mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2024-11-26 20:50:40 +00:00
shader_recompiler: Increase push constants user data to full capacity. (#1032)
This commit is contained in:
parent
ee38eec7fe
commit
a5001d11a8
@ -333,8 +333,8 @@ void EmitContext::DefineOutputs() {
|
||||
|
||||
void EmitContext::DefinePushDataBlock() {
|
||||
// Create push constants block for instance steps rates
|
||||
const Id struct_type{
|
||||
Name(TypeStruct(U32[1], U32[1], U32[4], U32[4], U32[4], U32[4]), "AuxData")};
|
||||
const Id struct_type{Name(
|
||||
TypeStruct(U32[1], U32[1], U32[4], U32[4], U32[4], U32[4], U32[4], U32[4]), "AuxData")};
|
||||
Decorate(struct_type, spv::Decoration::Block);
|
||||
MemberName(struct_type, 0, "sr0");
|
||||
MemberName(struct_type, 1, "sr1");
|
||||
@ -342,12 +342,16 @@ void EmitContext::DefinePushDataBlock() {
|
||||
MemberName(struct_type, 3, "buf_offsets1");
|
||||
MemberName(struct_type, 4, "ud_regs0");
|
||||
MemberName(struct_type, 5, "ud_regs1");
|
||||
MemberName(struct_type, 6, "ud_regs2");
|
||||
MemberName(struct_type, 7, "ud_regs3");
|
||||
MemberDecorate(struct_type, 0, spv::Decoration::Offset, 0U);
|
||||
MemberDecorate(struct_type, 1, spv::Decoration::Offset, 4U);
|
||||
MemberDecorate(struct_type, 2, spv::Decoration::Offset, 8U);
|
||||
MemberDecorate(struct_type, 3, spv::Decoration::Offset, 24U);
|
||||
MemberDecorate(struct_type, 4, spv::Decoration::Offset, 40U);
|
||||
MemberDecorate(struct_type, 5, spv::Decoration::Offset, 56U);
|
||||
MemberDecorate(struct_type, 6, spv::Decoration::Offset, 72U);
|
||||
MemberDecorate(struct_type, 7, spv::Decoration::Offset, 88U);
|
||||
push_data_block = DefineVar(struct_type, spv::StorageClass::PushConstant);
|
||||
Name(push_data_block, "push_data");
|
||||
interfaces.push_back(push_data_block);
|
||||
|
@ -88,18 +88,19 @@ using SamplerResourceList = boost::container::small_vector<SamplerResource, 16>;
|
||||
struct PushData {
|
||||
static constexpr u32 BufOffsetIndex = 2;
|
||||
static constexpr u32 UdRegsIndex = 4;
|
||||
static constexpr u32 MaxUdRegs = 8;
|
||||
|
||||
u32 step0;
|
||||
u32 step1;
|
||||
std::array<u8, 32> buf_offsets;
|
||||
std::array<u32, MaxUdRegs> ud_regs;
|
||||
std::array<u32, NumUserDataRegs> ud_regs;
|
||||
|
||||
void AddOffset(u32 binding, u32 offset) {
|
||||
ASSERT(offset < 256 && binding < buf_offsets.size());
|
||||
buf_offsets[binding] = offset;
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(PushData) <= 128,
|
||||
"PushData size is greater than minimum size guaranteed by Vulkan spec");
|
||||
|
||||
/**
|
||||
* Contains general information generated by the shader recompiler for an input program.
|
||||
@ -216,6 +217,7 @@ struct Info {
|
||||
u32 mask = ud_mask.mask;
|
||||
while (mask) {
|
||||
const u32 index = std::countr_zero(mask);
|
||||
ASSERT(bnd.user_data < NumUserDataRegs && index < NumUserDataRegs);
|
||||
mask &= ~(1U << index);
|
||||
push.ud_regs[bnd.user_data++] = user_data[index];
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user