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https://github.com/shadps4-emu/shadPS4.git
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cleanup gnmDriver
This commit is contained in:
parent
044628ab13
commit
f6c97963bd
@ -8,161 +8,20 @@
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namespace HLE::Libs::LibSceGnmDriver {
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int sceGnmAddEqEvent(/* SceKernelEqueue eq, EqEventType id,*/ void* udata)
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{ return 0;
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}
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bool sceGnmAreSubmitsAllowed()
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{
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return true;
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}
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int /* WorkloadStatus*/ sceGnmBeginWorkload(uint64_t* workload /*, WorkloadStream stream*/)
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{
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return 0;
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}
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int /* WorkloadStatus*/ sceGnmCreateWorkloadStream(/* WorkloadStream* workloadStream,*/ const char* name)
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{
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return 0;
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}
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void sceGnmDebugHardwareStatus(/* HardwareStatus flag*/) {
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}
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void sceGnmSetGsRingSizes(/* GsRingSizeSetup esgsRingSize, GsRingSizeSetup gsvsRingSize*/)
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{
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}
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int32_t sceGnmSetWaveLimitMultipliers(uint16_t targetPipeMask, uint8_t gfxRatio, const uint8_t (*pipeRatios)[7])
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{ return 0;
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}
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int /*MipStatsError*/ sceGnmSetupMipStatsReport(void* outputBuffer, uint32_t sizeInBytes, uint8_t intervalsBetweenReports,
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uint8_t numReportsBeforeReset /*, MipStatsResetForce mipStatsResetForce*/)
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{
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return 0;
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}
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int sceGnmSubmitCommandBuffers(uint32_t count, void* dcb_gpu_addrs[], const uint32_t* dcb_sizes_in_bytes, void* ccb_gpu_addrs[],
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const uint32_t* ccb_sizes_in_bytes)
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{
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return 0;
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}
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int sceGnmSubmitAndFlipCommandBuffers(uint32_t count, void* dcb_gpu_addrs[], const uint32_t* dcb_sizes_in_bytes,
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void* ccb_gpu_addrs[], const uint32_t* ccb_sizes_in_bytes, int handle, int index,
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int flip_mode, int64_t flip_arg)
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{
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return 0;
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}
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void sceGnmDingDong(u32 ring_id, u32 offset_dw)
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{
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}
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bool sceRazorIsLoaded()
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{ return true;// hmm???
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}
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int sceGnmDeleteEqEvent(/* SceKernelEqueue eq, EqEventType id*/)
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{ return 0;
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}
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int32_t sceGnmSubmitDone()
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{
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PRINT_DUMMY_FUNCTION_NAME();
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return 0;
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}
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int /* MipStatsError*/ sceGnmDisableMipStatsReport()
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{ return 0;
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}
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int sceGnmSubmitAndFlipCommandBuffersForWorkload()
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{ return 0;
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}
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int sceGnmSubmitCommandBuffersForWorkload()
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{ return 0;
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}
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int /* WorkloadStatus*/ sceGnmDestroyWorkloadStream(/*WorkloadStream workloadStream*/)
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{ return 0;
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}
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void sceGnmDingDongForWorkload()
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{
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}
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void sceGnmDriverCaptureInProgress() {}
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void sceGnmUnmapComputeQueue(){}
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void sceGnmDriverTraceInProgress(){}
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void sceGnmDriverTriggerCapture(){}
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void sceGnmEndWorkload(){}
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void sceGnmFlushGarlic() { PRINT_FUNCTION_NAME();
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GPU::flushGarlic(Emu::getGraphicCtx());
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}
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void sceGnmGetEqEventType(){}
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void sceGnmGetEqTimeStamp(){}
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void sceGnmGetGpuBlockStatus(){}
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void sceGnmGetGpuInfoStatus(){}
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void sceGnmGetLastWaitedAddress(){}
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void sceGnmGetNumTcaUnits(){}
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void sceGnmGetOffChipTessellationBufferSize(){}
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void sceGnmGetPhysicalCounterFromVirtualized(){}
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void sceGnmGetProtectionFaultTimeStamp(){}
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void sceGnmGetShaderProgramBaseAddress(){}
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void sceGnmGetShaderStatus(){}
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void sceGnmGetTheTessellationFactorRingBufferBaseAddress(){}
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void sceGnmIsUserPaEnabled(){}
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void sceGnmLogicalCuIndexToPhysicalCuIndex(){}
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void sceGnmLogicalCuMaskToPhysicalCuMask(){}
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void sceGnmMapComputeQueue(){}
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void sceGnmMapComputeQueueWithPriority(){}
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void sceRazorCaptureImmediate(){}
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void sceGnmRequestFlipAndSubmitDone(){}
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void sceGnmRequestFlipAndSubmitDoneForWorkload(){}
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void sceGnmRequestMipStatsReportAndReset(){}
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void LibSceGnmDriver_Register(SymbolsResolver* sym)
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{
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LIB_FUNCTION("b0xyllnVY-I", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmAddEqEvent);
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LIB_FUNCTION("b08AgtPlHPg", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmAreSubmitsAllowed);
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LIB_FUNCTION("ihxrbsoSKWc", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmBeginWorkload);
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LIB_FUNCTION("5udAm+6boVg", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmCreateWorkloadStream);
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LIB_FUNCTION("qpGITzPE+Zc", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmDebugHardwareStatus);
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LIB_FUNCTION("jtkqXpAOY6w", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmSetGsRingSizes);
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LIB_FUNCTION("XiyzNZ9J4nQ", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmSetWaveLimitMultipliers);
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LIB_FUNCTION("+xuDhxlWRPg", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmSetupMipStatsReport);
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LIB_FUNCTION("zwY0YV91TTI", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmSubmitCommandBuffers);
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LIB_FUNCTION("xbxNatawohc", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmSubmitAndFlipCommandBuffers);
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LIB_FUNCTION("Ga6r7H6Y0RI", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmSubmitAndFlipCommandBuffersForWorkload);
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LIB_FUNCTION("f33OrruQYbM", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceRazorIsLoaded);
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LIB_FUNCTION("jRcI8VcgTz4", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmSubmitCommandBuffersForWorkload);
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LIB_FUNCTION("PVT+fuoS9gU", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmDeleteEqEvent);
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LIB_FUNCTION("yvZ73uQUqrk", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmSubmitDone);
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LIB_FUNCTION("UtObDRQiGbs", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmDestroyWorkloadStream);
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LIB_FUNCTION("bX5IbRvECXk", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmDingDong);
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LIB_FUNCTION("byXlqupd8cE", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmDingDongForWorkload);
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LIB_FUNCTION("HHo1BAljZO8", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmDisableMipStatsReport);
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LIB_FUNCTION("TLV4mswiZ4A", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmDriverCaptureInProgress);
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LIB_FUNCTION("ArSg-TGinhk", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmUnmapComputeQueue);
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LIB_FUNCTION("R6z1xM3pW-w", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmDriverTraceInProgress);
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LIB_FUNCTION("d88anrgNoKY", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmDriverTriggerCapture);
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LIB_FUNCTION("Fa3x75OOLRA", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmEndWorkload);
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LIB_FUNCTION("iBt3Oe00Kvc", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmFlushGarlic);
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LIB_FUNCTION("UoYY0DWMC0U", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmGetEqEventType);
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LIB_FUNCTION("H7-fgvEutM0", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmGetEqTimeStamp);
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LIB_FUNCTION("oL4hGI1PMpw", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmGetGpuBlockStatus);
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LIB_FUNCTION("tZCSL5ulnB4", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmGetGpuInfoStatus);
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LIB_FUNCTION("iFirFzgYsvw", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmGetLastWaitedAddress);
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LIB_FUNCTION("KnldROUkWJY", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmGetNumTcaUnits);
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LIB_FUNCTION("FFVZcCu3zWU", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmGetOffChipTessellationBufferSize);
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LIB_FUNCTION("dewXw5roLs0", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmGetPhysicalCounterFromVirtualized);
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LIB_FUNCTION("fzJdEihTFV4", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmGetProtectionFaultTimeStamp);
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LIB_FUNCTION("nEyFbYUloIM", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmGetShaderProgramBaseAddress);
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LIB_FUNCTION("k7iGTvDQPLQ", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmGetShaderStatus);
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LIB_FUNCTION("ln33zjBrfjk", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmGetTheTessellationFactorRingBufferBaseAddress);
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LIB_FUNCTION("jg33rEKLfVs", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmIsUserPaEnabled);
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LIB_FUNCTION("26PM5Mzl8zc", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmLogicalCuIndexToPhysicalCuIndex);
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LIB_FUNCTION("RU74kek-N0c", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmLogicalCuMaskToPhysicalCuMask);
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LIB_FUNCTION("29oKvKXzEZo", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmMapComputeQueue);
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LIB_FUNCTION("A+uGq+3KFtQ", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmMapComputeQueueWithPriority);
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LIB_FUNCTION("u9YKpRRHe-M", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceRazorCaptureImmediate);
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LIB_FUNCTION("gObODli-OH8", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmRequestFlipAndSubmitDone);
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LIB_FUNCTION("6YRHhh5mHCs", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmRequestFlipAndSubmitDoneForWorkload);
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LIB_FUNCTION("f85orjx7qts", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmRequestMipStatsReportAndReset);
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}
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};
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@ -4,55 +4,6 @@
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namespace HLE::Libs::LibSceGnmDriver {
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void LibSceGnmDriver_Register(SymbolsResolver* sym);
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// functions
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int sceGnmAddEqEvent(/* SceKernelEqueue eq, EqEventType id,*/ void* udata);
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bool sceGnmAreSubmitsAllowed();
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int /* WorkloadStatus*/ sceGnmBeginWorkload(uint64_t* workload /*, WorkloadStream stream*/);
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int /* WorkloadStatus*/ sceGnmCreateWorkloadStream(/* WorkloadStream* workloadStream,*/ const char* name);
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void sceGnmDebugHardwareStatus(/* HardwareStatus flag*/);
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void sceGnmSetGsRingSizes(/* GsRingSizeSetup esgsRingSize, GsRingSizeSetup gsvsRingSize*/);
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int32_t sceGnmSetWaveLimitMultipliers(uint16_t targetPipeMask, uint8_t gfxRatio, const uint8_t (*pipeRatios)[7]);
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int /*MipStatsError*/ sceGnmSetupMipStatsReport(void* outputBuffer, uint32_t sizeInBytes, uint8_t intervalsBetweenReports,
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uint8_t numReportsBeforeReset /*, MipStatsResetForce mipStatsResetForce*/);
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int sceGnmSubmitCommandBuffers(uint32_t count, void* dcb_gpu_addrs[], const uint32_t* dcb_sizes_in_bytes, void* ccb_gpu_addrs[],
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const uint32_t* ccb_sizes_in_bytes);
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int sceGnmSubmitAndFlipCommandBuffers(uint32_t count, void* dcb_gpu_addrs[], const uint32_t* dcb_sizes_in_bytes, void* ccb_gpu_addrs[],
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const uint32_t* ccb_sizes_in_bytes, int handle, int index, int flip_mode, int64_t flip_arg);
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void sceGnmDingDong(u32 ring_id, u32 offset_dw);
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bool sceRazorIsLoaded();
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int sceGnmDeleteEqEvent(/* SceKernelEqueue eq, EqEventType id*/);
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int32_t sceGnmSubmitDone();
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int /* MipStatsError*/ sceGnmDisableMipStatsReport();
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int sceGnmSubmitAndFlipCommandBuffersForWorkload();
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int sceGnmSubmitCommandBuffersForWorkload();
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int /* WorkloadStatus*/ sceGnmDestroyWorkloadStream(/*WorkloadStream workloadStream*/);
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void sceGnmDingDongForWorkload();
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void sceGnmDriverCaptureInProgress();
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void sceGnmUnmapComputeQueue();
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void sceGnmDriverTraceInProgress();
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void sceGnmDriverTriggerCapture();
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void sceGnmEndWorkload();
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void sceGnmFlushGarlic();
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void sceGnmGetEqEventType();
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void sceGnmGetEqTimeStamp();
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void sceGnmGetGpuBlockStatus();
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void sceGnmGetGpuInfoStatus();
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void sceGnmGetLastWaitedAddress();
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void sceGnmGetNumTcaUnits();
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void sceGnmGetOffChipTessellationBufferSize();
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void sceGnmGetPhysicalCounterFromVirtualized();
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void sceGnmGetProtectionFaultTimeStamp();
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void sceGnmGetShaderProgramBaseAddress();
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void sceGnmGetShaderStatus();
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void sceGnmGetTheTessellationFactorRingBufferBaseAddress();
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void sceGnmIsUserPaEnabled();
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void sceGnmLogicalCuIndexToPhysicalCuIndex();
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void sceGnmLogicalCuMaskToPhysicalCuMask();
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void sceGnmMapComputeQueue();
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void sceGnmMapComputeQueueWithPriority();
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void sceRazorCaptureImmediate();
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void sceGnmRequestFlipAndSubmitDone();
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void sceGnmRequestFlipAndSubmitDoneForWorkload();
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void sceGnmRequestMipStatsReportAndReset();
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}; // namespace HLE::Libs::LibSceGnmDriver
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