moduleGenerator/main.cpp
2024-11-03 12:15:36 +02:00

196 lines
8.9 KiB
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <filesystem>
#include <fstream>
#include <iostream>
#include <string>
#include <unordered_set>
#include <vector>
#include <unordered_map>
#include "json.hpp"
struct NidFuncTable {
std::string m_encoded_id;
std::string m_hex_id;
std::string m_funcName;
int m_libversion;
int m_version_major;
int m_version_minor;
};
constexpr std::string_view SpdxHeader =
R"(// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
)";
void GenerateCodeFiles(
const std::unordered_map<std::string, std::vector<NidFuncTable>>& libName2FuncTableMap,
const std::string& moduleName) {
// Generate Header
std::string spdx{SpdxHeader};
std::string headerCode(spdx);
headerCode += "\n";
headerCode += "#pragma once\n\n#include \"common/types.h\" \n\n";
headerCode += "namespace Core::Loader {\nclass SymbolsResolver;\n}\n\n";
std::string trimmedName = moduleName;
if (moduleName.find("libSce") != std::string::npos) {
trimmedName = moduleName.substr(6, moduleName.size() - 1);
} else if (moduleName.find("lib") != std::string::npos) {
trimmedName = moduleName.substr(3, moduleName.size() - 1);
trimmedName[0] = toupper(trimmedName[0]);
}
std::string lowModName = trimmedName;
std::transform(lowModName.begin(), lowModName.end(), lowModName.begin(), ::tolower);
std::string headerName(lowModName + ".h");
headerCode += "namespace Libraries::" + trimmedName + " {\n\n";
std::unordered_set<std::string> funcDeclares;
for (const auto& lib : libName2FuncTableMap) {
for (const auto& func : lib.second) {
if (funcDeclares.find(func.m_funcName) == funcDeclares.end()) {
const std::string funcDeclare("int PS4_SYSV_ABI " + func.m_funcName + "();\n");
headerCode += funcDeclare;
funcDeclares.insert(func.m_funcName);
}
}
}
headerCode += "\nvoid Register" + moduleName + "(Core::Loader::SymbolsResolver* sym);\n";
headerCode += "} // namespace Libraries::" + trimmedName;
std::ofstream headerFile(MODULE_DIR + headerName);
headerFile << headerCode;
headerFile.close();
std::string sourceName(lowModName + ".cpp");
std::string sourceCode(spdx);
sourceCode += "\n";
sourceCode += "#include \"" + headerName +
"\"\n\n#include \"common/logging/log.h\"\n#include " +
"\"core/libraries/error_codes.h\"\n#include \"core/libraries/libs.h\"\n\n";
sourceCode += "namespace Libraries::" + trimmedName + " {\n\n";
// function implementation
std::unordered_set<std::string> funcImplementation;
for (const auto& lib : libName2FuncTableMap) {
for (const auto& func : lib.second) {
if (funcImplementation.find(func.m_funcName) == funcImplementation.end()) {
const std::string funcDeclare("int PS4_SYSV_ABI " + func.m_funcName + "() {\n" +
" LOG_ERROR(Lib_" + trimmedName +", \"(STUBBED) called\");\n"
" return ORBIS_OK;\n" +
"}\n\n");
sourceCode += funcDeclare;
funcImplementation.insert(func.m_funcName);
}
}
}
sourceCode += "void Register" + moduleName + "(Core::Loader::SymbolsResolver* sym) {\n";
for (const auto& lib : libName2FuncTableMap) {
for (const auto& func : lib.second) {
sourceCode += " LIB_FUNCTION(\"" + func.m_encoded_id + "\", \"" + lib.first + "\", " +
std::to_string(func.m_libversion) + ", \"" + moduleName + "\", " +
std::to_string(func.m_version_major) + ", " +
std::to_string(func.m_version_minor) + ", " + func.m_funcName + ");\n";
}
}
sourceCode += "};\n\n";
sourceCode += "} // namespace Libraries::" + trimmedName;
std::ofstream sourceFile(MODULE_DIR + sourceName);
sourceFile << sourceCode;
sourceFile.close();
}
void GetSymbolsFromLibDoc(std::vector<std::string>& importModules) {
for (uint32_t index = 0; index < importModules.size(); index++) {
const std::string& moduleName = importModules[index] + ".sprx.json";
std::ifstream file(LIBDOC_DIR + moduleName);
if (std::filesystem::exists(LIBDOC_DIR + moduleName)) {
printf("module found %s\n", moduleName.c_str());
nlohmann::json m_json_data = nlohmann::json::parse(file);
bool bFound = false;
// parse "modules": [
for (auto& modules : m_json_data["modules"]) {
std::string subModuleName =
modules.at("name").get<std::string>(); // get the name of module
if (subModuleName == importModules[index]) {
int m_version_major = modules.at("version_major").get<int>();
int m_version_minor = modules.at("version_minor").get<int>();
std::unordered_map<std::string, std::vector<NidFuncTable>> libName2FuncTableMap;
for (auto& libraries : modules["libraries"]) {
std::string libName = libraries["name"].get<std::string>();
if (libName2FuncTableMap.find(libName) == libName2FuncTableMap.end()) {
libName2FuncTableMap.emplace(
std::make_pair(libName, std::vector<NidFuncTable>()));
}
int libVersion = libraries["version"].get<int>();
for (auto& symbols : libraries["symbols"]) {
std::string encoded_id = symbols["encoded_id"].get<std::string>();
std::string hex_id = symbols["hex_id"].get<std::string>();
std::string symName;
if (symbols["name"] != nullptr) {
symName = symbols["name"].get<std::string>();
} else {
symName = "Func_" + hex_id;
}
libName2FuncTableMap[libName].push_back(
NidFuncTable{encoded_id, hex_id, symName, libVersion,
m_version_major, m_version_minor});
}
}
GenerateCodeFiles(libName2FuncTableMap, subModuleName);
bFound = true;
}
}
if (!bFound) {
printf("module can't be found %s\n", moduleName.c_str());
}
} else {
printf("module can't be found %s\n", moduleName.c_str());
}
}
}
int main(int argc, char* argv[]) {
std::filesystem::path genFolder(MODULE_DIR);
if (!std::filesystem::exists(genFolder)) {
std::filesystem::create_directories(genFolder);
}
std::vector<std::string> modules_to_generate;
modules_to_generate.push_back(std::string("libSceGnmDriver"));
modules_to_generate.push_back(std::string("libScePad"));
modules_to_generate.push_back(std::string("libSceVideoOut"));
modules_to_generate.push_back(std::string("libkernel"));
modules_to_generate.push_back(std::string("libSceSystemService"));
modules_to_generate.push_back(std::string("libSceUserService"));
modules_to_generate.push_back(std::string("libSceCommonDialog"));
modules_to_generate.push_back(std::string("libSceMsgDialog"));
modules_to_generate.push_back(std::string("libSceAudioOut"));
modules_to_generate.push_back(std::string("libSceAudioIn"));
modules_to_generate.push_back(std::string("libSceNet"));
modules_to_generate.push_back(std::string("libSceNetCtl"));
modules_to_generate.push_back(std::string("libSceSsl"));
modules_to_generate.push_back(std::string("libSceHttp"));
modules_to_generate.push_back(std::string("libSceSaveData"));
modules_to_generate.push_back(std::string("libSceSysmodule"));
modules_to_generate.push_back(std::string("libSceSaveDataDialog"));
modules_to_generate.push_back(std::string("libSceNpManager"));
modules_to_generate.push_back(std::string("libSceNpTrophy"));
modules_to_generate.push_back(std::string("libSceScreenShot"));
modules_to_generate.push_back(std::string("libSceLibcInternal"));
modules_to_generate.push_back(std::string("libSceRtc"));
modules_to_generate.push_back(std::string("libSceGameLiveStreaming"));
modules_to_generate.push_back(std::string("libSceSharePlay"));
modules_to_generate.push_back(std::string("libSceRemoteplay"));
modules_to_generate.push_back(std::string("libSceIme"));
modules_to_generate.push_back(std::string("libSceVideodec"));
GetSymbolsFromLibDoc(modules_to_generate);
return 0;
}