mirror of
https://github.com/shadps4-emu/moduleGenerator.git
synced 2024-11-23 01:59:49 +00:00
82493b5d85
Regenerated libraries with updated generator.
166 lines
7.7 KiB
C++
166 lines
7.7 KiB
C++
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/types.h"
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namespace Core::Loader {
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class SymbolsResolver;
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}
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namespace Libraries::VideoOut {
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int PS4_SYSV_ABI sceDbgVideoOutAddOutputModeVr60Privilege();
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int PS4_SYSV_ABI sceDbgVideoOutAddProcessAttribute();
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int PS4_SYSV_ABI sceDbgVideoOutRemoveProcessAttribute();
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int PS4_SYSV_ABI sceVideoOutAddBufferAnisoPrivilege();
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int PS4_SYSV_ABI Func_87DE0FA368680D98();
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int PS4_SYSV_ABI sceVideoOutAddBuffer();
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int PS4_SYSV_ABI sceVideoOutAddBuffer4k2kPrivilege();
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int PS4_SYSV_ABI sceVideoOutAddBufferYccPrivilege();
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int PS4_SYSV_ABI sceVideoOutAddDisplayPositionEvent();
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int PS4_SYSV_ABI sceVideoOutAddDriver();
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int PS4_SYSV_ABI sceVideoOutAddFlipEvent();
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int PS4_SYSV_ABI sceVideoOutAddPreVblankStartEvent();
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int PS4_SYSV_ABI sceVideoOutAddS3dHmdPrivilege();
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int PS4_SYSV_ABI sceVideoOutAddSetModeEvent();
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int PS4_SYSV_ABI sceVideoOutAddStereoBuffer();
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int PS4_SYSV_ABI sceVideoOutAddVblankEvent();
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int PS4_SYSV_ABI sceVideoOutAdjustColor_();
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int PS4_SYSV_ABI sceVideoOutClose();
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int PS4_SYSV_ABI sceVideoOutColorSettingsSetGamma_();
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int PS4_SYSV_ABI sceVideoOutConfigureOptionsInitialize_();
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int PS4_SYSV_ABI sceVideoOutConfigureOutputMode_();
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int PS4_SYSV_ABI sceVideoOutConfigureOutputModeEx_();
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int PS4_SYSV_ABI sceVideoOutConfigureOutputModeExSubmitDoneUnsafe_();
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int PS4_SYSV_ABI sceVideoOutControlHdcpEncryption();
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int PS4_SYSV_ABI sceVideoOutCursorDisable();
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int PS4_SYSV_ABI sceVideoOutCursorEnable();
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int PS4_SYSV_ABI sceVideoOutCursorIsUpdatePending();
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int PS4_SYSV_ABI sceVideoOutCursorSet2xMagnify();
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int PS4_SYSV_ABI sceVideoOutCursorSetHotSpot();
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int PS4_SYSV_ABI sceVideoOutCursorSetImageAddress();
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int PS4_SYSV_ABI sceVideoOutCursorSetPosition();
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int PS4_SYSV_ABI sceVideoOutCursorSetPositionStereo();
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int PS4_SYSV_ABI sceVideoOutCurveSamplePointsCalc_();
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int PS4_SYSV_ABI sceVideoOutDeleteDisplayPositionEvent();
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int PS4_SYSV_ABI sceVideoOutDeleteDriver();
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int PS4_SYSV_ABI sceVideoOutDeleteFlipEvent();
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int PS4_SYSV_ABI sceVideoOutDeletePreVblankStartEvent();
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int PS4_SYSV_ABI sceVideoOutDeleteSetModeEvent();
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int PS4_SYSV_ABI sceVideoOutDeleteVblankEvent();
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int PS4_SYSV_ABI sceVideoOutDriverAddEvent();
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int PS4_SYSV_ABI sceVideoOutDriverDecrementBufferLabel();
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int PS4_SYSV_ABI sceVideoOutDriverDeleteEvent();
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int PS4_SYSV_ABI sceVideoOutDriverGetBufferLabelAddress();
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int PS4_SYSV_ABI sceVideoOutDriverGetEopHandle();
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int PS4_SYSV_ABI sceVideoOutDriverGetFinishedEopHandle();
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int PS4_SYSV_ABI sceVideoOutDriverGetLatestEopHandle();
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int PS4_SYSV_ABI sceVideoOutDriverIncrementBufferLabel();
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int PS4_SYSV_ABI sceVideoOutDriverResetBufferLabel();
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int PS4_SYSV_ABI sceVideoOutDriverTriggerEvent();
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int PS4_SYSV_ABI sceVideoOutGetBufferInformation();
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int PS4_SYSV_ABI sceVideoOutGetBufferLabelAddress();
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int PS4_SYSV_ABI sceVideoOutGetCoredumpOutputMode();
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int PS4_SYSV_ABI sceVideoOutGetCurrentOutputMode_();
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int PS4_SYSV_ABI sceVideoOutGetDeviceCapabilityInfo_();
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int PS4_SYSV_ABI sceVideoOutGetDeviceInfoEx_();
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int PS4_SYSV_ABI sceVideoOutGetDeviceInfoExOts_();
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int PS4_SYSV_ABI sceVideoOutGetEventCount();
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int PS4_SYSV_ABI sceVideoOutGetEventData();
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int PS4_SYSV_ABI sceVideoOutGetEventId();
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int PS4_SYSV_ABI sceVideoOutGetFlipStatus();
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int PS4_SYSV_ABI sceVideoOutGetHdmiKsvList_();
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int PS4_SYSV_ABI sceVideoOutGetHdmiMonitorInfo_();
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int PS4_SYSV_ABI sceVideoOutGetHdmiMonitorInfoNoMask_();
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int PS4_SYSV_ABI sceVideoOutGetPortStatusInfo_();
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int PS4_SYSV_ABI sceVideoOutGetPortStatusInfoByBusSpecifier_();
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int PS4_SYSV_ABI sceVideoOutGetResolutionStatus();
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int PS4_SYSV_ABI sceVideoOutGetStatusForWebcore();
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int PS4_SYSV_ABI sceVideoOutGetVblankStatus();
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int PS4_SYSV_ABI sceVideoOutGetVideoOutModeByBusSpecifier_();
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int PS4_SYSV_ABI sceVideoOutHdmiMonitorInfoIsSupportedHdcpVersion_();
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int PS4_SYSV_ABI sceVideoOutHdmiMonitorInfoIsSupportedVideoOutMode_();
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int PS4_SYSV_ABI sceVideoOutIsFlipPending();
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int PS4_SYSV_ABI sceVideoOutLockBuffer();
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int PS4_SYSV_ABI sceVideoOutModeSetAny_();
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int PS4_SYSV_ABI sceVideoOutOpen();
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int PS4_SYSV_ABI sceVideoOutRazorAddCallback();
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int PS4_SYSV_ABI sceVideoOutRazorRecallCallbacks();
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int PS4_SYSV_ABI sceVideoOutRazorRemoveCallback();
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int PS4_SYSV_ABI sceVideoOutRegisterBufferAttribute();
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int PS4_SYSV_ABI sceVideoOutRegisterBuffers();
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int PS4_SYSV_ABI sceVideoOutRegisterStereoBuffers();
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int PS4_SYSV_ABI sceVideoOutRemoveBuffer();
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int PS4_SYSV_ABI sceVideoOutSetBlankAfterResume();
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int PS4_SYSV_ABI sceVideoOutSetBufferAttribute();
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int PS4_SYSV_ABI sceVideoOutSetDisplayEventPosition();
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int PS4_SYSV_ABI sceVideoOutSetFlipRate();
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int PS4_SYSV_ABI sceVideoOutSetGamutMetadata_();
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int PS4_SYSV_ABI sceVideoOutSetToneMap_();
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int PS4_SYSV_ABI sceVideoOutSetWindowModeMargins();
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int PS4_SYSV_ABI sceVideoOutSubmitChangeBufferAttribute();
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int PS4_SYSV_ABI sceVideoOutSubmitEopFlip();
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int PS4_SYSV_ABI sceVideoOutSubmitFlip();
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int PS4_SYSV_ABI sceVideoOutSysAddSetModeEvent();
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int PS4_SYSV_ABI sceVideoOutSysAddVblankEvent();
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int PS4_SYSV_ABI sceVideoOutSysClose();
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int PS4_SYSV_ABI sceVideoOutSysConfigureOutputMode_();
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int PS4_SYSV_ABI sceVideoOutSysCursorDisable();
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int PS4_SYSV_ABI sceVideoOutSysCursorEnable();
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int PS4_SYSV_ABI sceVideoOutSysCursorIsUpdatePending();
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int PS4_SYSV_ABI sceVideoOutSysCursorObtain();
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int PS4_SYSV_ABI sceVideoOutSysCursorRelease();
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int PS4_SYSV_ABI sceVideoOutSysCursorSetPosition();
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int PS4_SYSV_ABI sceVideoOutSysDeleteVblankEvent();
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int PS4_SYSV_ABI sceVideoOutSysGetColorConversionStatus();
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int PS4_SYSV_ABI sceVideoOutSysGetCurrentOutputMode_();
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int PS4_SYSV_ABI sceVideoOutSysGetDeviceCapabilityInfoByBusSpecifier_();
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int PS4_SYSV_ABI sceVideoOutSysGetFlipStatus();
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int PS4_SYSV_ABI sceVideoOutSysGetMonitorInfo_();
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int PS4_SYSV_ABI sceVideoOutSysGetPortStatusInfo_();
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int PS4_SYSV_ABI sceVideoOutSysGetPortStatusInfoByBusSpecifier_();
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int PS4_SYSV_ABI sceVideoOutSysGetResolutionStatus();
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int PS4_SYSV_ABI sceVideoOutSysGetVblankStatus();
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int PS4_SYSV_ABI sceVideoOutSysIsSupportedByMonitorInfo_();
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int PS4_SYSV_ABI sceVideoOutSysReadCrc();
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int PS4_SYSV_ABI sceVideoOutSysReadCrc64();
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int PS4_SYSV_ABI sceVideoOutSysResetAtGpuReset();
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int PS4_SYSV_ABI sceVideoOutSysResetZoomBuffers();
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int PS4_SYSV_ABI sceVideoOutSysSetBlackLevel();
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int PS4_SYSV_ABI sceVideoOutSysSetDcePipeMode();
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int PS4_SYSV_ABI sceVideoOutSysSetDimmer();
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int PS4_SYSV_ABI sceVideoOutSysSetDisplayParameters();
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int PS4_SYSV_ABI sceVideoOutSysSetHdrScopeCallbacks();
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int PS4_SYSV_ABI sceVideoOutSysSetInvertedColors();
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int PS4_SYSV_ABI sceVideoOutSysSetOutputCsc();
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int PS4_SYSV_ABI sceVideoOutSysSetOverscanRatio();
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int PS4_SYSV_ABI sceVideoOutSysSetRedirectFlip();
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int PS4_SYSV_ABI sceVideoOutSysSetZoomBuffers();
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int PS4_SYSV_ABI sceVideoOutSysSubmitSubWindowLayout();
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int PS4_SYSV_ABI sceVideoOutSysUpdateDisplayParameter_();
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int PS4_SYSV_ABI sceVideoOutSysUpdatePrivilege();
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int PS4_SYSV_ABI sceVideoOutSysUpdateRenderingMode();
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int PS4_SYSV_ABI sceVideoOutSysUpdateScalerParameters();
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int PS4_SYSV_ABI sceVideoOutUnlockBuffer();
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int PS4_SYSV_ABI sceVideoOutUnregisterBufferAttribute();
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int PS4_SYSV_ABI sceVideoOutUnregisterBuffers();
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int PS4_SYSV_ABI sceVideoOutWaitVblank();
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int PS4_SYSV_ABI Func_124ED74010241580();
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int PS4_SYSV_ABI Func_2438D6A18553BDD9();
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int PS4_SYSV_ABI Func_3389533D3C6878DD();
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int PS4_SYSV_ABI Func_3F96B7D8EBA56509();
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int PS4_SYSV_ABI Func_94C92412FE1A6876();
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int PS4_SYSV_ABI Func_A17AE74B11648BE7();
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int PS4_SYSV_ABI Func_BD73297BB32EADF7();
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int PS4_SYSV_ABI Func_C0A269161093AD7D();
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int PS4_SYSV_ABI Func_C192387E6509325C();
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int PS4_SYSV_ABI Func_FF9008114F7ED758();
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int PS4_SYSV_ABI sceVideoOutAdjustColor2_();
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int PS4_SYSV_ABI sceVideoOutGetHdmiRawEdid_();
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int PS4_SYSV_ABI sceVideoOutAddBufferHdrPrivilege();
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int PS4_SYSV_ABI Func_DF1AD257C5341EC8();
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void RegisterlibSceVideoOut(Core::Loader::SymbolsResolver* sym);
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} // namespace Libraries::VideoOut
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