Videocodec implementation (#1484)
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* dummy videocodec

* filled videodec parameters

* vdec1 implementation

* clang format fix

* fixed codecType

* added crop offset info

* align output

* align all h/w

* some touchups

* small touch (last one)
This commit is contained in:
georgemoralis 2024-11-10 11:33:08 +02:00 committed by GitHub
parent 4fd7f67459
commit 7ab851592b
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
9 changed files with 539 additions and 1 deletions

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@ -366,6 +366,10 @@ set(VDEC_LIB src/core/libraries/videodec/videodec2_impl.cpp
src/core/libraries/videodec/videodec2.cpp
src/core/libraries/videodec/videodec2.h
src/core/libraries/videodec/videodec2_avc.h
src/core/libraries/videodec/videodec.cpp
src/core/libraries/videodec/videodec.h
src/core/libraries/videodec/videodec_impl.cpp
src/core/libraries/videodec/videodec_impl.h
)
set(NP_LIBS src/core/libraries/np_manager/np_manager.cpp

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@ -120,6 +120,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Lib, SharePlay) \
SUB(Lib, Fiber) \
SUB(Lib, Vdec2) \
SUB(Lib, Videodec) \
CLS(Frontend) \
CLS(Render) \
SUB(Render, Vulkan) \

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@ -87,6 +87,7 @@ enum class Class : u8 {
Lib_SharePlay, ///< The LibSceSharePlay implemenation
Lib_Fiber, ///< The LibSceFiber implementation.
Lib_Vdec2, ///< The LibSceVideodec2 implementation.
Lib_Videodec, ///< The LibSceVideodec implementation.
Frontend, ///< Emulator UI
Render, ///< Video Core
Render_Vulkan, ///< Vulkan backend

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@ -591,3 +591,28 @@ constexpr int ORBIS_VIDEODEC2_ERROR_ACCESS_UNIT = 0x811D0301;
constexpr int ORBIS_VIDEODEC2_ERROR_OVERSIZE_DECODE = 0x811D0302;
constexpr int ORBIS_VIDEODEC2_ERROR_INVALID_SEQUENCE = 0x811D0303;
constexpr int ORBIS_VIDEODEC2_ERROR_FATAL_STREAM = 0x811D0304;
// Videodec library
constexpr int ORBIS_VIDEODEC_ERROR_API_FAIL = 0x80C10000;
constexpr int ORBIS_VIDEODEC_ERROR_CODEC_TYPE = 0x80C10001;
constexpr int ORBIS_VIDEODEC_ERROR_STRUCT_SIZE = 0x80C10002;
constexpr int ORBIS_VIDEODEC_ERROR_HANDLE = 0x80C10003;
constexpr int ORBIS_VIDEODEC_ERROR_CPU_MEMORY_SIZE = 0x80C10004;
constexpr int ORBIS_VIDEODEC_ERROR_CPU_MEMORY_POINTER = 0x80C10005;
constexpr int ORBIS_VIDEODEC_ERROR_CPU_GPU_MEMORY_SIZE = 0x80C10006;
constexpr int ORBIS_VIDEODEC_ERROR_CPU_GPU_MEMORY_POINTER = 0x80C10007;
constexpr int ORBIS_VIDEODEC_ERROR_SHADER_CONTEXT_POINTER = 0x80C10008;
constexpr int ORBIS_VIDEODEC_ERROR_AU_SIZE = 0x80C10009;
constexpr int ORBIS_VIDEODEC_ERROR_AU_POINTER = 0x80C1000A;
constexpr int ORBIS_VIDEODEC_ERROR_FRAME_BUFFER_SIZE = 0x80C1000B;
constexpr int ORBIS_VIDEODEC_ERROR_FRAME_BUFFER_POINTER = 0x80C1000C;
constexpr int ORBIS_VIDEODEC_ERROR_FRAME_BUFFER_ALIGNMENT = 0x80C1000D;
constexpr int ORBIS_VIDEODEC_ERROR_CONFIG_INFO = 0x80C1000E;
constexpr int ORBIS_VIDEODEC_ERROR_ARGUMENT_POINTER = 0x80C1000F;
constexpr int ORBIS_VIDEODEC_ERROR_NEW_SEQUENCE = 0x80C10010;
constexpr int ORBIS_VIDEODEC_ERROR_DECODE_AU = 0x80C10011;
constexpr int ORBIS_VIDEODEC_ERROR_MISMATCH_SPEC = 0x80C10012;
constexpr int ORBIS_VIDEODEC_ERROR_INVALID_SEQUENCE = 0x80C10013;
constexpr int ORBIS_VIDEODEC_ERROR_FATAL_STREAM = 0x80C10014;
constexpr int ORBIS_VIDEODEC_ERROR_FATAL_STATE = 0x80C10015;

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@ -41,6 +41,7 @@
#include "core/libraries/system/systemservice.h"
#include "core/libraries/system/userservice.h"
#include "core/libraries/usbd/usbd.h"
#include "core/libraries/videodec/videodec.h"
#include "core/libraries/videodec/videodec2.h"
#include "core/libraries/videoout/video_out.h"
@ -87,6 +88,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::GameLiveStreaming::RegisterlibSceGameLiveStreaming(sym);
Libraries::SharePlay::RegisterlibSceSharePlay(sym);
Libraries::Remoteplay::RegisterlibSceRemoteplay(sym);
Libraries::Videodec::RegisterlibSceVideodec(sym);
}
} // namespace Libraries

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@ -0,0 +1,137 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "videodec.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "videodec_impl.h"
namespace Libraries::Videodec {
static constexpr u64 kMinimumMemorySize = 32_MB; ///> Fake minimum memory size for querying
int PS4_SYSV_ABI sceVideodecCreateDecoder(const OrbisVideodecConfigInfo* pCfgInfoIn,
const OrbisVideodecResourceInfo* pRsrcInfoIn,
OrbisVideodecCtrl* pCtrlOut) {
LOG_INFO(Lib_Videodec, "called");
if (!pCfgInfoIn || !pRsrcInfoIn || !pCtrlOut) {
return ORBIS_VIDEODEC_ERROR_ARGUMENT_POINTER;
}
if (pCfgInfoIn->thisSize != sizeof(OrbisVideodecConfigInfo) ||
pRsrcInfoIn->thisSize != sizeof(OrbisVideodecResourceInfo)) {
return ORBIS_VIDEODEC_ERROR_STRUCT_SIZE;
}
VdecDecoder* decoder = new VdecDecoder(*pCfgInfoIn, *pRsrcInfoIn);
pCtrlOut->thisSize = sizeof(OrbisVideodecCtrl);
pCtrlOut->handle = decoder;
pCtrlOut->version = 1; //???
return ORBIS_OK;
}
int PS4_SYSV_ABI sceVideodecDecode(OrbisVideodecCtrl* pCtrlIn,
const OrbisVideodecInputData* pInputDataIn,
OrbisVideodecFrameBuffer* pFrameBufferInOut,
OrbisVideodecPictureInfo* pPictureInfoOut) {
LOG_INFO(Lib_Videodec, "called");
if (!pCtrlIn || !pInputDataIn || !pPictureInfoOut) {
return ORBIS_VIDEODEC_ERROR_ARGUMENT_POINTER;
}
if (pCtrlIn->thisSize != sizeof(OrbisVideodecCtrl) ||
pFrameBufferInOut->thisSize != sizeof(OrbisVideodecFrameBuffer)) {
return ORBIS_VIDEODEC_ERROR_STRUCT_SIZE;
}
VdecDecoder* decoder = (VdecDecoder*)pCtrlIn->handle;
if (!decoder) {
return ORBIS_VIDEODEC_ERROR_HANDLE;
}
return decoder->Decode(*pInputDataIn, *pFrameBufferInOut, *pPictureInfoOut);
}
int PS4_SYSV_ABI sceVideodecDeleteDecoder(OrbisVideodecCtrl* pCtrlIn) {
LOG_INFO(Lib_Videodec, "(STUBBED) called");
VdecDecoder* decoder = (VdecDecoder*)pCtrlIn->handle;
if (!decoder) {
return ORBIS_VIDEODEC_ERROR_HANDLE;
}
delete decoder;
return ORBIS_OK;
}
int PS4_SYSV_ABI sceVideodecFlush(OrbisVideodecCtrl* pCtrlIn,
OrbisVideodecFrameBuffer* pFrameBufferInOut,
OrbisVideodecPictureInfo* pPictureInfoOut) {
LOG_INFO(Lib_Videodec, "called");
if (!pFrameBufferInOut || !pPictureInfoOut) {
return ORBIS_VIDEODEC_ERROR_ARGUMENT_POINTER;
}
if (pFrameBufferInOut->thisSize != sizeof(OrbisVideodecFrameBuffer) ||
pPictureInfoOut->thisSize != sizeof(OrbisVideodecPictureInfo)) {
return ORBIS_VIDEODEC_ERROR_STRUCT_SIZE;
}
VdecDecoder* decoder = (VdecDecoder*)pCtrlIn->handle;
if (!decoder) {
return ORBIS_VIDEODEC_ERROR_HANDLE;
}
return decoder->Flush(*pFrameBufferInOut, *pPictureInfoOut);
}
int PS4_SYSV_ABI sceVideodecMapMemory() {
LOG_ERROR(Lib_Videodec, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceVideodecQueryResourceInfo(const OrbisVideodecConfigInfo* pCfgInfoIn,
OrbisVideodecResourceInfo* pRsrcInfoOut) {
LOG_INFO(Lib_Videodec, "called");
if (!pCfgInfoIn || !pRsrcInfoOut) {
return ORBIS_VIDEODEC_ERROR_ARGUMENT_POINTER;
}
if (pCfgInfoIn->thisSize != sizeof(OrbisVideodecConfigInfo) ||
pRsrcInfoOut->thisSize != sizeof(OrbisVideodecResourceInfo)) {
return ORBIS_VIDEODEC_ERROR_STRUCT_SIZE;
}
pRsrcInfoOut->thisSize = sizeof(OrbisVideodecResourceInfo);
pRsrcInfoOut->pCpuMemory = nullptr;
pRsrcInfoOut->pCpuGpuMemory = nullptr;
pRsrcInfoOut->cpuGpuMemorySize = kMinimumMemorySize;
pRsrcInfoOut->cpuMemorySize = kMinimumMemorySize;
pRsrcInfoOut->maxFrameBufferSize = kMinimumMemorySize;
pRsrcInfoOut->frameBufferAlignment = 0x100;
return ORBIS_OK;
}
int PS4_SYSV_ABI sceVideodecReset(OrbisVideodecCtrl* pCtrlIn) {
LOG_INFO(Lib_Videodec, "(STUBBED) called");
VdecDecoder* decoder = (VdecDecoder*)pCtrlIn->handle;
decoder->Reset();
return ORBIS_OK;
}
void RegisterlibSceVideodec(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("qkgRiwHyheU", "libSceVideodec", 1, "libSceVideodec", 1, 1,
sceVideodecCreateDecoder);
LIB_FUNCTION("q0W5GJMovMs", "libSceVideodec", 1, "libSceVideodec", 1, 1, sceVideodecDecode);
LIB_FUNCTION("U0kpGF1cl90", "libSceVideodec", 1, "libSceVideodec", 1, 1,
sceVideodecDeleteDecoder);
LIB_FUNCTION("jeigLlKdp5I", "libSceVideodec", 1, "libSceVideodec", 1, 1, sceVideodecFlush);
LIB_FUNCTION("kg+lH0V61hM", "libSceVideodec", 1, "libSceVideodec", 1, 1, sceVideodecMapMemory);
LIB_FUNCTION("leCAscipfFY", "libSceVideodec", 1, "libSceVideodec", 1, 1,
sceVideodecQueryResourceInfo);
LIB_FUNCTION("f8AgDv-1X8A", "libSceVideodec", 1, "libSceVideodec", 1, 1, sceVideodecReset);
};
} // namespace Libraries::Videodec

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@ -0,0 +1,108 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Videodec {
struct OrbisVideodecConfigInfo {
u64 thisSize;
u32 codecType;
u32 profile;
u32 maxLevel;
s32 maxFrameWidth;
s32 maxFrameHeight;
s32 maxDpbFrameCount;
u64 videodecFlags;
};
struct OrbisVideodecResourceInfo {
u64 thisSize;
u64 cpuMemorySize;
void* pCpuMemory;
u64 cpuGpuMemorySize;
void* pCpuGpuMemory;
u64 maxFrameBufferSize;
u32 frameBufferAlignment;
};
struct OrbisVideodecCtrl {
u64 thisSize;
void* handle;
u64 version;
};
struct OrbisVideodecFrameBuffer {
u64 thisSize;
void* pFrameBuffer;
u64 frameBufferSize;
};
struct OrbisVideodecAvcInfo {
u32 numUnitsInTick;
u32 timeScale;
u8 fixedFrameRateFlag;
u8 aspectRatioIdc;
u16 sarWidth;
u16 sarHeight;
u8 colourPrimaries;
u8 transferCharacteristics;
u8 matrixCoefficients;
u8 videoFullRangeFlag;
u32 frameCropLeftOffset;
u32 frameCropRightOffset;
u32 frameCropTopOffset;
u32 frameCropBottomOffset;
};
union OrbisVideodecCodecInfo {
u8 reserved[64];
OrbisVideodecAvcInfo avc;
};
struct OrbisVideodecPictureInfo {
u64 thisSize;
u32 isValid;
u32 codecType;
u32 frameWidth;
u32 framePitch;
u32 frameHeight;
u32 isErrorPic;
u64 ptsData;
u64 attachedData;
OrbisVideodecCodecInfo codec;
};
struct OrbisVideodecInputData {
u64 thisSize;
void* pAuData;
u64 auSize;
u64 ptsData;
u64 dtsData;
u64 attachedData;
};
int PS4_SYSV_ABI sceVideodecCreateDecoder(const OrbisVideodecConfigInfo* pCfgInfoIn,
const OrbisVideodecResourceInfo* pRsrcInfoIn,
OrbisVideodecCtrl* pCtrlOut);
int PS4_SYSV_ABI sceVideodecDecode(OrbisVideodecCtrl* pCtrlIn,
const OrbisVideodecInputData* pInputDataIn,
OrbisVideodecFrameBuffer* pFrameBufferInOut,
OrbisVideodecPictureInfo* pPictureInfoOut);
int PS4_SYSV_ABI sceVideodecDeleteDecoder(OrbisVideodecCtrl* pCtrlIn);
int PS4_SYSV_ABI sceVideodecFlush(OrbisVideodecCtrl* pCtrlIn,
OrbisVideodecFrameBuffer* pFrameBufferInOut,
OrbisVideodecPictureInfo* pPictureInfoOut);
int PS4_SYSV_ABI sceVideodecMapMemory();
int PS4_SYSV_ABI sceVideodecQueryResourceInfo(const OrbisVideodecConfigInfo* pCfgInfoIn,
OrbisVideodecResourceInfo* pRsrcInfoOut);
int PS4_SYSV_ABI sceVideodecReset(OrbisVideodecCtrl* pCtrlIn);
void RegisterlibSceVideodec(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Videodec

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@ -0,0 +1,222 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "videodec_impl.h"
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
// The av_err2str macro in libavutil/error.h does not play nice with C++
#ifdef av_err2str
#undef av_err2str
#include <string>
av_always_inline std::string av_err2string(int errnum) {
char errbuf[AV_ERROR_MAX_STRING_SIZE];
return av_make_error_string(errbuf, AV_ERROR_MAX_STRING_SIZE, errnum);
}
#define av_err2str(err) av_err2string(err).c_str()
#endif // av_err2str
namespace Libraries::Videodec {
static inline void CopyNV12Data(u8* dst, const AVFrame& src) {
u32 width = Common::AlignUp((u32)src.width, 16);
u32 height = Common::AlignUp((u32)src.height, 16);
std::memcpy(dst, src.data[0], src.width * src.height);
std::memcpy(dst + src.width * height, src.data[1], (src.width * src.height) / 2);
}
VdecDecoder::VdecDecoder(const OrbisVideodecConfigInfo& pCfgInfoIn,
const OrbisVideodecResourceInfo& pRsrcInfoIn) {
const AVCodec* codec = avcodec_find_decoder(AV_CODEC_ID_H264);
ASSERT(codec);
mCodecContext = avcodec_alloc_context3(codec);
ASSERT(mCodecContext);
mCodecContext->width = pCfgInfoIn.maxFrameWidth;
mCodecContext->height = pCfgInfoIn.maxFrameHeight;
avcodec_open2(mCodecContext, codec, nullptr);
}
VdecDecoder::~VdecDecoder() {
avcodec_free_context(&mCodecContext);
sws_freeContext(mSwsContext);
}
s32 VdecDecoder::Decode(const OrbisVideodecInputData& pInputDataIn,
OrbisVideodecFrameBuffer& pFrameBufferInOut,
OrbisVideodecPictureInfo& pPictureInfoOut) {
pPictureInfoOut.thisSize = sizeof(OrbisVideodecPictureInfo);
pPictureInfoOut.isValid = false;
pPictureInfoOut.isErrorPic = true;
if (!pInputDataIn.pAuData) {
return ORBIS_VIDEODEC_ERROR_AU_POINTER;
}
if (pInputDataIn.auSize == 0) {
return ORBIS_VIDEODEC_ERROR_AU_SIZE;
}
AVPacket* packet = av_packet_alloc();
if (!packet) {
LOG_ERROR(Lib_Videodec, "Failed to allocate packet");
return ORBIS_VIDEODEC_ERROR_API_FAIL;
}
packet->data = (u8*)pInputDataIn.pAuData;
packet->size = pInputDataIn.auSize;
packet->pts = pInputDataIn.ptsData;
packet->dts = pInputDataIn.dtsData;
int ret = avcodec_send_packet(mCodecContext, packet);
if (ret < 0) {
LOG_ERROR(Lib_Videodec, "Error sending packet to decoder: {}", ret);
av_packet_free(&packet);
return ORBIS_VIDEODEC_ERROR_API_FAIL;
}
AVFrame* frame = av_frame_alloc();
if (frame == nullptr) {
LOG_ERROR(Lib_Videodec, "Failed to allocate frame");
av_packet_free(&packet);
return ORBIS_VIDEODEC_ERROR_API_FAIL;
}
int frameCount = 0;
while (true) {
ret = avcodec_receive_frame(mCodecContext, frame);
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) {
break;
} else if (ret < 0) {
LOG_ERROR(Lib_Videodec, "Error receiving frame from decoder: {}", ret);
av_packet_free(&packet);
av_frame_free(&frame);
return ORBIS_VIDEODEC_ERROR_API_FAIL;
}
if (frame->format != AV_PIX_FMT_NV12) {
AVFrame* nv12_frame = ConvertNV12Frame(*frame);
ASSERT(nv12_frame);
av_frame_free(&frame);
frame = nv12_frame;
}
CopyNV12Data((u8*)pFrameBufferInOut.pFrameBuffer, *frame);
pPictureInfoOut.codecType = 0;
pPictureInfoOut.frameWidth = Common::AlignUp((u32)frame->width, 16);
pPictureInfoOut.frameHeight = Common::AlignUp((u32)frame->height, 16);
pPictureInfoOut.framePitch = frame->linesize[0];
pPictureInfoOut.isValid = true;
pPictureInfoOut.isErrorPic = false;
frameCount++;
if (frameCount > 1) {
LOG_WARNING(Lib_Videodec, "We have more than 1 frame");
}
}
av_packet_free(&packet);
av_frame_free(&frame);
return ORBIS_OK;
}
s32 VdecDecoder::Flush(OrbisVideodecFrameBuffer& pFrameBufferInOut,
OrbisVideodecPictureInfo& pPictureInfoOut) {
pPictureInfoOut.thisSize = sizeof(pPictureInfoOut);
pPictureInfoOut.isValid = false;
pPictureInfoOut.isErrorPic = true;
AVFrame* frame = av_frame_alloc();
if (!frame) {
LOG_ERROR(Lib_Videodec, "Failed to allocate frame");
return ORBIS_VIDEODEC_ERROR_API_FAIL;
}
int frameCount = 0;
while (true) {
int ret = avcodec_receive_frame(mCodecContext, frame);
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) {
break;
} else if (ret < 0) {
LOG_ERROR(Lib_Videodec, "Error receiving frame from decoder: {}", ret);
av_frame_free(&frame);
return ORBIS_VIDEODEC_ERROR_API_FAIL;
}
if (frame->format != AV_PIX_FMT_NV12) {
AVFrame* nv12_frame = ConvertNV12Frame(*frame);
ASSERT(nv12_frame);
av_frame_free(&frame);
frame = nv12_frame;
}
CopyNV12Data((u8*)pFrameBufferInOut.pFrameBuffer, *frame);
pPictureInfoOut.codecType = 0;
pPictureInfoOut.frameWidth = Common::AlignUp((u32)frame->width, 16);
pPictureInfoOut.frameHeight = Common::AlignUp((u32)frame->height, 16);
pPictureInfoOut.framePitch = frame->linesize[0];
pPictureInfoOut.isValid = true;
pPictureInfoOut.isErrorPic = false;
u32 width = Common::AlignUp((u32)frame->width, 16);
u32 height = Common::AlignUp((u32)frame->height, 16);
pPictureInfoOut.codec.avc.frameCropLeftOffset = u32(frame->crop_left);
pPictureInfoOut.codec.avc.frameCropRightOffset =
u32(frame->crop_right + (width - frame->width));
pPictureInfoOut.codec.avc.frameCropTopOffset = u32(frame->crop_top);
pPictureInfoOut.codec.avc.frameCropBottomOffset =
u32(frame->crop_bottom + (height - frame->height));
// TODO maybe more avc?
if (frameCount > 1) {
LOG_WARNING(Lib_Videodec, "We have more than 1 frame");
}
}
av_frame_free(&frame);
return ORBIS_OK;
}
s32 VdecDecoder::Reset() {
avcodec_flush_buffers(mCodecContext);
return ORBIS_OK;
}
AVFrame* VdecDecoder::ConvertNV12Frame(AVFrame& frame) {
AVFrame* nv12_frame = av_frame_alloc();
nv12_frame->pts = frame.pts;
nv12_frame->pkt_dts = frame.pkt_dts < 0 ? 0 : frame.pkt_dts;
nv12_frame->format = AV_PIX_FMT_NV12;
nv12_frame->width = frame.width;
nv12_frame->height = frame.height;
nv12_frame->sample_aspect_ratio = frame.sample_aspect_ratio;
nv12_frame->crop_top = frame.crop_top;
nv12_frame->crop_bottom = frame.crop_bottom;
nv12_frame->crop_left = frame.crop_left;
nv12_frame->crop_right = frame.crop_right;
av_frame_get_buffer(nv12_frame, 0);
if (mSwsContext == nullptr) {
mSwsContext = sws_getContext(frame.width, frame.height, AVPixelFormat(frame.format),
nv12_frame->width, nv12_frame->height, AV_PIX_FMT_NV12,
SWS_FAST_BILINEAR, nullptr, nullptr, nullptr);
}
const auto res = sws_scale(mSwsContext, frame.data, frame.linesize, 0, frame.height,
nv12_frame->data, nv12_frame->linesize);
if (res < 0) {
LOG_ERROR(Lib_Videodec, "Could not convert to NV12: {}", av_err2str(res));
return nullptr;
}
return nv12_frame;
}
} // namespace Libraries::Videodec

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@ -0,0 +1,38 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <vector>
#include "videodec.h"
extern "C" {
#include <libavcodec/avcodec.h>
#include <libavutil/imgutils.h>
#include <libswscale/swscale.h>
}
namespace Libraries::Videodec {
class VdecDecoder {
public:
VdecDecoder(const OrbisVideodecConfigInfo& pCfgInfoIn,
const OrbisVideodecResourceInfo& pRsrcInfoIn);
~VdecDecoder();
s32 Decode(const OrbisVideodecInputData& pInputDataIn,
OrbisVideodecFrameBuffer& pFrameBufferInOut,
OrbisVideodecPictureInfo& pPictureInfoOut);
s32 Flush(OrbisVideodecFrameBuffer& pFrameBufferInOut,
OrbisVideodecPictureInfo& pPictureInfoOut);
s32 Reset();
private:
AVFrame* ConvertNV12Frame(AVFrame& frame);
private:
AVCodecContext* mCodecContext = nullptr;
SwsContext* mSwsContext = nullptr;
};
} // namespace Libraries::Videodec