Commit Graph

1990 Commits

Author SHA1 Message Date
georgemoralis
08343faf01
hot fix : put linux-qt in parallel3 2024-10-15 20:10:49 +03:00
ElBread3
a588bc5da8
Separate Updates from Game Folder (#1026)
* separate updates implementation

* clang format

clang format

clang format

clang format

clang hates me

work please

* hotfix: check for sfo file instead of the folder

* tiny change

* refactor

* forgot to change this over

* add review changes

* use operator
2024-10-15 18:49:42 +03:00
DanielSvoboda
29ad2eca62
Fix translation InstallDirSelect (#1386) 2024-10-15 17:40:37 +03:00
RDN000
168ba8dbcd
Fix sq.ts (#1383)
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2024-10-15 14:35:19 +03:00
DanielSvoboda
7e27afb37d
fix tr sq.ts (#1380)
* Update sq.ts

* InstallDirSelect
2024-10-15 09:30:10 +03:00
psucien
09725bd921 hot-fix: unexpected pass break on indirect args buffer obtaining
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2024-10-14 22:33:06 +02:00
georgemoralis
a3df2448ec
Small Np + trophy fixes (#1363)
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* sceNpGetOnlineId returns sign out code

* return -1 if trophy xml not found . Fixes undertale
2024-10-14 15:11:21 +03:00
georgemoralis
9b54e82314
revert qt-issue
fixed linux-qt build
2024-10-14 15:00:55 +03:00
Quang Ngô
b965b094b7
test (#1371) 2024-10-14 14:34:52 +03:00
DanielSvoboda
bd9f82df94
fix descriptionText size | missing translations (#1319)
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* fix descriptionText size

* +

avoid 'blinking'

* Update ru_RU.ts

* TR

* Update pt_BR.ts

* emulatorLanguage alphabetical order

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-13 15:49:39 +03:00
¥IGA
f0ee3919e0
improved documentation + better toolbar icons (#1364) 2024-10-13 15:03:19 +03:00
Vinicius Rangel
cf2e617f08
Devtools - Inspect regs/User data/Shader disassembly (#1358)
* devtools: pm4 - show markers

* SaveDataDialogLib: fix compile with mingw

* devtools: pm4 - show program state

* devtools: pm4 - show program disassembly

* devtools: pm4 - show frame regs

* devtools: pm4 - show color buffer info as popup

add ux improvements for open new windows with shift+click
better window titles

* imgui: skip all textures to avoid hanging with crash diagnostic enabled

not sure why this happens :c

* devtools: pm4 - show reg depth buffer
2024-10-13 15:02:22 +03:00
Vladislav Mikhalin
8776eba8c8
Added adaptive mutex initializer handling (#1353)
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2024-10-13 12:22:14 +03:00
RDN000
1cc4ab7e88
Update sq translation (#1351)
* Update sq translation

* Update sq translation
2024-10-13 11:36:52 +03:00
Lander Gallastegi
d3491bfced
hotfix: correctly check for valid priority (#1359) 2024-10-13 11:35:05 +03:00
Pavel
1e16fe5349
clarification of PC Requirements (#1357)
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2024-10-12 21:33:45 +03:00
ElBread3
97b5289f15
use addGameInstallDir here (#1354) 2024-10-12 17:53:47 +03:00
Daniel R.
7c00ac637a
core: Fix mmap being unable to map GPU memory 2024-10-12 16:35:12 +02:00
Lander Gallastegi
b412cb4cca
Linux unlink implementation (#1347)
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2024-10-11 21:45:26 +03:00
Vladislav Mikhalin
87a76af86f
AvPlayer: Patch all guest calls (#1346) 2024-10-11 21:44:29 +03:00
adjonesey
cd085ea2de
Use GetSystemTimePreciseAsFileTime to fix fps timing issues (#1344)
-ws
2024-10-11 17:52:48 +03:00
Daniel R.
169b641bd1
hotfix: map rasterizer memory on pool commit
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2024-10-11 10:48:32 +02:00
georgemoralis
dbdbb40c0b
Network libs fixes , stubs and more (#1324)
* some rework on netctl calls

* added libs stubs using from RE6

* added ORBIS_NET_CTL_INFO_IP_ADDRESS case in sceNetCtlGetInfo

* added sceNetInetPton

* some dummy functions and change some functions to debug level

* clang format fix

* fix for sceNetInetPton

* posix OS fix?

* linux + macOS fixes?

* fix?

* sceSharePlayGetCurrentConnectionInfo
2024-10-11 10:37:36 +03:00
KrisCris
dc99d3ebfc
Slightly refactor the game install dirs code (#1329)
* fix: game dir dupes on each launch

* fix copy around settings_addon_install_dir vector

* do not show the path if it is not added

* remove installDir from config file

* format

* moved migration code to save, and added notice

* move ui->removeFolderButton->setEnabled to LoadValuesFromConfig

* avoid checking duplicates for gameDirs loaded from config

* use else condition to switch to the installDirs
2024-10-11 09:27:28 +03:00
Alexandre Bouvier
04ad430115
cmake: add install rules (#1341) 2024-10-11 09:26:30 +03:00
Lander Gallastegi
66f1bb937f
ime_dialog: Initial implementation (#1267)
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* Add C string types

* Prepare existing enums

* Added missing enums

* Types update

* State base

* Compile Ime Dialog UI

* UI implementation

* Scoped lock

* Functional implementation

* Link against iconv on macOS

* Fix building on windows

* Better UI

* clang-format

* Some fixes and cleanup

* Enable reserved checks

* clang-format

* Fix default text encoding max size

* clang-format (again)

* Some review changes

* Use std::vector for dynamic strings

* Use CString

* Accept dialog on enter press

* clang-format

* Use ImGUI for encoding/decoding
2024-10-11 04:53:32 +03:00
squidbus
0f91661660
resource_tracking_pass: Make sure immediate offset is accessed as correct type. (#1339) 2024-10-10 23:58:01 +03:00
squidbus
2f80d7565d
resource_tracking_pass: Fix type handling of sample offsets. (#1337) 2024-10-10 23:30:09 +03:00
squidbus
21eb175aa1
shader_recompiler: Add asserts for get/set register bounds. (#1336) 2024-10-10 23:14:50 +03:00
squidbus
dcc4057dd8
shader_recompiler: Set correct operand field for VOP3b sdst. (#1335) 2024-10-10 23:04:51 +03:00
squidbus
0df0d0cb66
shader_recompiler: Fix last image sample address parameter. (#1334) 2024-10-10 22:51:11 +03:00
squidbus
0a5f46942e
shader_recompiler: Make sure RuntimeInfo is zero initialized. (#1332)
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2024-10-10 20:32:13 +03:00
squidbus
09cbccb40b
shader_recompiler: Implement V_SUBB_U32 and V_SUBBREV_U32. (#1331) 2024-10-10 19:40:19 +03:00
squidbus
d91ad6174e
shader_recompiler: Move sampling parameter resolution to tracking pass and support more derivative types. (#1290)
* shader_recompiler: Move sampling parameter resolution to tracking pass and support more derivative types.

* shader_recompiler: Only track sampler sharp on sample instructions.

* shader_recompiler: Fix Inst args size.
2024-10-10 19:27:34 +03:00
TheTurtle
fd4893f6ef
hotfix: Don't unconditionally register fiber lib 2024-10-10 19:26:56 +03:00
korenkonder
6e986f8133
video_core: Implement sceGnmInsertPushColorMarker (#989) 2024-10-10 18:03:12 +03:00
Quang Ngô
3982ef7188
ci: add missing libs to enable Wayland backend for SDL (#1184) 2024-10-10 17:54:32 +03:00
Marcin Mikołajczyk
0e0de5a2a0
Stub return value of sceNpCreateRequest (#1209) 2024-10-10 17:54:07 +03:00
robyn-dressler
ab6901ae6a
Using a more standard data directory for linux (#1227)
* Using a more standard data directory for linux

* Fixing format

* Using XDG_DATA_HOME by default
2024-10-10 17:53:18 +03:00
Exhigh
87f8f3a59e
qt_gui: Organize settings page (#1316)
* Wire up translations and descriptions for the cursor settings.
* Move controller settings to input tab and rename it to controller (to inline it with how other settings are shown).
* Fixed unnecessary double initialization of the back button setting.
* Organize statements and functions w/ respect to their tabs and some minor QOL changes for the settings UI in general.
2024-10-10 17:52:39 +03:00
ElBread3
299a29e243
Fix Multiple Install Folders (#1328)
* attempt to fix pr

* clang format
2024-10-10 17:52:20 +03:00
Daniel R.
0a12ba4120
core/libraries: Initial fiber implementation (#1255) 2024-10-10 17:51:23 +03:00
TheTurtle
100036aecf
spirv: Flush denormals if possible (#1302) 2024-10-10 17:47:39 +03:00
ElBread3
56e8ed7833
Multiple Install Folders (#1308)
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* multiple install folders implimentation

* clang format

* paths setting tab

* clang format
2024-10-10 10:28:59 +03:00
psucien
c9f894c45a hot-fix: catch device loss on presentation (prevents deadlock in waiting)
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2024-10-09 20:44:38 +02:00
Daniel R.
873fbc469b
Fix spacing
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2024-10-09 16:52:56 +02:00
baggins183
ddb0928f10
update boost submodule. Add boost includes in subproject instead of externals/CMakeLists.txt (#1307) 2024-10-09 13:46:04 +03:00
DanielSvoboda
d4eae28ce2
Play Time (#1305)
* Play Time

* SDL

* QT

* Sort / Formatting

* Timer 1 minute

* remove the seconds

removes the seconds from the screen, but in the play_time.txt file it continues to record the seconds for better accuracy, and the screen is cleaner

* fixes the invisible 0

* SDL . . .

* Fix Timer
2024-10-09 13:30:51 +03:00
voguelike
6fe26173dc
sophisticated fix for amd gpu + reshade instead of workaround (#1282)
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2024-10-09 09:28:25 +03:00
Alexandre Bouvier
7d4f1ce5f9
fix some warnings (#1306) 2024-10-09 09:28:09 +03:00