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addItem for table grid view
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@ -37,7 +37,6 @@ game_list_grid::game_list_grid(const QSize& icon_size, QColor icon_color, const
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verticalHeader()->setVisible(false);
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horizontalHeader()->setVisible(false);
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setShowGrid(false);
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setMouseTracking(true);
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}
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void game_list_grid::enableText(const bool& enabled)
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@ -59,7 +58,52 @@ void game_list_grid::setIconSize(const QSize& size) const
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QTableWidgetItem* game_list_grid::addItem(const game_info& app, const QString& name, const QString& movie_path, const int& row, const int& col)
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{
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throw std::exception("TODO");
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const qreal device_pixel_ratio = devicePixelRatioF();
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// define size of expanded image, which is raw image size + margins
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QSizeF exp_size_f;
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if (m_text_enabled)
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{
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exp_size_f = m_icon_size + QSizeF(m_icon_size.width() * m_margin_factor * 2, m_icon_size.height() * m_margin_factor * (m_text_factor + 1));
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}
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else
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{
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exp_size_f = m_icon_size + m_icon_size * m_margin_factor * 2;
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}
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// define offset for raw image placement
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QPoint offset(m_icon_size.width() * m_margin_factor, m_icon_size.height() * m_margin_factor);
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const QSize exp_size = (exp_size_f * device_pixel_ratio).toSize();
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// create empty canvas for expanded image
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QImage exp_img(exp_size, QImage::Format_ARGB32);
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exp_img.setDevicePixelRatio(device_pixel_ratio);
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exp_img.fill(Qt::transparent);
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// create background for image
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QImage bg_img(app->pxmap.size(), QImage::Format_ARGB32);
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bg_img.setDevicePixelRatio(device_pixel_ratio);
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bg_img.fill(m_icon_color);
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// place raw image inside expanded image
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QPainter painter(&exp_img);
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painter.setRenderHint(QPainter::SmoothPixmapTransform);
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painter.drawImage(offset, bg_img);
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painter.drawPixmap(offset, app->pxmap);
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app->pxmap = {};
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painter.end();
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// create item with expanded image, title and position
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QTableWidgetItem* item = new QTableWidgetItem();
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item->setData(Qt::ItemDataRole::DecorationRole, QPixmap::fromImage(exp_img));
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if (m_text_enabled)
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{
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item->setData(Qt::ItemDataRole::DisplayRole, name);
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}
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setItem(row, col, item);
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return item;
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}
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qreal game_list_grid::getMarginFactor() const
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@ -7,6 +7,8 @@
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struct gui_game_info
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{
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GameInfo info{};
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QPixmap icon;
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QPixmap pxmap;
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};
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typedef std::shared_ptr<gui_game_info> game_info;
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