mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2024-11-23 03:09:55 +00:00
Allow disable the auto updater (#1490)
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parent
f45cad6bc9
commit
a547b2774f
6
.github/workflows/build.yml
vendored
6
.github/workflows/build.yml
vendored
@ -143,7 +143,7 @@ jobs:
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arch: amd64
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- name: Configure CMake
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run: cmake --fresh -G Ninja -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DENABLE_QT_GUI=ON -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
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run: cmake --fresh -G Ninja -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DENABLE_QT_GUI=ON -DENABLE_UPDATER=ON -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
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- name: Build
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run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel
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@ -265,7 +265,7 @@ jobs:
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variant: sccache
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- name: Configure CMake
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run: cmake --fresh -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_OSX_ARCHITECTURES=x86_64 -DENABLE_QT_GUI=ON -DCMAKE_C_COMPILER_LAUNCHER=sccache -DCMAKE_CXX_COMPILER_LAUNCHER=sccache
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run: cmake --fresh -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_OSX_ARCHITECTURES=x86_64 -DENABLE_QT_GUI=ON -DENABLE_UPDATER=ON -DCMAKE_C_COMPILER_LAUNCHER=sccache -DCMAKE_CXX_COMPILER_LAUNCHER=sccache
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- name: Build
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run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel $(sysctl -n hw.ncpu)
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@ -368,7 +368,7 @@ jobs:
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key: ${{ env.cache-name }}-${{ hashFiles('**/CMakeLists.txt', 'cmake/**') }}
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- name: Configure CMake
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run: cmake --fresh -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DENABLE_QT_GUI=ON -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
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run: cmake --fresh -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DENABLE_QT_GUI=ON -DENABLE_UPDATER=ON -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
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- name: Build
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run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel3
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@ -31,6 +31,7 @@ endif()
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option(ENABLE_QT_GUI "Enable the Qt GUI. If not selected then the emulator uses a minimal SDL-based UI instead" OFF)
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option(ENABLE_DISCORD_RPC "Enable the Discord RPC integration" ON)
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option(ENABLE_UPDATER "Enables the options to updater" ON)
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# First, determine whether to use CMAKE_OSX_ARCHITECTURES or CMAKE_SYSTEM_PROCESSOR.
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if (APPLE AND CMAKE_OSX_ARCHITECTURES)
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@ -732,6 +733,12 @@ set(EMULATOR src/emulator.cpp
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if(ENABLE_QT_GUI)
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qt_add_resources(RESOURCE_FILES src/shadps4.qrc)
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if (ENABLE_UPDATER)
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set(UPDATER src/qt_gui/check_update.cpp
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src/qt_gui/check_update.h
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)
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endif()
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set(QT_GUI src/qt_gui/about_dialog.cpp
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src/qt_gui/about_dialog.h
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src/qt_gui/about_dialog.ui
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@ -739,8 +746,6 @@ set(QT_GUI src/qt_gui/about_dialog.cpp
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src/qt_gui/background_music_player.h
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src/qt_gui/cheats_patches.cpp
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src/qt_gui/cheats_patches.h
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src/qt_gui/check_update.cpp
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src/qt_gui/check_update.h
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src/qt_gui/main_window_ui.h
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src/qt_gui/main_window.cpp
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src/qt_gui/main_window.h
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@ -771,6 +776,7 @@ set(QT_GUI src/qt_gui/about_dialog.cpp
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${EMULATOR}
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${RESOURCE_FILES}
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${TRANSLATIONS}
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${UPDATER}
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)
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endif()
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@ -843,8 +849,11 @@ else()
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endif()
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if (ENABLE_QT_GUI)
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target_link_libraries(shadps4 PRIVATE Qt6::Widgets Qt6::Concurrent Qt6::Network Qt6::Multimedia)
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add_definitions(-DENABLE_QT_GUI)
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target_link_libraries(shadps4 PRIVATE Qt6::Widgets Qt6::Concurrent Qt6::Network Qt6::Multimedia)
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add_definitions(-DENABLE_QT_GUI)
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if (ENABLE_UPDATER)
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add_definitions(-DENABLE_UPDATER)
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endif()
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endif()
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if (WIN32)
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@ -7,7 +7,9 @@
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#include "about_dialog.h"
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#include "cheats_patches.h"
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#ifdef ENABLE_UPDATER
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#include "check_update.h"
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#endif
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#include "common/io_file.h"
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#include "common/path_util.h"
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#include "common/scm_rev.h"
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@ -59,8 +61,10 @@ bool MainWindow::Init() {
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this->show();
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// load game list
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LoadGameLists();
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#ifdef ENABLE_UPDATER
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// Check for update
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CheckUpdateMain(true);
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#endif
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auto end = std::chrono::steady_clock::now();
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auto duration = std::chrono::duration_cast<std::chrono::milliseconds>(end - start);
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@ -183,6 +187,7 @@ void MainWindow::LoadGameLists() {
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}
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}
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#ifdef ENABLE_UPDATER
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void MainWindow::CheckUpdateMain(bool checkSave) {
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if (checkSave) {
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if (!Config::autoUpdate()) {
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@ -192,6 +197,7 @@ void MainWindow::CheckUpdateMain(bool checkSave) {
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auto checkUpdate = new CheckUpdate(false);
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checkUpdate->exec();
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}
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#endif
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void MainWindow::GetPhysicalDevices() {
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Vulkan::Instance instance(false, false);
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@ -254,10 +260,12 @@ void MainWindow::CreateConnects() {
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settingsDialog->exec();
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});
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#ifdef ENABLE_UPDATER
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connect(ui->updaterAct, &QAction::triggered, this, [this]() {
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auto checkUpdate = new CheckUpdate(true);
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checkUpdate->exec();
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});
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#endif
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connect(ui->aboutAct, &QAction::triggered, this, [this]() {
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auto aboutDialog = new AboutDialog(this);
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@ -933,7 +941,9 @@ void MainWindow::SetUiIcons(bool isWhite) {
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ui->bootInstallPkgAct->setIcon(RecolorIcon(ui->bootInstallPkgAct->icon(), isWhite));
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ui->bootGameAct->setIcon(RecolorIcon(ui->bootGameAct->icon(), isWhite));
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ui->exitAct->setIcon(RecolorIcon(ui->exitAct->icon(), isWhite));
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#ifdef ENABLE_UPDATER
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ui->updaterAct->setIcon(RecolorIcon(ui->updaterAct->icon(), isWhite));
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#endif
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ui->downloadCheatsPatchesAct->setIcon(
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RecolorIcon(ui->downloadCheatsPatchesAct->icon(), isWhite));
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ui->dumpGameListAct->setIcon(RecolorIcon(ui->dumpGameListAct->icon(), isWhite));
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@ -56,7 +56,9 @@ private:
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void CreateDockWindows();
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void GetPhysicalDevices();
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void LoadGameLists();
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#ifdef ENABLE_UPDATER
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void CheckUpdateMain(bool checkSave);
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#endif
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void CreateConnects();
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void SetLastUsedTheme();
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void SetLastIconSizeBullet();
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@ -26,7 +26,9 @@ public:
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QAction* downloadCheatsPatchesAct;
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QAction* dumpGameListAct;
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QAction* pkgViewerAct;
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#ifdef ENABLE_UPDATER
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QAction* updaterAct;
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#endif
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QAction* aboutAct;
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QAction* configureAct;
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QAction* setThemeDark;
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@ -130,9 +132,11 @@ public:
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pkgViewerAct = new QAction(MainWindow);
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pkgViewerAct->setObjectName("pkgViewer");
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pkgViewerAct->setIcon(QIcon(":images/file_icon.png"));
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#ifdef ENABLE_UPDATER
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updaterAct = new QAction(MainWindow);
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updaterAct->setObjectName("updaterAct");
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updaterAct->setIcon(QIcon(":images/update_icon.png"));
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#endif
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aboutAct = new QAction(MainWindow);
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aboutAct->setObjectName("aboutAct");
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aboutAct->setIcon(QIcon(":images/about_icon.png"));
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@ -291,7 +295,9 @@ public:
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menuUtils->addAction(downloadCheatsPatchesAct);
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menuUtils->addAction(dumpGameListAct);
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menuUtils->addAction(pkgViewerAct);
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#ifdef ENABLE_UPDATER
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menuHelp->addAction(updaterAct);
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#endif
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menuHelp->addAction(aboutAct);
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retranslateUi(MainWindow);
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@ -306,8 +312,10 @@ public:
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bootInstallPkgAct->setText(
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QCoreApplication::translate("MainWindow", "Install Packages (PKG)", nullptr));
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bootGameAct->setText(QCoreApplication::translate("MainWindow", "Boot Game", nullptr));
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#ifdef ENABLE_UPDATER
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updaterAct->setText(
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QCoreApplication::translate("MainWindow", "Check for Updates", nullptr));
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#endif
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aboutAct->setText(QCoreApplication::translate("MainWindow", "About shadPS4", nullptr));
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configureAct->setText(QCoreApplication::translate("MainWindow", "Configure...", nullptr));
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#if QT_CONFIG(tooltip)
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@ -6,7 +6,9 @@
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#include <QHoverEvent>
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#include <common/version.h>
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#ifdef ENABLE_UPDATER
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#include "check_update.h"
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#endif
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#include "common/logging/backend.h"
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#include "common/logging/filter.h"
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#include "main_window.h"
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@ -143,6 +145,7 @@ SettingsDialog::SettingsDialog(std::span<const QString> physical_devices, QWidge
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connect(ui->logFilterLineEdit, &QLineEdit::textChanged, this,
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[](const QString& text) { Config::setLogFilter(text.toStdString()); });
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#ifdef ENABLE_UPDATER
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connect(ui->updateCheckBox, &QCheckBox::stateChanged, this,
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[](int state) { Config::setAutoUpdate(state == Qt::Checked); });
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@ -153,6 +156,10 @@ SettingsDialog::SettingsDialog(std::span<const QString> physical_devices, QWidge
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auto checkUpdate = new CheckUpdate(true);
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checkUpdate->exec();
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});
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#else
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ui->updaterGroupBox->setVisible(false);
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ui->GUIgroupBox->setMaximumSize(265, 16777215);
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#endif
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connect(ui->playBGMCheckBox, &QCheckBox::stateChanged, this, [](int val) {
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Config::setPlayBGM(val);
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@ -278,7 +285,9 @@ SettingsDialog::SettingsDialog(std::span<const QString> physical_devices, QWidge
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ui->userName->installEventFilter(this);
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ui->logTypeGroupBox->installEventFilter(this);
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ui->logFilter->installEventFilter(this);
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#ifdef ENABLE_UPDATER
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ui->updaterGroupBox->installEventFilter(this);
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#endif
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ui->GUIgroupBox->installEventFilter(this);
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// Input
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@ -340,6 +349,7 @@ void SettingsDialog::LoadValuesFromConfig() {
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ui->vkSyncValidationCheckBox->setChecked(Config::vkValidationSyncEnabled());
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ui->rdocCheckBox->setChecked(Config::isRdocEnabled());
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#ifdef ENABLE_UPDATER
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ui->updateCheckBox->setChecked(Config::autoUpdate());
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std::string updateChannel = Config::getUpdateChannel();
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if (updateChannel != "Release" && updateChannel != "Nightly") {
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@ -350,6 +360,7 @@ void SettingsDialog::LoadValuesFromConfig() {
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}
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}
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ui->updateComboBox->setCurrentText(QString::fromStdString(updateChannel));
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#endif
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for (const auto& dir : Config::getGameInstallDirs()) {
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QString path_string;
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@ -451,8 +462,10 @@ void SettingsDialog::updateNoteTextEdit(const QString& elementName) {
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text = tr("logTypeGroupBox");
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} else if (elementName == "logFilter") {
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text = tr("logFilter");
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#ifdef ENABLE_UPDATER
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} else if (elementName == "updaterGroupBox") {
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text = tr("updaterGroupBox");
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#endif
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} else if (elementName == "GUIgroupBox") {
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text = tr("GUIgroupBox");
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}
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