TheTurtle
0ecb6695de
cmake: Allow disabling discord rpc ( #1416 )
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2024-10-19 16:09:36 +03:00
Alexandre Bouvier
9814a1b788
cmake: unbundle half library ( #1393 )
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2024-10-18 07:52:57 +03:00
georgemoralis
f79b7f10ab
Revert "Update CMakeLists.txt ( #1396 )"
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This reverts commit 0f0d9740c2
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2024-10-16 19:51:16 +03:00
¥IGA
0f0d9740c2
Update CMakeLists.txt ( #1396 )
2024-10-16 19:34:17 +03:00
Lander Gallastegi
877cda9b9a
video_core: Rework clear values ( #1381 )
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* Clear color convertion
* Add missing formats
* Add swap handling
* Format bits and offsets
* clang-format
* Make num_components const
* Initialize alpha to 1
* Handle SnormNz as Snorm
* Don0t leave accidental nonzero values
* parallel3 for linux-qt
* Move number_utils to common
2024-10-16 12:55:45 +03:00
¥IGA
f0ee3919e0
improved documentation + better toolbar icons ( #1364 )
2024-10-13 15:03:19 +03:00
baggins183
ddb0928f10
update boost submodule. Add boost includes in subproject instead of externals/CMakeLists.txt ( #1307 )
2024-10-09 13:46:04 +03:00
Alexandre Bouvier
7d4f1ce5f9
fix some warnings ( #1306 )
2024-10-09 09:28:09 +03:00
Alexandre Bouvier
e45eb0da9a
discord-rpc: fix tracked commit ( #1294 )
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2024-10-08 19:37:20 +03:00
delledev
3e7137cc6b
added discord rpc ( #1178 )
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* added discord rpc
* linting issues
* Revert "linting issues"
This reverts commit 55f4e39506
.
* fix clang-format issues
* removed wrong rpc submodule
* added correct rpc submodule
* Moved cmake instructions to correct files.
* added minor suggestions from pr
* Added an option to enable/disable RPC, added rpc to emulator.cpp making it work on nonqt builds
* typo & minor stuff
* Changed getInstance implementation with Singleton class.
* Update discord_rpc_handler.cpp
discord id
* fixed ci clangformat errors
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Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-08 18:14:37 +03:00
georgemoralis
d7e5b5f13f
updated sdl to fix touchpad issue ( #1275 )
2024-10-07 13:04:09 +03:00
baggins183
3c0255b953
DebugPrintf in shaders ( #1252 )
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* Add shader debug print opcode that uses NonSemantic DebugPrintf extension
* small correction for flags in Inst
* Fix IR Debug Print. Add StringLiteral op
* add missing microinstruction changes for debugprint
* cleanup. delete vaarg stuff. Smuggle format string in Info and flags
* more cleanup
* more
* (dont merge??) update sirit submodule
* fix num args 4 -> 5
* add notes about DebugPrint IR op
* use NumArgsOf again
* copyright
* update sirit submodule
* fix clangformat
* add new Value variant for string literal. Use arg0 for fmt string
* remove string pool changes
* Update src/shader_recompiler/ir/value.cpp
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
---------
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-10-06 22:34:40 +03:00
Vinicius Rangel
af398e3684
Devtools: PM4 Explorer ( #1094 )
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* Devtools: Pause system
* Devtools: pm4 viewer
- new menu bar
- refactored video_info layer
- dump & inspect pm4 packets
- removed dumpPM4 config
- renamed System to DebugState
- add docking space
- simple video info constrained to window size
* Devtools: pm4 viewer - add combo to select the queue
* Devtools: pm4 viewer - add hex editor
* Devtools: pm4 viewer - dump current cmd
* add monospaced font to devtools
* Devtools: pm4 viewer - use spec op name
avoid some allocations
2024-10-03 22:43:23 +02:00
¥IGA
bc6c0de76d
Better screenshots for 0.3.0 + misc changes ( #1122 )
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* Better screenshots for 0.3.0 + misc changes
* Update BloodBorne screenshot
2024-09-28 16:17:11 +03:00
CrazyBloo
74c2888aaa
support for unlocking trophies ( #854 )
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* add pugixml
* trophy_viewer: support for trophy unlocking
* nptrophy: UnlockTrophy(), DestroyContext()
* initial imgui popup
* queue to handle multiple trophies at once
* extract trophy info on game start + various fixes
* platinum trophy support + extract trophy data on startup
* format
* nptrophy: GetTrophyUnlockState
* implement vinicius' reviews
2024-09-11 06:50:55 +03:00
squidbus
411449cd51
Initial support for compiling on ARM64. ( #788 )
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2024-09-09 13:23:16 +03:00
Vinicius Rangel
035cb3eeaa
Dear ImGui Implementation ( #598 )
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* added imgui as dependency
* imgui renderer/basic input implementation
* imgui: add layers system
Add video info layer to show fps. Press F10 to toggle it.
* imgui: add custom imgui config
* imgui: gamepad capture, stopping propagation
* imgui: changed config & log file path to use portable dir
* videoout: render blank frame when video output is closed
required to render imgui even when game has no video output
- fixed merge compile-error
2024-09-08 22:50:32 +03:00
Xphalnos
7886761476
Reorganization of includes (Part 2)
2024-08-30 15:48:21 +02:00
squidbus
a17150960f
Add patches for F16C instructions under Rosetta 2.
2024-08-29 17:31:25 -07:00
Xphalnos
d4be3dbb31
Lot of small fixes
2024-08-22 18:01:30 +02:00
Xphalnos
70576035b0
Misc changes
2024-08-18 17:56:29 +02:00
Alexandre Bouvier
ad60ae1d40
cmake: prefer system ffmpeg library ( #451 )
2024-08-16 18:56:47 +03:00
Vladislav Mikhalin
b5c69189e5
avplayer WIP
2024-08-15 22:00:51 +03:00
TheTurtle
1fb0da9b89
video_core: Crucial buffer cache fixes + proper GPU clears ( #414 )
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* translator: Use templates for stronger type guarantees
* spirv: Define buffer offsets upfront
* Saves a lot of shader instructions
* buffer_cache: Use dynamic vertex input when available
* Fixes issues when games like dark souls rebind vertex buffers with different stride
* externals: Update boost
* spirv: Use runtime array for ssbos
* ssbos can be large and typically their size will vary, especially in generic copy/clear cs shaders
* fs: Lock when doing case insensitive search
* Dark Souls does fs lookups from different threads
* texture_cache: More precise invalidation from compute
* Fixes unrelated render targets being cleared
* texture_cache: Use hashes for protect gpu modified images from reupload
* translator: Treat V_CNDMASK as float
* Sometimes it can have input modifiers. Worst this will cause is some extra calls to uintBitsToFloat and opposite. But most often this is used as float anyway
* translator: Small optimization for V_SAD_U32
* Fix review
* clang format
2024-08-13 09:21:48 +03:00
georgemoralis
54b20e2938
update submodules for some neccesary sdl addons
2024-08-09 13:04:00 +03:00
georgemoralis
6a2e09a1df
update submodules (possible mac fix?)
2024-08-09 00:02:25 +03:00
georgemoralis
5a68224a13
update submodules , fixed sdl update , rewrote config with new toml11 v4
2024-08-09 00:02:24 +03:00
georgemoralis
e5087877ae
revert some sdl switches
2024-08-08 22:31:14 +03:00
Xphalnos
254b9ffb50
Workflows cleanup + misc fixes ( #371 )
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* Workflows cleanup
* clang-format
* SDL3: Disabling unnecessary options
* Revert CMakeLists.txt changes
2024-08-08 18:19:44 +03:00
georgemoralis
62e501f31f
print git info in windows title
2024-08-01 00:56:10 +03:00
TheTurtle
0d6edaa0a0
Move presentation to separate thread/improve sync ( #303 )
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* video_out: Move presentation to separate thread
* liverpool: Better sync for CPU flips
* driver: Make flip blocking
* videoout: Proper flip rate and vblank management
* config: Add vblank divider option
* clang format
* videoout: added `sceVideoOutWaitVblank`
* clang format
* vk_scheduler: Silly merge conflict
* externals: Add renderdoc API
* clang format
* reuse
* rdoc: manual capture trigger
* clang fmt
---------
Co-authored-by: psucien <168137814+psucien@users.noreply.github.com>
2024-07-28 15:54:09 +02:00
squidbus
426d82d07b
Only use date library on macOS.
2024-07-21 22:36:12 +03:00
squidbus
66fa29059c
Add initial macOS support.
2024-07-21 22:36:12 +03:00
psucien
2b52a17845
externals: Tracy updated to 0.11
2024-07-20 11:30:55 +02:00
georgemoralis
fcc931956e
submodules updated
2024-07-19 09:02:36 +03:00
georgemoralis
d00a2465d5
update fixes for winpthreads
2024-07-19 08:50:55 +03:00
IndecisiveTurtle
432defd992
externals: Disable sdl pipewire
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* Fixes audio problems in certain games
2024-07-15 01:29:16 +03:00
georgemoralis
63795ddb3a
fixed CMakeLists
2024-07-11 13:14:42 +03:00
georgemoralis
18f922b28b
changed path to boost so it doesn't conflict with previous
2024-07-11 13:14:42 +03:00
psucien
d3e8e95334
boost: submodule update
2024-07-11 13:14:42 +03:00
psucien
bad51953ac
boost: latest updates
2024-07-11 13:14:42 +03:00
psucien
034b76eb33
boost submodule added
2024-07-11 13:14:42 +03:00
psucien
d6d2ed6e33
boost submodule removed
2024-07-11 13:14:42 +03:00
georgemoralis
d4d7e9f5f6
removed hardware info seems make perfomance issues , will test something more lightweight
2024-07-06 10:27:57 +03:00
georgemoralis
134541bdcd
submodules updates
2024-07-05 15:08:33 +03:00
Younes
8ce6ed4b59
Merge branch 'main' into miscFixes2
2024-07-04 20:51:04 -06:00
TheTurtle
6ceab6dfac
shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store ( #231 )
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* shader_recompiler: Add LDEXP
* shader_recompiler: Add most image integer atomic ops
* shader_recompiler: Implement shared memory load/store
* shader_recompiler: More image atomics
* externals: Update sirit
* clang format
* cmake: Add missing files
* shader_recompiler: Fix some atomic bugs
* shader_recompiler: Vs outputs
* shader_recompiler: Shared mem has side-effects, fix format component order
* shader_recompiler: Inline constant buffer impl
* video_core: Fix regressions
* Work
* Fixup a few things
2024-07-05 00:15:44 +03:00
georgemoralis
a91c049754
added library to print system info to be able to debug user files better
2024-07-04 14:30:34 +03:00
Xphalnos
d424c65e8d
Update externals
2024-07-01 18:39:12 +02:00
georgemoralis
0a33f8f799
updated sdl to fix keyboard issue
2024-06-30 00:32:42 +03:00