mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2024-11-23 03:09:55 +00:00
libraries: gnmdriver: few more functions implemented (#1544)
Some checks are pending
Build and Release / reuse (push) Waiting to run
Build and Release / clang-format (push) Waiting to run
Build and Release / get-info (push) Waiting to run
Build and Release / windows-sdl (push) Blocked by required conditions
Build and Release / windows-qt (push) Blocked by required conditions
Build and Release / macos-sdl (push) Blocked by required conditions
Build and Release / macos-qt (push) Blocked by required conditions
Build and Release / linux-sdl (push) Blocked by required conditions
Build and Release / linux-qt (push) Blocked by required conditions
Build and Release / pre-release (push) Blocked by required conditions
Some checks are pending
Build and Release / reuse (push) Waiting to run
Build and Release / clang-format (push) Waiting to run
Build and Release / get-info (push) Waiting to run
Build and Release / windows-sdl (push) Blocked by required conditions
Build and Release / windows-qt (push) Blocked by required conditions
Build and Release / macos-sdl (push) Blocked by required conditions
Build and Release / macos-qt (push) Blocked by required conditions
Build and Release / linux-sdl (push) Blocked by required conditions
Build and Release / linux-qt (push) Blocked by required conditions
Build and Release / pre-release (push) Blocked by required conditions
This commit is contained in:
parent
e1fecda74f
commit
8fbd9187f8
@ -308,6 +308,7 @@ struct AscQueueInfo {
|
||||
};
|
||||
static Common::SlotVector<AscQueueInfo> asc_queues{};
|
||||
static constexpr VAddr tessellation_factors_ring_addr = Core::SYSTEM_RESERVED_MAX - 0xFFFFFFF;
|
||||
static constexpr u32 tessellation_offchip_buffer_size = 0x800000u;
|
||||
|
||||
static void ResetSubmissionLock(Platform::InterruptId irq) {
|
||||
std::unique_lock lock{m_submission};
|
||||
@ -672,18 +673,50 @@ s32 PS4_SYSV_ABI sceGnmDrawIndexIndirect(u32* cmdbuf, u32 size, u32 data_offset,
|
||||
return -1;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceGnmDrawIndexIndirectCountMulti() {
|
||||
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
s32 PS4_SYSV_ABI sceGnmDrawIndexIndirectCountMulti(u32* cmdbuf, u32 size, u32 data_offset,
|
||||
u32 max_count, u64 count_addr, u32 shader_stage,
|
||||
u32 vertex_sgpr_offset, u32 instance_sgpr_offset,
|
||||
u32 flags) {
|
||||
LOG_TRACE(Lib_GnmDriver, "called");
|
||||
|
||||
if (cmdbuf && (size == 16) && (shader_stage < ShaderStages::Max) &&
|
||||
(vertex_sgpr_offset < 0x10u) && (instance_sgpr_offset < 0x10u)) {
|
||||
|
||||
cmdbuf = WriteHeader<PM4ItOpcode::Nop>(cmdbuf, 2);
|
||||
cmdbuf = WriteBody(cmdbuf, 0u);
|
||||
cmdbuf += 1;
|
||||
|
||||
const auto predicate = flags & 1 ? PM4Predicate::PredEnable : PM4Predicate::PredDisable;
|
||||
cmdbuf = WriteHeader<PM4ItOpcode::DrawIndexIndirectCountMulti>(
|
||||
cmdbuf, 9, PM4ShaderType::ShaderGraphics, predicate);
|
||||
|
||||
const auto sgpr_offset = indirect_sgpr_offsets[shader_stage];
|
||||
|
||||
cmdbuf[0] = data_offset;
|
||||
cmdbuf[1] = vertex_sgpr_offset == 0 ? 0 : (vertex_sgpr_offset & 0xffffu) + sgpr_offset;
|
||||
cmdbuf[2] = instance_sgpr_offset == 0 ? 0 : (instance_sgpr_offset & 0xffffu) + sgpr_offset;
|
||||
cmdbuf[3] = (count_addr != 0 ? 1u : 0u) << 0x1e;
|
||||
cmdbuf[4] = max_count;
|
||||
*(u64*)(&cmdbuf[5]) = count_addr;
|
||||
cmdbuf[7] = AmdGpu::Liverpool::DrawIndexedIndirectArgsSize;
|
||||
cmdbuf[8] = 0;
|
||||
|
||||
cmdbuf += 9;
|
||||
WriteTrailingNop<2>(cmdbuf);
|
||||
return ORBIS_OK;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceGnmDrawIndexIndirectMulti() {
|
||||
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
|
||||
UNREACHABLE();
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceGnmDrawIndexMultiInstanced() {
|
||||
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
|
||||
UNREACHABLE();
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
@ -730,11 +763,13 @@ s32 PS4_SYSV_ABI sceGnmDrawIndirect(u32* cmdbuf, u32 size, u32 data_offset, u32
|
||||
|
||||
int PS4_SYSV_ABI sceGnmDrawIndirectCountMulti() {
|
||||
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
|
||||
UNREACHABLE();
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceGnmDrawIndirectMulti() {
|
||||
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
|
||||
UNREACHABLE();
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
@ -992,8 +1027,8 @@ int PS4_SYSV_ABI sceGnmGetNumTcaUnits() {
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceGnmGetOffChipTessellationBufferSize() {
|
||||
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
LOG_TRACE(Lib_GnmDriver, "called");
|
||||
return tessellation_offchip_buffer_size;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceGnmGetOwnerName() {
|
||||
@ -2438,8 +2473,8 @@ int PS4_SYSV_ABI sceGnmValidateGetVersion() {
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceGnmValidateOnSubmitEnabled() {
|
||||
LOG_ERROR(Lib_GnmDriver, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
LOG_TRACE(Lib_GnmDriver, "called");
|
||||
return 0;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceGnmValidateResetState() {
|
||||
|
@ -47,7 +47,10 @@ s32 PS4_SYSV_ABI sceGnmDrawIndexAuto(u32* cmdbuf, u32 size, u32 index_count, u32
|
||||
s32 PS4_SYSV_ABI sceGnmDrawIndexIndirect(u32* cmdbuf, u32 size, u32 data_offset, u32 shader_stage,
|
||||
u32 vertex_sgpr_offset, u32 instance_sgpr_offset,
|
||||
u32 flags);
|
||||
int PS4_SYSV_ABI sceGnmDrawIndexIndirectCountMulti();
|
||||
s32 PS4_SYSV_ABI sceGnmDrawIndexIndirectCountMulti(u32* cmdbuf, u32 size, u32 data_offset,
|
||||
u32 max_count, u64 count_addr, u32 shader_stage,
|
||||
u32 vertex_sgpr_offset, u32 instance_sgpr_offset,
|
||||
u32 flags);
|
||||
int PS4_SYSV_ABI sceGnmDrawIndexIndirectMulti();
|
||||
int PS4_SYSV_ABI sceGnmDrawIndexMultiInstanced();
|
||||
s32 PS4_SYSV_ABI sceGnmDrawIndexOffset(u32* cmdbuf, u32 size, u32 index_offset, u32 index_count,
|
||||
|
@ -417,7 +417,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
|
||||
if (rasterizer) {
|
||||
const auto cmd_address = reinterpret_cast<const void*>(header);
|
||||
rasterizer->ScopeMarkerBegin(fmt::format("dcb:{}:DrawIndirect", cmd_address));
|
||||
rasterizer->DrawIndirect(false, ib_address, offset, size);
|
||||
rasterizer->DrawIndirect(false, ib_address, offset, size, 1, 0);
|
||||
rasterizer->ScopeMarkerEnd();
|
||||
}
|
||||
break;
|
||||
@ -435,7 +435,27 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
|
||||
const auto cmd_address = reinterpret_cast<const void*>(header);
|
||||
rasterizer->ScopeMarkerBegin(
|
||||
fmt::format("dcb:{}:DrawIndexIndirect", cmd_address));
|
||||
rasterizer->DrawIndirect(true, ib_address, offset, size);
|
||||
rasterizer->DrawIndirect(true, ib_address, offset, size, 1, 0);
|
||||
rasterizer->ScopeMarkerEnd();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case PM4ItOpcode::DrawIndexIndirectCountMulti: {
|
||||
const auto* draw_index_indirect =
|
||||
reinterpret_cast<const PM4CmdDrawIndexIndirect*>(header);
|
||||
const auto offset = draw_index_indirect->data_offset;
|
||||
const auto ib_address = mapped_queues[GfxQueueId].indirect_args_addr;
|
||||
const auto size = sizeof(PM4CmdDrawIndexIndirect::DrawIndexInstancedArgs);
|
||||
if (DebugState.DumpingCurrentReg()) {
|
||||
DebugState.PushRegsDump(base_addr, reinterpret_cast<uintptr_t>(header), regs);
|
||||
}
|
||||
if (rasterizer) {
|
||||
const auto cmd_address = reinterpret_cast<const void*>(header);
|
||||
rasterizer->ScopeMarkerBegin(
|
||||
fmt::format("dcb:{}:DrawIndexIndirectCountMulti", cmd_address));
|
||||
rasterizer->DrawIndirect(true, ib_address, offset, size,
|
||||
draw_index_indirect->count,
|
||||
draw_index_indirect->countAddr);
|
||||
rasterizer->ScopeMarkerEnd();
|
||||
}
|
||||
break;
|
||||
|
@ -57,6 +57,8 @@ struct Liverpool {
|
||||
static constexpr u32 ConfigRegWordOffset = 0x2000;
|
||||
static constexpr u32 ShRegWordOffset = 0x2C00;
|
||||
static constexpr u32 NumRegs = 0xD000;
|
||||
static constexpr u32 DrawIndirectArgsSize = 0x10u;
|
||||
static constexpr u32 DrawIndexedIndirectArgsSize = 0x14u;
|
||||
|
||||
using UserData = std::array<u32, NumShaderUserData>;
|
||||
|
||||
|
@ -817,11 +817,25 @@ struct PM4CmdDrawIndexIndirect {
|
||||
BitField<0, 16, u32> base_vtx_loc; ///< Offset where the CP will write the
|
||||
///< BaseVertexLocation it fetched from memory
|
||||
};
|
||||
union { // NOTE: this one is undocumented in AMD spec, but Gnm driver writes this field
|
||||
union {
|
||||
u32 dw3;
|
||||
BitField<0, 16, u32> start_inst_loc; ///< Offset where the CP will write the
|
||||
///< StartInstanceLocation it fetched from memory
|
||||
};
|
||||
|
||||
union {
|
||||
u32 dw4;
|
||||
struct {
|
||||
BitField<0, 16, u32> drawIndexLoc; ///< register offset to write the Draw Index count
|
||||
BitField<30, 1, u32>
|
||||
countIndirectEnable; ///< Indicates the data structure count is in memory
|
||||
BitField<31, 1, u32>
|
||||
drawIndexEnable; ///< Enables writing of Draw Index count to DRAW_INDEX_LOC
|
||||
};
|
||||
};
|
||||
u32 count; ///< Count of data structures to loop through before going to next packet
|
||||
u64 countAddr; ///< DWord aligned Address[31:2]; Valid if countIndirectEnable is set
|
||||
u32 stride; ///< Stride in memory from one data structure to the next
|
||||
u32 draw_initiator; ///< Draw Initiator Register
|
||||
};
|
||||
|
||||
|
@ -71,6 +71,7 @@ enum class PM4ItOpcode : u32 {
|
||||
IncrementDeCounter = 0x85,
|
||||
WaitOnCeCounter = 0x86,
|
||||
WaitOnDeCounterDiff = 0x88,
|
||||
DrawIndexIndirectCountMulti = 0x9d,
|
||||
};
|
||||
|
||||
} // namespace AmdGpu
|
||||
|
@ -345,6 +345,7 @@ bool Instance::CreateDevice() {
|
||||
},
|
||||
vk::PhysicalDeviceVulkan12Features{
|
||||
.samplerMirrorClampToEdge = vk12_features.samplerMirrorClampToEdge,
|
||||
.drawIndirectCount = vk12_features.drawIndirectCount,
|
||||
.shaderFloat16 = vk12_features.shaderFloat16,
|
||||
.scalarBlockLayout = vk12_features.scalarBlockLayout,
|
||||
.uniformBufferStandardLayout = vk12_features.uniformBufferStandardLayout,
|
||||
|
@ -115,14 +115,14 @@ void Rasterizer::Draw(bool is_indexed, u32 index_offset) {
|
||||
}
|
||||
}
|
||||
|
||||
void Rasterizer::DrawIndirect(bool is_indexed, VAddr address, u32 offset, u32 size) {
|
||||
void Rasterizer::DrawIndirect(bool is_indexed, VAddr arg_address, u32 offset, u32 size,
|
||||
u32 max_count, VAddr count_address) {
|
||||
RENDERER_TRACE;
|
||||
|
||||
if (!FilterDraw()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto cmdbuf = scheduler.CommandBuffer();
|
||||
const auto& regs = liverpool->regs;
|
||||
const GraphicsPipeline* pipeline = pipeline_cache.GetGraphicsPipeline();
|
||||
if (!pipeline) {
|
||||
@ -142,7 +142,13 @@ void Rasterizer::DrawIndirect(bool is_indexed, VAddr address, u32 offset, u32 si
|
||||
buffer_cache.BindVertexBuffers(vs_info);
|
||||
buffer_cache.BindIndexBuffer(is_indexed, 0);
|
||||
|
||||
const auto [buffer, base] = buffer_cache.ObtainBuffer(address + offset, size, false);
|
||||
const auto [buffer, base] = buffer_cache.ObtainBuffer(arg_address + offset, size, false);
|
||||
|
||||
VideoCore::Buffer* count_buffer{};
|
||||
u32 count_base{};
|
||||
if (count_address != 0) {
|
||||
std::tie(count_buffer, count_base) = buffer_cache.ObtainBuffer(count_address, 4, false);
|
||||
}
|
||||
|
||||
BeginRendering(*pipeline);
|
||||
UpdateDynamicState(*pipeline);
|
||||
@ -150,10 +156,29 @@ void Rasterizer::DrawIndirect(bool is_indexed, VAddr address, u32 offset, u32 si
|
||||
// We can safely ignore both SGPR UD indices and results of fetch shader parsing, as vertex and
|
||||
// instance offsets will be automatically applied by Vulkan from indirect args buffer.
|
||||
|
||||
const auto cmdbuf = scheduler.CommandBuffer();
|
||||
if (is_indexed) {
|
||||
cmdbuf.drawIndexedIndirect(buffer->Handle(), base, 1, 0);
|
||||
static_assert(sizeof(VkDrawIndexedIndirectCommand) ==
|
||||
AmdGpu::Liverpool::DrawIndexedIndirectArgsSize);
|
||||
|
||||
if (count_address != 0) {
|
||||
cmdbuf.drawIndexedIndirectCount(buffer->Handle(), base, count_buffer->Handle(),
|
||||
count_base, max_count,
|
||||
AmdGpu::Liverpool::DrawIndexedIndirectArgsSize);
|
||||
} else {
|
||||
cmdbuf.drawIndexedIndirect(buffer->Handle(), base, max_count,
|
||||
AmdGpu::Liverpool::DrawIndexedIndirectArgsSize);
|
||||
}
|
||||
} else {
|
||||
cmdbuf.drawIndirect(buffer->Handle(), base, 1, 0);
|
||||
static_assert(sizeof(VkDrawIndirectCommand) == AmdGpu::Liverpool::DrawIndirectArgsSize);
|
||||
|
||||
if (count_address != 0) {
|
||||
cmdbuf.drawIndirectCount(buffer->Handle(), base, count_buffer->Handle(), count_base,
|
||||
max_count, AmdGpu::Liverpool::DrawIndirectArgsSize);
|
||||
} else {
|
||||
cmdbuf.drawIndirect(buffer->Handle(), base, max_count,
|
||||
AmdGpu::Liverpool::DrawIndirectArgsSize);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -32,7 +32,8 @@ public:
|
||||
}
|
||||
|
||||
void Draw(bool is_indexed, u32 index_offset = 0);
|
||||
void DrawIndirect(bool is_indexed, VAddr address, u32 offset, u32 size);
|
||||
void DrawIndirect(bool is_indexed, VAddr arg_address, u32 offset, u32 size, u32 max_count,
|
||||
VAddr count_address);
|
||||
|
||||
void DispatchDirect();
|
||||
void DispatchIndirect(VAddr address, u32 offset, u32 size);
|
||||
|
Loading…
Reference in New Issue
Block a user