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https://github.com/shadps4-emu/shadPS4.git
synced 2024-11-26 20:50:40 +00:00
core: Fix some missing uses of ExecuteGuest. (#1214)
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parent
388d717205
commit
1a34c2a189
@ -91,7 +91,7 @@ void PS4_SYSV_ABI AvPlayerState::AutoPlayEventCallback(void* opaque, SceAvPlayer
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const auto callback = self->m_event_replacement.event_callback;
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const auto ptr = self->m_event_replacement.object_ptr;
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if (callback != nullptr) {
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auto* linker = Common::Singleton<Core::Linker>::Instance();
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const auto* linker = Common::Singleton<Core::Linker>::Instance();
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linker->ExecuteGuest(callback, ptr, event_id, 0, event_data);
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}
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}
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@ -367,7 +367,7 @@ void AvPlayerState::EmitEvent(SceAvPlayerEvents event_id, void* event_data) {
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const auto callback = m_init_data.event_replacement.event_callback;
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if (callback) {
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const auto ptr = m_init_data.event_replacement.object_ptr;
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auto* linker = Common::Singleton<Core::Linker>::Instance();
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const auto* linker = Common::Singleton<Core::Linker>::Instance();
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linker->ExecuteGuest(callback, ptr, event_id, 0, event_data);
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}
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}
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@ -993,7 +993,7 @@ static void cleanup_thread(void* arg) {
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static void* run_thread(void* arg) {
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auto* thread = static_cast<ScePthread>(arg);
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Common::SetCurrentThreadName(thread->name.c_str());
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auto* linker = Common::Singleton<Core::Linker>::Instance();
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const auto* linker = Common::Singleton<Core::Linker>::Instance();
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void* ret = nullptr;
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g_pthread_self = thread;
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pthread_cleanup_push(cleanup_thread, thread);
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@ -59,7 +59,7 @@ s32 Libraries::NetCtl::NetCtlInternal::registerNpToolkitCallback(
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void Libraries::NetCtl::NetCtlInternal::checkCallback() {
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std::unique_lock lock{m_mutex};
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auto* linker = Common::Singleton<Core::Linker>::Instance();
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const auto* linker = Common::Singleton<Core::Linker>::Instance();
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for (auto& callback : callbacks) {
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if (callback.func != nullptr) {
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linker->ExecuteGuest(callback.func, ORBIS_NET_CTL_EVENT_TYPE_DISCONNECTED,
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@ -70,7 +70,7 @@ void Libraries::NetCtl::NetCtlInternal::checkCallback() {
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void Libraries::NetCtl::NetCtlInternal::checkNpToolkitCallback() {
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std::unique_lock lock{m_mutex};
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auto* linker = Common::Singleton<Core::Linker>::Instance();
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const auto* linker = Common::Singleton<Core::Linker>::Instance();
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for (auto& callback : nptoolCallbacks) {
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if (callback.func != nullptr) {
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linker->ExecuteGuest(callback.func, ORBIS_NET_CTL_EVENT_TYPE_DISCONNECTED,
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@ -27,8 +27,8 @@ static PS4_SYSV_ABI void ProgramExitFunc() {
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fmt::print("exit function called\n");
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}
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static void RunMainEntry(VAddr addr, EntryParams* params, ExitFunc exit_func) {
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#ifdef ARCH_X86_64
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static PS4_SYSV_ABI void RunMainEntry(VAddr addr, EntryParams* params, ExitFunc exit_func) {
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// reinterpret_cast<entry_func_t>(addr)(params, exit_func); // can't be used, stack has to have
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// a specific layout
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asm volatile("andq $-16, %%rsp\n" // Align to 16 bytes
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@ -48,10 +48,8 @@ static void RunMainEntry(VAddr addr, EntryParams* params, ExitFunc exit_func) {
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:
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: "r"(addr), "r"(params), "r"(exit_func)
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: "rax", "rsi", "rdi");
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#else
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UNIMPLEMENTED_MSG("Missing RunMainEntry() implementation for target CPU architecture.");
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#endif
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}
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#endif
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Linker::Linker() : memory{Memory::Instance()} {}
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@ -107,7 +105,12 @@ void Linker::Execute() {
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for (auto& m : m_modules) {
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if (!m->IsSharedLib()) {
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RunMainEntry(m->GetEntryAddress(), &p, ProgramExitFunc);
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#ifdef ARCH_X86_64
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ExecuteGuest(RunMainEntry, m->GetEntryAddress(), &p, ProgramExitFunc);
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#else
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UNIMPLEMENTED_MSG(
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"Missing guest entrypoint implementation for target CPU architecture.");
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#endif
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}
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}
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@ -322,7 +325,8 @@ void* Linker::TlsGetAddr(u64 module_index, u64 offset) {
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Module* module = m_modules[module_index - 1].get();
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const u32 init_image_size = module->tls.init_image_size;
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// TODO: Determine if Windows will crash from this
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u8* dest = reinterpret_cast<u8*>(heap_api->heap_malloc(module->tls.image_size));
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u8* dest =
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reinterpret_cast<u8*>(ExecuteGuest(heap_api->heap_malloc, module->tls.image_size));
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const u8* src = reinterpret_cast<const u8*>(module->tls.image_virtual_addr);
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std::memcpy(dest, src, init_image_size);
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std::memset(dest + init_image_size, 0, module->tls.image_size - init_image_size);
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@ -334,7 +338,7 @@ void* Linker::TlsGetAddr(u64 module_index, u64 offset) {
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thread_local std::once_flag init_tls_flag;
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void Linker::EnsureThreadInitialized(bool is_primary) {
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void Linker::EnsureThreadInitialized(bool is_primary) const {
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std::call_once(init_tls_flag, [this, is_primary] {
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#ifdef ARCH_X86_64
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InitializeThreadPatchStack();
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@ -343,7 +347,7 @@ void Linker::EnsureThreadInitialized(bool is_primary) {
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});
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}
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void Linker::InitTlsForThread(bool is_primary) {
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void Linker::InitTlsForThread(bool is_primary) const {
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static constexpr size_t TcbSize = 0x40;
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static constexpr size_t TlsAllocAlign = 0x20;
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const size_t total_tls_size = Common::AlignUp(static_tls_size, TlsAllocAlign) + TcbSize;
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@ -365,7 +369,7 @@ void Linker::InitTlsForThread(bool is_primary) {
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} else {
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if (heap_api) {
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#ifndef WIN32
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addr_out = heap_api->heap_malloc(total_tls_size);
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addr_out = ExecuteGuestWithoutTls(heap_api->heap_malloc, total_tls_size);
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} else {
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addr_out = std::malloc(total_tls_size);
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#else
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@ -109,16 +109,23 @@ public:
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void DebugDump();
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template <class ReturnType, class... FuncArgs, class... CallArgs>
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ReturnType ExecuteGuest(PS4_SYSV_ABI ReturnType (*func)(FuncArgs...), CallArgs&&... args) {
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ReturnType ExecuteGuest(PS4_SYSV_ABI ReturnType (*func)(FuncArgs...),
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CallArgs&&... args) const {
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// Make sure TLS is initialized for the thread before entering guest.
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EnsureThreadInitialized();
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return func(std::forward<CallArgs>(args)...);
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return ExecuteGuestWithoutTls(func, args...);
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}
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private:
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const Module* FindExportedModule(const ModuleInfo& m, const LibraryInfo& l);
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void EnsureThreadInitialized(bool is_primary = false);
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void InitTlsForThread(bool is_primary);
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void EnsureThreadInitialized(bool is_primary = false) const;
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void InitTlsForThread(bool is_primary) const;
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template <class ReturnType, class... FuncArgs, class... CallArgs>
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ReturnType ExecuteGuestWithoutTls(PS4_SYSV_ABI ReturnType (*func)(FuncArgs...),
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CallArgs&&... args) const {
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return func(std::forward<CallArgs>(args)...);
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}
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MemoryManager* memory;
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std::mutex mutex;
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@ -70,7 +70,7 @@ Module::~Module() = default;
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s32 Module::Start(size_t args, const void* argp, void* param) {
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LOG_INFO(Core_Linker, "Module started : {}", name);
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auto* linker = Common::Singleton<Core::Linker>::Instance();
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const auto* linker = Common::Singleton<Core::Linker>::Instance();
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const VAddr addr = dynamic_info.init_virtual_addr + GetBaseAddress();
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return linker->ExecuteGuest(reinterpret_cast<EntryFunc>(addr), args, argp, param);
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}
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