mirror of
https://github.com/shadps4-emu/moduleGenerator.git
synced 2024-11-23 01:59:49 +00:00
82493b5d85
Regenerated libraries with updated generator.
109 lines
4.7 KiB
C++
109 lines
4.7 KiB
C++
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/types.h"
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namespace Core::Loader {
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class SymbolsResolver;
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}
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namespace Libraries::NetCtl {
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int PS4_SYSV_ABI sceNetBweCheckCallbackIpcInt();
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int PS4_SYSV_ABI sceNetBweClearEventIpcInt();
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int PS4_SYSV_ABI sceNetBweFinishInternetConnectionTestIpcInt();
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int PS4_SYSV_ABI sceNetBweGetInfoIpcInt();
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int PS4_SYSV_ABI sceNetBweRegisterCallbackIpcInt();
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int PS4_SYSV_ABI sceNetBweSetInternetConnectionTestResultIpcInt();
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int PS4_SYSV_ABI sceNetBweStartInternetConnectionTestBandwidthTestIpcInt();
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int PS4_SYSV_ABI sceNetBweStartInternetConnectionTestIpcInt();
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int PS4_SYSV_ABI sceNetBweUnregisterCallbackIpcInt();
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int PS4_SYSV_ABI sceNetCtlGetInfoV6();
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int PS4_SYSV_ABI sceNetCtlGetResultV6();
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int PS4_SYSV_ABI sceNetCtlGetStateV6();
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int PS4_SYSV_ABI sceNetCtlRegisterCallbackV6();
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int PS4_SYSV_ABI sceNetCtlUnregisterCallbackV6();
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int PS4_SYSV_ABI sceNetCtlCheckCallback();
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int PS4_SYSV_ABI sceNetCtlCheckCallbackForLibIpcInt();
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int PS4_SYSV_ABI sceNetCtlClearEventForLibIpcInt();
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int PS4_SYSV_ABI sceNetCtlClearEventIpcInt();
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int PS4_SYSV_ABI sceNetCtlConnectConfIpcInt();
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int PS4_SYSV_ABI sceNetCtlConnectIpcInt();
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int PS4_SYSV_ABI sceNetCtlConnectWithRetryIpcInt();
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int PS4_SYSV_ABI sceNetCtlDisableBandwidthManagementIpcInt();
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int PS4_SYSV_ABI sceNetCtlDisconnectIpcInt();
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int PS4_SYSV_ABI sceNetCtlEnableBandwidthManagementIpcInt();
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int PS4_SYSV_ABI sceNetCtlGetBandwidthInfoIpcInt();
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int PS4_SYSV_ABI sceNetCtlGetEtherLinkMode();
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int PS4_SYSV_ABI sceNetCtlGetIfStat();
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int PS4_SYSV_ABI sceNetCtlGetInfo();
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int PS4_SYSV_ABI sceNetCtlGetInfoIpcInt();
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int PS4_SYSV_ABI sceNetCtlGetInfoV6IpcInt();
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int PS4_SYSV_ABI sceNetCtlGetNatInfo();
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int PS4_SYSV_ABI sceNetCtlGetNatInfoIpcInt();
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int PS4_SYSV_ABI sceNetCtlGetNetEvConfigInfoIpcInt();
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int PS4_SYSV_ABI sceNetCtlGetResult();
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int PS4_SYSV_ABI sceNetCtlGetResultIpcInt();
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int PS4_SYSV_ABI sceNetCtlGetResultV6IpcInt();
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int PS4_SYSV_ABI sceNetCtlGetScanInfoBssidForSsidListScanIpcInt();
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int PS4_SYSV_ABI sceNetCtlGetScanInfoBssidIpcInt();
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int PS4_SYSV_ABI sceNetCtlGetScanInfoByBssidIpcInt();
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int PS4_SYSV_ABI sceNetCtlGetScanInfoForSsidListScanIpcInt();
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int PS4_SYSV_ABI sceNetCtlGetScanInfoForSsidScanIpcInt();
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int PS4_SYSV_ABI sceNetCtlGetState();
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int PS4_SYSV_ABI sceNetCtlGetState2IpcInt();
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int PS4_SYSV_ABI sceNetCtlGetStateIpcInt();
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int PS4_SYSV_ABI sceNetCtlGetStateV6IpcInt();
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int PS4_SYSV_ABI sceNetCtlGetWifiType();
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int PS4_SYSV_ABI sceNetCtlInit();
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int PS4_SYSV_ABI sceNetCtlIsBandwidthManagementEnabledIpcInt();
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int PS4_SYSV_ABI sceNetCtlRegisterCallback();
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int PS4_SYSV_ABI sceNetCtlRegisterCallbackForLibIpcInt();
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int PS4_SYSV_ABI sceNetCtlRegisterCallbackIpcInt();
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int PS4_SYSV_ABI sceNetCtlRegisterCallbackV6IpcInt();
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int PS4_SYSV_ABI sceNetCtlScanIpcInt();
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int PS4_SYSV_ABI sceNetCtlSetErrorNotificationEnabledIpcInt();
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int PS4_SYSV_ABI sceNetCtlSetStunWithPaddingFlagIpcInt();
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int PS4_SYSV_ABI sceNetCtlTerm();
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int PS4_SYSV_ABI sceNetCtlUnregisterCallback();
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int PS4_SYSV_ABI sceNetCtlUnregisterCallbackForLibIpcInt();
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int PS4_SYSV_ABI sceNetCtlUnregisterCallbackIpcInt();
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int PS4_SYSV_ABI sceNetCtlUnregisterCallbackV6IpcInt();
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int PS4_SYSV_ABI sceNetCtlUnsetStunWithPaddingFlagIpcInt();
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int PS4_SYSV_ABI Func_D8DCB6973537A3DC();
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int PS4_SYSV_ABI sceNetCtlCheckCallbackForNpToolkit();
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int PS4_SYSV_ABI sceNetCtlClearEventForNpToolkit();
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int PS4_SYSV_ABI sceNetCtlRegisterCallbackForNpToolkit();
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int PS4_SYSV_ABI sceNetCtlUnregisterCallbackForNpToolkit();
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int PS4_SYSV_ABI sceNetCtlApCheckCallback();
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int PS4_SYSV_ABI sceNetCtlApClearEvent();
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int PS4_SYSV_ABI sceNetCtlApGetConnectInfo();
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int PS4_SYSV_ABI sceNetCtlApGetInfo();
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int PS4_SYSV_ABI sceNetCtlApGetResult();
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int PS4_SYSV_ABI sceNetCtlApGetState();
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int PS4_SYSV_ABI sceNetCtlApInit();
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int PS4_SYSV_ABI sceNetCtlApRegisterCallback();
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int PS4_SYSV_ABI sceNetCtlApStop();
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int PS4_SYSV_ABI sceNetCtlApTerm();
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int PS4_SYSV_ABI sceNetCtlApUnregisterCallback();
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int PS4_SYSV_ABI sceNetCtlApAppInitWpaKey();
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int PS4_SYSV_ABI sceNetCtlApAppInitWpaKeyForQa();
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int PS4_SYSV_ABI sceNetCtlApAppStartWithRetry();
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int PS4_SYSV_ABI sceNetCtlApAppStartWithRetryPid();
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int PS4_SYSV_ABI sceNetCtlApRestart();
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int PS4_SYSV_ABI sceNetCtlApRpCheckCallback();
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int PS4_SYSV_ABI sceNetCtlApRpClearEvent();
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int PS4_SYSV_ABI sceNetCtlApRpGetInfo();
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int PS4_SYSV_ABI sceNetCtlApRpGetResult();
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int PS4_SYSV_ABI sceNetCtlApRpGetState();
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int PS4_SYSV_ABI sceNetCtlApRpRegisterCallback();
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int PS4_SYSV_ABI sceNetCtlApRpStart();
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int PS4_SYSV_ABI sceNetCtlApRpStartConf();
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int PS4_SYSV_ABI sceNetCtlApRpStartWithRetry();
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int PS4_SYSV_ABI sceNetCtlApRpStop();
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int PS4_SYSV_ABI sceNetCtlApRpUnregisterCallback();
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void RegisterlibSceNetCtl(Core::Loader::SymbolsResolver* sym);
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} // namespace Libraries::NetCtl
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