From f98b9f7726057ad525bdab2e0f45298a052744a0 Mon Sep 17 00:00:00 2001 From: georgemoralis Date: Wed, 6 Nov 2024 07:20:58 +0200 Subject: [PATCH] hot-fix : removed libSceRudp.srpx from lle modules since it appears it create more issues than solves --- src/emulator.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/emulator.cpp b/src/emulator.cpp index ae3cb17d..d9d32ec1 100644 --- a/src/emulator.cpp +++ b/src/emulator.cpp @@ -274,7 +274,7 @@ void Emulator::Run(const std::filesystem::path& file) { } void Emulator::LoadSystemModules(const std::filesystem::path& file, std::string game_serial) { - constexpr std::array ModulesToLoad{ + constexpr std::array ModulesToLoad{ {{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2}, {"libSceFiber.sprx", &Libraries::Fiber::RegisterlibSceFiber}, {"libSceUlt.sprx", nullptr}, @@ -285,8 +285,7 @@ void Emulator::LoadSystemModules(const std::filesystem::path& file, std::string {"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc}, {"libSceJpegEnc.sprx", nullptr}, {"libSceRazorCpu.sprx", nullptr}, - {"libSceCesCs.sprx", nullptr}, - {"libSceRudp.sprx", nullptr}}}; + {"libSceCesCs.sprx", nullptr}}}; std::vector found_modules; const auto& sys_module_path = Common::FS::GetUserPath(Common::FS::PathType::SysModuleDir);