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sceVideoOutSetBufferAttribute attribute->option value
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@ -46,5 +46,6 @@ void PS4_SYSV_ABI sceVideoOutSetBufferAttribute(SceVideoOutBufferAttribute* attr
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attribute->width = width;
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attribute->height = height;
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attribute->pitchInPixel = pitchInPixel;
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attribute->option = SCE_VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_NONE;
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}
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} // namespace HLE::Libs::Graphics::VideoOut
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@ -25,6 +25,10 @@ constexpr int SCE_VIDEO_OUT_PIXEL_FORMAT_A2R10G10B10_BT2020_PQ = 0x88740000;
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constexpr int SCE_VIDEO_OUT_PIXEL_FORMAT_A16R16G16B16_FLOAT = 0xC1060000;
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constexpr int SCE_VIDEO_OUT_PIXEL_FORMAT_YCBCR420_BT709 = 0x08322200;
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constexpr int SCE_VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_NONE = 0;
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constexpr int SCE_VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_VR = 7;
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constexpr int SCE_VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_STRICT_COLORIMETRY = 8;
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enum SceVideoOutTilingMode : s32 { SCE_VIDEO_OUT_TILING_MODE_TILE = 0, SCE_VIDEO_OUT_TILING_MODE_LINEAR = 1 };
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enum AspectRatioMode : s32 { SCE_VIDEO_OUT_ASPECT_RATIO_16_9 = 0 };
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