_Renderer* parameter.
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2024-05-15 13:44:54 +02:00 |
imgui_impl_vulkan.cpp
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Fixed typos. (#7593)
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2024-05-16 16:13:01 +02:00 |
imgui_impl_vulkan.h
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Backends: Vulkan: Remove Volk/ from volk.h #include directives (#7722, #6582, #4854)
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2024-06-24 13:09:00 -07:00 |
imgui_impl_wgpu.cpp
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Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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2024-05-13 15:07:13 +02:00 |
imgui_impl_wgpu.h
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Backends: WebGPU: Avoid using -1u literal (#7436)
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2024-03-25 11:10:38 +09:00 |
imgui_impl_win32.cpp
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Backends: Win32: fixed ImGuiMod_Super being mapped to VK_APPS instead of VK_LWIN||VK_RWIN (#7768, #4858, #2622)
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2024-07-08 13:59:07 +02:00 |
imgui_impl_win32.h
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Docs: add more links to the top of every examples and backends files.
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2023-09-11 14:01:40 +02:00 |