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https://github.com/shadps4-emu/shadPS4.git
synced 2024-11-23 11:20:07 +00:00
cmake: Refactor library management
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parent
c126925dd9
commit
6e28ac711f
@ -1,27 +1,15 @@
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cmake_minimum_required(VERSION 3.16.3)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED True)
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE Release)
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if (NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE Release)
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endif()
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project(shadps4)
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include_directories(third-party/)
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include_directories(third-party/discord-rpc/include)
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include_directories(third-party/imgui/)
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include_directories(third-party/imgui/backends)
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include_directories(third-party/sdl/)
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include_directories(third-party/fmt/include)
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include_directories(third-party/magic_enum/include)
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include_directories(third-party/zydis/include/Zydis)
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include_directories(third-party/winpthread/include)
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include_directories(third-party/vulkan/include)
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include_directories(third-party/xxhash/include)
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include_directories(third-party/result/include)
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add_subdirectory("third-party")
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#=================== EXAMPLE ===================
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add_subdirectory(third-party)
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include_directories(src)
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set(LIBC_SOURCES src/core/hle/libraries/Libc/Libc.cpp
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@ -52,9 +40,7 @@ set(SYSTEMSERVICE_SOURCES src/core/hle/libraries/libsystemservice/system_service
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)
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set(FILESYSTEM_SOURCES src/core/hle/libraries/libkernel/file_system.cpp
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src/core/hle/libraries/libkernel/file_system.h
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src/core/hle/libraries/libkernel/file_system.h
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)
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set(HOST_SOURCES src/Emulator/Host/controller.cpp
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@ -110,8 +96,11 @@ add_executable(shadps4
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"src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/core/PS4/Util/aerolib.h" "src/core/PS4/Loader/SymbolsResolver.h" "src/core/PS4/Loader/SymbolsResolver.cpp" "src/core/PS4/HLE/Libs.cpp" "src/core/PS4/HLE/Libs.h" "src/core/PS4/HLE/LibKernel.cpp" "src/core/PS4/HLE/LibKernel.h" "src/core/PS4/HLE/LibSceGnmDriver.cpp" "src/core/PS4/HLE/LibSceGnmDriver.h" "src/core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/core/PS4/HLE/Kernel/ThreadManagement.h" "src/core/PS4/HLE/ErrorCodes.h" "src/debug.h" "src/core/PS4/HLE/Kernel/memory_management.cpp" "src/core/PS4/HLE/Kernel/memory_management.h" "src/core/PS4/GPU/gpu_memory.cpp" "src/core/PS4/GPU/gpu_memory.h" "src/emulator.cpp" "src/emulator.h" "src/core/PS4/HLE/Kernel/Objects/event_queue.h" "src/core/PS4/HLE/Kernel/Objects/event_queue.cpp" "src/core/PS4/HLE/Graphics/Objects/video_out_ctx.cpp" "src/core/PS4/HLE/Graphics/Objects/video_out_ctx.h" "src/core/PS4/HLE/Graphics/graphics_ctx.h" "src/vulkan_util.cpp" "src/vulkan_util.h" "src/core/PS4/GPU/video_out_buffer.cpp" "src/core/PS4/GPU/video_out_buffer.h" "src/core/PS4/HLE/Graphics/graphics_render.cpp" "src/core/PS4/HLE/Graphics/graphics_render.h" "src/core/PS4/GPU/tile_manager.cpp" "src/core/PS4/GPU/tile_manager.h" "src/version.h" "src/emuTimer.cpp" "src/emuTimer.h" "src/core/hle/libraries/libkernel/time_management.cpp" "src/core/hle/libraries/libkernel/time_management.h")
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find_package(OpenGL REQUIRED)
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target_link_libraries(shadps4 PUBLIC fmt mincore spdlog IMGUI SDL3-shared ${OPENGL_LIBRARY} vulkan-1 spirv-tools-opt spirv-tools)
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target_link_libraries(shadps4 PRIVATE magic_enum::magic_enum fmt::fmt spdlog::spdlog toml11::toml11)
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target_link_libraries(shadps4 PRIVATE discord-rpc imgui SDL3-shared vulkan-1 xxhash Zydis)
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if (WIN32)
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target_link_libraries(shadps4 PRIVATE mincore winpthread)
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endif()
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add_custom_command(TARGET shadps4 POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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@ -1,6 +1,6 @@
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#pragma once
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#include "Zydis.h"
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#include <Zydis/Zydis.h>
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#include "../types.h"
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class Disassembler
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@ -3,7 +3,7 @@
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#include <fstream>
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#include <string>
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#include <fmt/core.h>
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#include <toml11/toml.hpp>
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#include <toml.hpp>
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namespace Config {
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@ -1,6 +1,6 @@
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#include "gpu_memory.h"
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#include <xxhash/xxh3.h>
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#include <xxh3.h>
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#include "Emulator/Util/singleton.h"
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@ -2,7 +2,7 @@
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#include "../virtual_memory.h"
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#include <Util/log.h>
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#include <fmt/core.h>
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#include "Zydis.h"
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#include <Zydis/Zydis.h>
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#include <Util/string_util.h>
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#include "Util/aerolib.h"
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#include "Loader/SymbolsResolver.h"
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@ -16,4 +16,4 @@ namespace Discord {
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void update(RPCStatus status, const std::string& title);
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void stop();
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};
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} // namespace Discord
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} // namespace Discord
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@ -1,7 +1,7 @@
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#pragma once
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#include <core/PS4/HLE/Graphics/graphics_render.h>
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#include <SDL.h>
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#include <src/video/khronos/vulkan/vulkan_core.h>
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#include <vulkan/vulkan_core.h>
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#include <vector>
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105
third-party/CMakeLists.txt
vendored
105
third-party/CMakeLists.txt
vendored
@ -1,69 +1,70 @@
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED True)
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if (MSVC)
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# Silence "deprecation" warnings
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add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
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endif()
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# Discord-RPC
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set(BUILD_EXAMPLES OFF CACHE BOOL "")
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add_subdirectory(discord-rpc EXCLUDE_FROM_ALL)
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target_include_directories(discord-rpc INTERFACE ./discord-rpc/include)
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#====================FMT ====================
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set(fmt_DIR ${CMAKE_CURRENT_SOURCE_DIR}/fmt)
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add_subdirectory(${fmt_DIR})
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# fmtlib
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add_subdirectory(fmt EXCLUDE_FROM_ALL)
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#=================== SPD ====================
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# MagicEnum
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add_subdirectory(magic_enum EXCLUDE_FROM_ALL)
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# Spdlog
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set(SPDLOG_WCHAR_FILENAMES ON CACHE BOOL "")
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set(SPDLOG_NO_THREAD_ID ON CACHE BOOL "")
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set(SPDLOG_FMT_EXTERNAL ON CACHE BOOL "")
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add_subdirectory(spdlog EXCLUDE_FROM_ALL)
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add_library(stb INTERFACE)
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target_include_directories(stb INTERFACE "${CMAKE_CURRENT_SOURCE_DIR}/stb")
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target_include_directories(stb INTERFACE ./stb)
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#=================== SDL3 ===================
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# SDL3
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add_subdirectory(SDL EXCLUDE_FROM_ALL)
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set(SDL3_DIR ${CMAKE_CURRENT_SOURCE_DIR}/SDL)
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add_subdirectory(${SDL3_DIR})
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# Toml11
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add_subdirectory(toml11 EXCLUDE_FROM_ALL)
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#================ Zydis ========================
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# Register Zydis dependency.
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# Disable build of tools and examples.
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# Vulkan
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add_subdirectory(vulkan EXCLUDE_FROM_ALL)
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target_include_directories(vulkan-1 INTERFACE vulkan/include)
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# Winpthreads
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if (WIN32)
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add_subdirectory(winpthread EXCLUDE_FROM_ALL)
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endif()
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# xxHash
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add_library(xxhash INTERFACE)
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target_include_directories(xxhash INTERFACE xxhash)
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# Zydis
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option(ZYDIS_BUILD_TOOLS "" OFF)
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option(ZYDIS_BUILD_EXAMPLES "" OFF)
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set(zydis_DIR ${CMAKE_CURRENT_SOURCE_DIR}/zydis)
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add_subdirectory(${zydis_DIR})
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add_subdirectory(zydis EXCLUDE_FROM_ALL)
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#========== winpthreads ======================
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add_subdirectory(winpthread)
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#=================== discord-rpc ===================
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add_subdirectory(discord-rpc)
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#=================== toml11 ===================
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add_subdirectory(toml11)
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#=================== vulkan ==================
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add_subdirectory(vulkan)
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#=================== IMGUI ===================
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# Imgui
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add_library(imgui STATIC)
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set(IMGUI_DIR ${CMAKE_CURRENT_SOURCE_DIR}/imgui)
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add_library(IMGUI STATIC)
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target_sources( IMGUI
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PRIVATE
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${IMGUI_DIR}/imgui_demo.cpp
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${IMGUI_DIR}/imgui_draw.cpp
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${IMGUI_DIR}/imgui_tables.cpp
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${IMGUI_DIR}/imgui_widgets.cpp
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${IMGUI_DIR}/imgui.cpp
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PRIVATE
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${IMGUI_DIR}/backends/imgui_impl_opengl3.cpp
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${IMGUI_DIR}/backends/imgui_impl_sdl3.cpp
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)
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target_include_directories( IMGUI
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PUBLIC ${IMGUI_DIR}
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PUBLIC ${IMGUI_DIR}/backends
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PUBLIC ${SDL3_DIR}/include
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)
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find_package(OpenGL REQUIRED)
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target_link_libraries(IMGUI PUBLIC ${OPENGL_LIBRARIES})
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target_link_libraries(IMGUI PUBLIC SDL3-shared ${CMAKE_DL_LIBS} Zydis winpthread discord-rpc)
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target_sources(imgui PRIVATE
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imgui/imgui_demo.cpp
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imgui/imgui_draw.cpp
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imgui/imgui_tables.cpp
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imgui/imgui_widgets.cpp
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imgui/imgui.cpp
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imgui/backends/imgui_impl_opengl3.cpp
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imgui/backends/imgui_impl_sdl3.cpp
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)
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target_include_directories(imgui PUBLIC
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imgui
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imgui/backends
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imgui/include
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)
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target_link_libraries(imgui PRIVATE SDL3-shared ${CMAKE_DL_LIBS} Zydis winpthread discord-rpc)
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