# SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project # SPDX-License-Identifier: GPL-2.0-or-later cmake_minimum_required(VERSION 3.16.3) set(CMAKE_CXX_STANDARD 23) set(CMAKE_CXX_STANDARD_REQUIRED True) if(APPLE) enable_language(OBJC) set(CMAKE_OSX_DEPLOYMENT_TARGET 14) endif() if (NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Release) endif() project(shadPS4) # Forcing PIE makes sure that the base address is high enough so that it doesn't clash with the PS4 memory. if(UNIX AND NOT APPLE) set(CMAKE_POSITION_INDEPENDENT_CODE TRUE) # check PIE support at link time include(CheckPIESupported) check_pie_supported(OUTPUT_VARIABLE pie_check LANGUAGES C CXX) if(NOT CMAKE_C_LINK_PIE_SUPPORTED OR NOT CMAKE_CXX_LINK_PIE_SUPPORTED) message(WARNING "PIE is not supported at link time: ${pie_check}") endif() endif() option(ENABLE_QT_GUI "Enable the Qt GUI. If not selected then the emulator uses a minimal SDL-based UI instead" OFF) option(ENABLE_DISCORD_RPC "Enable the Discord RPC integration" ON) # First, determine whether to use CMAKE_OSX_ARCHITECTURES or CMAKE_SYSTEM_PROCESSOR. if (APPLE AND CMAKE_OSX_ARCHITECTURES) set(BASE_ARCHITECTURE "${CMAKE_OSX_ARCHITECTURES}") else() set(BASE_ARCHITECTURE "${CMAKE_SYSTEM_PROCESSOR}") endif() # Next, match common architecture strings down to a known common value. if (BASE_ARCHITECTURE MATCHES "(x86)|(X86)|(amd64)|(AMD64)") set(ARCHITECTURE "x86_64") elseif (BASE_ARCHITECTURE MATCHES "(aarch64)|(AARCH64)|(arm64)|(ARM64)") set(ARCHITECTURE "arm64") else() message(FATAL_ERROR "Unsupported CPU architecture: ${BASE_ARCHITECTURE}") endif() if (APPLE AND ARCHITECTURE STREQUAL "x86_64" AND CMAKE_SYSTEM_PROCESSOR STREQUAL "arm64") # Exclude ARM homebrew path to avoid conflicts when cross compiling. list(APPEND CMAKE_IGNORE_PREFIX_PATH "/opt/homebrew") # Need to reconfigure pkg-config to use the right architecture library paths. # It's not ideal to override these but otherwise the build breaks just by having pkg-config installed. set(ENV{PKG_CONFIG_DIR} "") set(ENV{PKG_CONFIG_LIBDIR} "${CMAKE_SYSROOT}/usr/lib/pkgconfig:${CMAKE_SYSROOT}/usr/share/pkgconfig:${CMAKE_SYSROOT}/usr/local/lib/pkgconfig:${CMAKE_SYSROOT}/usr/local/share/pkgconfig") set(ENV{PKG_CONFIG_SYSROOT_DIR} ${CMAKE_SYSROOT}) endif() # This function should be passed a list of all files in a target. It will automatically generate file groups # following the directory hierarchy, so that the layout of the files in IDEs matches the one in the filesystem. function(create_target_directory_groups target_name) # Place any files that aren't in the source list in a separate group so that they don't get in the way. source_group("Other Files" REGULAR_EXPRESSION ".") get_target_property(target_sources "${target_name}" SOURCES) foreach(file_name IN LISTS target_sources) get_filename_component(dir_name "${file_name}" PATH) # Group names use '\' as a separator even though the entire rest of CMake uses '/'... string(REPLACE "/" "\\" group_name "${dir_name}") source_group("${group_name}" FILES "${file_name}") endforeach() endfunction() # Setup a custom clang-format target (if clang-format can be found) that will run # against all the src files. This should be used before making a pull request. if (CLANG_FORMAT) set(SRCS ${PROJECT_SOURCE_DIR}/src) set(CCOMMENT "Running clang format against all the .h and .cpp files in src/") if (WIN32) add_custom_target(clang-format COMMAND powershell.exe -Command "Get-ChildItem '${SRCS}/*' -Include *.cpp,*.h,*.mm -Recurse | Foreach {&'${CLANG_FORMAT}' -i $_.fullname}" COMMENT ${CCOMMENT}) else() add_custom_target(clang-format COMMAND find ${SRCS} -iname *.h -o -iname *.cpp -o -iname *.mm | xargs ${CLANG_FORMAT} -i COMMENT ${CCOMMENT}) endif() unset(SRCS) unset(CCOMMENT) endif() list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake") # generate git revision information list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules/") include(GetGitRevisionDescription) get_git_head_revision(GIT_REF_SPEC GIT_REV) git_describe(GIT_DESC --always --long --dirty) git_branch_name(GIT_BRANCH) string(TIMESTAMP BUILD_DATE "%Y-%m-%d %H:%M:%S") configure_file("${CMAKE_CURRENT_SOURCE_DIR}/src/common/scm_rev.cpp.in" "${CMAKE_CURRENT_SOURCE_DIR}/src/common/scm_rev.cpp" @ONLY) find_package(Boost 1.84.0 CONFIG) find_package(FFmpeg 5.1.2 MODULE) find_package(fmt 10.2.0 CONFIG) find_package(glslang 14.2.0 CONFIG) find_package(half 1.12.0 MODULE) find_package(magic_enum 0.9.6 CONFIG) find_package(RenderDoc 1.6.0 MODULE) find_package(SDL3 3.1.2 CONFIG) find_package(toml11 4.2.0 CONFIG) find_package(tsl-robin-map 1.3.0 CONFIG) find_package(VulkanHeaders 1.3.289 CONFIG) find_package(VulkanMemoryAllocator 3.1.0 CONFIG) find_package(xbyak 7.07 CONFIG) find_package(xxHash 0.8.2 MODULE) find_package(zlib-ng 2.1.7 MODULE) find_package(Zydis 5.0.0 CONFIG) find_package(pugixml 1.14 CONFIG) if (NOT CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR NOT MSVC) find_package(cryptopp 8.9.0 MODULE) endif() if (APPLE) find_package(date 3.0.1 CONFIG) endif() # Note: Windows always has these functions through winpthreads include(CheckSymbolExists) check_symbol_exists(pthread_mutex_timedlock "pthread.h" HAVE_PTHREAD_MUTEX_TIMEDLOCK) if(HAVE_PTHREAD_MUTEX_TIMEDLOCK OR WIN32) add_compile_options(-DHAVE_PTHREAD_MUTEX_TIMEDLOCK) endif() if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang") # libc++ requires -fexperimental-library to enable std::jthread and std::stop_token support. include(CheckCXXSymbolExists) check_cxx_symbol_exists(_LIBCPP_VERSION version LIBCPP) if(LIBCPP) add_compile_options(-fexperimental-library) endif() endif() add_subdirectory(externals) include_directories(src) if(ENABLE_QT_GUI) find_package(Qt6 REQUIRED COMPONENTS Widgets Concurrent LinguistTools Network Multimedia) qt_standard_project_setup() set(CMAKE_AUTORCC ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTOUIC ON) set(QT_TRANSLATIONS "${PROJECT_SOURCE_DIR}/src/qt_gui/translations") file(GLOB_RECURSE TRANSLATIONS_TS ${QT_TRANSLATIONS}/*.ts) set_source_files_properties(${TRANSLATIONS_TS} PROPERTIES OUTPUT_LOCATION "${CMAKE_CURRENT_BINARY_DIR}/translations") qt_add_translation(TRANSLATIONS_QM ${TRANSLATIONS_TS}) set(TRANSLATIONS_QRC ${CMAKE_CURRENT_BINARY_DIR}/translations/translations.qrc) file(WRITE ${TRANSLATIONS_QRC} "\n") foreach (QM ${TRANSLATIONS_QM}) get_filename_component(QM_FILE ${QM} NAME) file(APPEND ${TRANSLATIONS_QRC} "${QM_FILE}\n") endforeach (QM) file(APPEND ${TRANSLATIONS_QRC} "") qt_add_resources(TRANSLATIONS ${TRANSLATIONS_QRC}) endif() set(AUDIO_CORE src/audio_core/sdl_audio.cpp src/audio_core/sdl_audio.h ) set(AJM_LIB src/core/libraries/ajm/ajm.cpp src/core/libraries/ajm/ajm.h src/core/libraries/ajm/ajm_at9.cpp src/core/libraries/ajm/ajm_at9.h src/core/libraries/ajm/ajm_batch.cpp src/core/libraries/ajm/ajm_batch.h src/core/libraries/ajm/ajm_context.cpp src/core/libraries/ajm/ajm_context.h src/core/libraries/ajm/ajm_error.h src/core/libraries/ajm/ajm_instance.cpp src/core/libraries/ajm/ajm_instance.h src/core/libraries/ajm/ajm_mp3.cpp src/core/libraries/ajm/ajm_mp3.h ) set(AUDIO_LIB src/core/libraries/audio/audioin.cpp src/core/libraries/audio/audioin.h src/core/libraries/audio/audioout.cpp src/core/libraries/audio/audioout.h src/core/libraries/ngs2/ngs2.cpp src/core/libraries/ngs2/ngs2.h ) set(GNM_LIB src/core/libraries/gnmdriver/gnmdriver.cpp src/core/libraries/gnmdriver/gnmdriver.h src/core/libraries/gnmdriver/gnm_error.h ) set(KERNEL_LIB src/core/libraries/kernel/event_flag/event_flag.cpp src/core/libraries/kernel/event_flag/event_flag.h src/core/libraries/kernel/event_flag/event_flag_obj.cpp src/core/libraries/kernel/event_flag/event_flag_obj.h src/core/libraries/kernel/threads/rwlock.cpp src/core/libraries/kernel/threads/semaphore.cpp src/core/libraries/kernel/threads/keys.cpp src/core/libraries/kernel/threads/threads.h src/core/libraries/kernel/cpu_management.cpp src/core/libraries/kernel/cpu_management.h src/core/libraries/kernel/event_queue.cpp src/core/libraries/kernel/event_queue.h src/core/libraries/kernel/event_queues.cpp src/core/libraries/kernel/event_queues.h src/core/libraries/kernel/file_system.cpp src/core/libraries/kernel/file_system.h src/core/libraries/kernel/libkernel.cpp src/core/libraries/kernel/libkernel.h src/core/libraries/kernel/memory_management.cpp src/core/libraries/kernel/memory_management.h src/core/libraries/kernel/thread_management.cpp src/core/libraries/kernel/thread_management.h src/core/libraries/kernel/time_management.cpp src/core/libraries/kernel/time_management.h ) set(NETWORK_LIBS src/core/libraries/network/http.cpp src/core/libraries/network/http.h src/core/libraries/network/net.cpp src/core/libraries/network/netctl.cpp src/core/libraries/network/netctl.h src/core/libraries/network/net_ctl_obj.cpp src/core/libraries/network/net_ctl_obj.h src/core/libraries/network/net_ctl_codes.h src/core/libraries/network/net.h src/core/libraries/network/ssl.cpp src/core/libraries/network/ssl.h ) set(SYSTEM_LIBS src/core/libraries/system/commondialog.cpp src/core/libraries/system/commondialog.h src/core/libraries/system/msgdialog.cpp src/core/libraries/system/msgdialog.h src/core/libraries/system/msgdialog_ui.cpp src/core/libraries/system/posix.cpp src/core/libraries/system/posix.h src/core/libraries/save_data/save_backup.cpp src/core/libraries/save_data/save_backup.h src/core/libraries/save_data/save_instance.cpp src/core/libraries/save_data/save_instance.h src/core/libraries/save_data/save_memory.cpp src/core/libraries/save_data/save_memory.h src/core/libraries/save_data/savedata.cpp src/core/libraries/save_data/savedata.h src/core/libraries/save_data/dialog/savedatadialog.cpp src/core/libraries/save_data/dialog/savedatadialog.h src/core/libraries/save_data/dialog/savedatadialog_ui.cpp src/core/libraries/save_data/dialog/savedatadialog_ui.h src/core/libraries/system/sysmodule.cpp src/core/libraries/system/sysmodule.h src/core/libraries/system/systemservice.cpp src/core/libraries/system/systemservice.h src/core/libraries/system/userservice.cpp src/core/libraries/system/userservice.h src/core/libraries/app_content/app_content.cpp src/core/libraries/app_content/app_content.h src/core/libraries/rtc/rtc.cpp src/core/libraries/rtc/rtc.h src/core/libraries/rtc/rtc_error.h src/core/libraries/disc_map/disc_map.cpp src/core/libraries/disc_map/disc_map.h src/core/libraries/disc_map/disc_map_codes.h src/core/libraries/avplayer/avplayer_common.cpp src/core/libraries/avplayer/avplayer_common.h src/core/libraries/avplayer/avplayer_file_streamer.cpp src/core/libraries/avplayer/avplayer_file_streamer.h src/core/libraries/avplayer/avplayer_impl.cpp src/core/libraries/avplayer/avplayer_impl.h src/core/libraries/avplayer/avplayer_source.cpp src/core/libraries/avplayer/avplayer_source.h src/core/libraries/avplayer/avplayer_state.cpp src/core/libraries/avplayer/avplayer_state.h src/core/libraries/avplayer/avplayer.cpp src/core/libraries/avplayer/avplayer.h src/core/libraries/ngs2/ngs2.cpp src/core/libraries/ngs2/ngs2.h src/core/libraries/ngs2/ngs2_error.h src/core/libraries/ngs2/ngs2_impl.cpp src/core/libraries/ngs2/ngs2_impl.h src/core/libraries/ajm/ajm_error.h src/core/libraries/audio3d/audio3d.cpp src/core/libraries/audio3d/audio3d.h src/core/libraries/audio3d/audio3d_error.h src/core/libraries/audio3d/audio3d_impl.cpp src/core/libraries/audio3d/audio3d_impl.h src/core/libraries/game_live_streaming/gamelivestreaming.cpp src/core/libraries/game_live_streaming/gamelivestreaming.h src/core/libraries/remote_play/remoteplay.cpp src/core/libraries/remote_play/remoteplay.h src/core/libraries/share_play/shareplay.cpp src/core/libraries/share_play/shareplay.h ) set(VIDEOOUT_LIB src/core/libraries/videoout/buffer.h src/core/libraries/videoout/driver.cpp src/core/libraries/videoout/driver.h src/core/libraries/videoout/video_out.cpp src/core/libraries/videoout/video_out.h ) set(LIBC_SOURCES src/core/libraries/libc_internal/libc_internal.cpp src/core/libraries/libc_internal/libc_internal.h ) set(IME_LIB src/core/libraries/ime/error_dialog.cpp src/core/libraries/ime/error_dialog.h src/core/libraries/ime/ime_common.h src/core/libraries/ime/ime_dialog_ui.cpp src/core/libraries/ime/ime_dialog_ui.h src/core/libraries/ime/ime_dialog.cpp src/core/libraries/ime/ime_dialog.h src/core/libraries/ime/ime_ui.cpp src/core/libraries/ime/ime_ui.h src/core/libraries/ime/ime.cpp src/core/libraries/ime/ime.h ) set(PAD_LIB src/core/libraries/pad/pad.cpp src/core/libraries/pad/pad.h ) set(PNG_LIB src/core/libraries/libpng/pngdec.cpp src/core/libraries/libpng/pngdec.h ) set(PLAYGO_LIB src/core/libraries/playgo/playgo.cpp src/core/libraries/playgo/playgo.h src/core/libraries/playgo/playgo_types.h ) set(RANDOM_LIB src/core/libraries/random/random.cpp src/core/libraries/random/random.h src/core/libraries/random/random_error.h ) set(USBD_LIB src/core/libraries/usbd/usbd.cpp src/core/libraries/usbd/usbd.h ) set(FIBER_LIB src/core/libraries/fiber/fiber.cpp src/core/libraries/fiber/fiber.h ) set(VDEC_LIB src/core/libraries/videodec/videodec2_impl.cpp src/core/libraries/videodec/videodec2_impl.h src/core/libraries/videodec/videodec2.cpp src/core/libraries/videodec/videodec2.h src/core/libraries/videodec/videodec2_avc.h ) set(NP_LIBS src/core/libraries/np_manager/np_manager.cpp src/core/libraries/np_manager/np_manager.h src/core/libraries/np_score/np_score.cpp src/core/libraries/np_score/np_score.h src/core/libraries/np_trophy/np_trophy.cpp src/core/libraries/np_trophy/np_trophy.h src/core/libraries/np_trophy/trophy_ui.cpp src/core/libraries/np_trophy/trophy_ui.h ) set(MISC_LIBS src/core/libraries/screenshot/screenshot.cpp src/core/libraries/screenshot/screenshot.h ) set(DEV_TOOLS src/core/devtools/layer.cpp src/core/devtools/layer.h src/core/devtools/options.cpp src/core/devtools/options.h src/core/devtools/gcn/gcn_context_regs.cpp src/core/devtools/gcn/gcn_op_names.cpp src/core/devtools/gcn/gcn_shader_regs.cpp src/core/devtools/widget/cmd_list.cpp src/core/devtools/widget/cmd_list.h src/core/devtools/widget/common.h src/core/devtools/widget/frame_dump.cpp src/core/devtools/widget/frame_dump.h src/core/devtools/widget/frame_graph.cpp src/core/devtools/widget/frame_graph.h src/core/devtools/widget/imgui_memory_editor.h src/core/devtools/widget/reg_popup.cpp src/core/devtools/widget/reg_popup.h src/core/devtools/widget/reg_view.cpp src/core/devtools/widget/reg_view.h src/core/devtools/widget/text_editor.cpp src/core/devtools/widget/text_editor.h ) set(COMMON src/common/logging/backend.cpp src/common/logging/backend.h src/common/logging/filter.cpp src/common/logging/filter.h src/common/logging/formatter.h src/common/logging/log_entry.h src/common/logging/log.h src/common/logging/text_formatter.cpp src/common/logging/text_formatter.h src/common/logging/types.h src/common/alignment.h src/common/arch.h src/common/assert.cpp src/common/assert.h src/common/bit_field.h src/common/bounded_threadsafe_queue.h src/common/concepts.h src/common/config.cpp src/common/config.h src/common/cstring.h src/common/debug.h src/common/decoder.cpp src/common/decoder.h src/common/elf_info.h src/common/endian.h src/common/enum.h src/common/io_file.cpp src/common/io_file.h src/common/error.cpp src/common/error.h src/common/scope_exit.h src/common/fixed_value.h src/common/func_traits.h src/common/native_clock.cpp src/common/native_clock.h src/common/path_util.cpp src/common/path_util.h src/common/object_pool.h src/common/polyfill_thread.h src/common/rdtsc.cpp src/common/rdtsc.h src/common/signal_context.h src/common/signal_context.cpp src/common/singleton.h src/common/slot_vector.h src/common/string_util.cpp src/common/string_util.h src/common/thread.cpp src/common/thread.h src/common/types.h src/common/uint128.h src/common/unique_function.h src/common/version.h src/common/ntapi.h src/common/ntapi.cpp src/common/number_utils.h src/common/number_utils.cpp src/common/memory_patcher.h src/common/memory_patcher.cpp src/common/scm_rev.cpp src/common/scm_rev.h ) if (ENABLE_DISCORD_RPC) list(APPEND COMMON src/common/discord_rpc_handler.cpp src/common/discord_rpc_handler.h) endif() set(CORE src/core/aerolib/stubs.cpp src/core/aerolib/stubs.h src/core/aerolib/aerolib.cpp src/core/aerolib/aerolib.h src/core/address_space.cpp src/core/address_space.h src/core/crypto/crypto.cpp src/core/crypto/crypto.h src/core/crypto/keys.h src/core/file_format/pfs.h src/core/file_format/pkg.cpp src/core/file_format/pkg.h src/core/file_format/pkg_type.cpp src/core/file_format/pkg_type.h src/core/file_format/psf.cpp src/core/file_format/psf.h src/core/file_format/playgo_chunk.cpp src/core/file_format/playgo_chunk.h src/core/file_format/trp.cpp src/core/file_format/trp.h src/core/file_format/splash.h src/core/file_format/splash.cpp src/core/file_sys/fs.cpp src/core/file_sys/fs.h src/core/loader.cpp src/core/loader.h src/core/loader/dwarf.cpp src/core/loader/dwarf.h src/core/loader/elf.cpp src/core/loader/elf.h src/core/loader/symbols_resolver.h src/core/loader/symbols_resolver.cpp src/core/libraries/error_codes.h src/core/libraries/libs.h src/core/libraries/libs.cpp ${AJM_LIB} ${AUDIO_LIB} ${GNM_LIB} ${KERNEL_LIB} ${NETWORK_LIBS} ${SYSTEM_LIBS} ${LIBC_SOURCES} ${PAD_LIB} ${VIDEOOUT_LIB} ${NP_LIBS} ${PNG_LIB} ${PLAYGO_LIB} ${RANDOM_LIB} ${USBD_LIB} ${MISC_LIBS} ${IME_LIB} ${FIBER_LIB} ${VDEC_LIB} ${DEV_TOOLS} src/core/debug_state.cpp src/core/debug_state.h src/core/linker.cpp src/core/linker.h src/core/memory.cpp src/core/memory.h src/core/module.cpp src/core/module.h src/core/platform.h src/core/signals.cpp src/core/signals.h src/core/tls.cpp src/core/tls.h src/core/virtual_memory.cpp src/core/virtual_memory.h ) if (ARCHITECTURE STREQUAL "x86_64") set(CORE ${CORE} src/core/cpu_patches.cpp src/core/cpu_patches.h) endif() set(SHADER_RECOMPILER src/shader_recompiler/exception.h src/shader_recompiler/profile.h src/shader_recompiler/recompiler.cpp src/shader_recompiler/recompiler.h src/shader_recompiler/info.h src/shader_recompiler/params.h src/shader_recompiler/runtime_info.h src/shader_recompiler/specialization.h src/shader_recompiler/backend/bindings.h src/shader_recompiler/backend/spirv/emit_spirv.cpp src/shader_recompiler/backend/spirv/emit_spirv.h src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp src/shader_recompiler/backend/spirv/emit_spirv_image.cpp src/shader_recompiler/backend/spirv/emit_spirv_instructions.h src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp src/shader_recompiler/backend/spirv/emit_spirv_select.cpp src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp src/shader_recompiler/backend/spirv/emit_spirv_special.cpp src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp src/shader_recompiler/backend/spirv/spirv_emit_context.cpp src/shader_recompiler/backend/spirv/spirv_emit_context.h src/shader_recompiler/frontend/translate/data_share.cpp src/shader_recompiler/frontend/translate/export.cpp src/shader_recompiler/frontend/translate/scalar_alu.cpp src/shader_recompiler/frontend/translate/scalar_flow.cpp src/shader_recompiler/frontend/translate/scalar_memory.cpp src/shader_recompiler/frontend/translate/translate.cpp src/shader_recompiler/frontend/translate/translate.h src/shader_recompiler/frontend/translate/vector_alu.cpp src/shader_recompiler/frontend/translate/vector_interpolation.cpp src/shader_recompiler/frontend/translate/vector_memory.cpp src/shader_recompiler/frontend/control_flow_graph.cpp src/shader_recompiler/frontend/control_flow_graph.h src/shader_recompiler/frontend/copy_shader.cpp src/shader_recompiler/frontend/copy_shader.h src/shader_recompiler/frontend/decode.cpp src/shader_recompiler/frontend/decode.h src/shader_recompiler/frontend/fetch_shader.cpp src/shader_recompiler/frontend/fetch_shader.h src/shader_recompiler/frontend/format.cpp src/shader_recompiler/frontend/instruction.cpp src/shader_recompiler/frontend/instruction.h src/shader_recompiler/frontend/opcodes.h src/shader_recompiler/frontend/structured_control_flow.cpp src/shader_recompiler/frontend/structured_control_flow.h src/shader_recompiler/ir/passes/constant_propagation_pass.cpp src/shader_recompiler/ir/passes/dead_code_elimination_pass.cpp src/shader_recompiler/ir/passes/flatten_extended_userdata_pass.cpp src/shader_recompiler/ir/passes/identity_removal_pass.cpp src/shader_recompiler/ir/passes/ir_passes.h src/shader_recompiler/ir/passes/lower_shared_mem_to_registers.cpp src/shader_recompiler/ir/passes/resource_tracking_pass.cpp src/shader_recompiler/ir/passes/ring_access_elimination.cpp src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp src/shader_recompiler/ir/passes/ssa_rewrite_pass.cpp src/shader_recompiler/ir/abstract_syntax_list.h src/shader_recompiler/ir/attribute.cpp src/shader_recompiler/ir/attribute.h src/shader_recompiler/ir/basic_block.cpp src/shader_recompiler/ir/basic_block.h src/shader_recompiler/ir/condition.h src/shader_recompiler/ir/ir_emitter.cpp src/shader_recompiler/ir/ir_emitter.h src/shader_recompiler/ir/microinstruction.cpp src/shader_recompiler/ir/opcodes.cpp src/shader_recompiler/ir/opcodes.h src/shader_recompiler/ir/opcodes.inc src/shader_recompiler/ir/post_order.cpp src/shader_recompiler/ir/post_order.h src/shader_recompiler/ir/program.cpp src/shader_recompiler/ir/program.h src/shader_recompiler/ir/reg.h src/shader_recompiler/ir/type.cpp src/shader_recompiler/ir/type.h src/shader_recompiler/ir/value.cpp src/shader_recompiler/ir/value.h ) set(VIDEO_CORE src/video_core/amdgpu/liverpool.cpp src/video_core/amdgpu/liverpool.h src/video_core/amdgpu/pixel_format.cpp src/video_core/amdgpu/pixel_format.h src/video_core/amdgpu/pm4_cmds.h src/video_core/amdgpu/pm4_opcodes.h src/video_core/amdgpu/resource.h src/video_core/amdgpu/types.h src/video_core/amdgpu/default_context.cpp src/video_core/buffer_cache/buffer.cpp src/video_core/buffer_cache/buffer.h src/video_core/buffer_cache/buffer_cache.cpp src/video_core/buffer_cache/buffer_cache.h src/video_core/buffer_cache/memory_tracker_base.h src/video_core/buffer_cache/range_set.h src/video_core/buffer_cache/word_manager.h src/video_core/renderer_vulkan/liverpool_to_vk.cpp src/video_core/renderer_vulkan/liverpool_to_vk.h src/video_core/renderer_vulkan/renderer_vulkan.cpp src/video_core/renderer_vulkan/renderer_vulkan.h src/video_core/renderer_vulkan/vk_common.cpp src/video_core/renderer_vulkan/vk_common.h src/video_core/renderer_vulkan/vk_compute_pipeline.cpp src/video_core/renderer_vulkan/vk_compute_pipeline.h src/video_core/renderer_vulkan/vk_descriptor_update_queue.cpp src/video_core/renderer_vulkan/vk_descriptor_update_queue.h src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp src/video_core/renderer_vulkan/vk_graphics_pipeline.h src/video_core/renderer_vulkan/vk_instance.cpp src/video_core/renderer_vulkan/vk_instance.h src/video_core/renderer_vulkan/vk_master_semaphore.cpp src/video_core/renderer_vulkan/vk_master_semaphore.h src/video_core/renderer_vulkan/vk_pipeline_cache.cpp src/video_core/renderer_vulkan/vk_pipeline_cache.h src/video_core/renderer_vulkan/vk_pipeline_common.cpp src/video_core/renderer_vulkan/vk_pipeline_common.h src/video_core/renderer_vulkan/vk_platform.cpp src/video_core/renderer_vulkan/vk_platform.h src/video_core/renderer_vulkan/vk_rasterizer.cpp src/video_core/renderer_vulkan/vk_rasterizer.h src/video_core/renderer_vulkan/vk_resource_pool.cpp src/video_core/renderer_vulkan/vk_resource_pool.h src/video_core/renderer_vulkan/vk_scheduler.cpp src/video_core/renderer_vulkan/vk_scheduler.h src/video_core/renderer_vulkan/vk_shader_util.cpp src/video_core/renderer_vulkan/vk_shader_util.h src/video_core/renderer_vulkan/vk_swapchain.cpp src/video_core/renderer_vulkan/vk_swapchain.h src/video_core/texture_cache/image.cpp src/video_core/texture_cache/image.h src/video_core/texture_cache/image_info.cpp src/video_core/texture_cache/image_info.h src/video_core/texture_cache/image_view.cpp src/video_core/texture_cache/image_view.h src/video_core/texture_cache/sampler.cpp src/video_core/texture_cache/sampler.h src/video_core/texture_cache/texture_cache.cpp src/video_core/texture_cache/texture_cache.h src/video_core/texture_cache/tile_manager.cpp src/video_core/texture_cache/tile_manager.h src/video_core/texture_cache/types.h src/video_core/texture_cache/host_compatibility.h src/video_core/page_manager.cpp src/video_core/page_manager.h src/video_core/multi_level_page_table.h src/video_core/renderdoc.cpp src/video_core/renderdoc.h ) set(IMGUI src/imgui/imgui_config.h src/imgui/imgui_layer.h src/imgui/imgui_std.h src/imgui/imgui_texture.h src/imgui/renderer/imgui_core.cpp src/imgui/renderer/imgui_core.h src/imgui/renderer/imgui_impl_sdl3.cpp src/imgui/renderer/imgui_impl_sdl3.h src/imgui/renderer/imgui_impl_vulkan.cpp src/imgui/renderer/imgui_impl_vulkan.h src/imgui/renderer/texture_manager.cpp src/imgui/renderer/texture_manager.h ) set(INPUT src/input/controller.cpp src/input/controller.h ) set(EMULATOR src/emulator.cpp src/emulator.h src/sdl_window.h src/sdl_window.cpp ) # The above is shared in SDL and Qt version (TODO share them all) if(ENABLE_QT_GUI) qt_add_resources(RESOURCE_FILES src/shadps4.qrc) set(QT_GUI src/qt_gui/about_dialog.cpp src/qt_gui/about_dialog.h src/qt_gui/about_dialog.ui src/qt_gui/background_music_player.cpp src/qt_gui/background_music_player.h src/qt_gui/cheats_patches.cpp src/qt_gui/cheats_patches.h src/qt_gui/check_update.cpp src/qt_gui/check_update.h src/qt_gui/main_window_ui.h src/qt_gui/main_window.cpp src/qt_gui/main_window.h src/qt_gui/gui_context_menus.h src/qt_gui/game_list_utils.h src/qt_gui/game_info.cpp src/qt_gui/game_info.h src/qt_gui/game_list_frame.cpp src/qt_gui/game_list_frame.h src/qt_gui/game_grid_frame.cpp src/qt_gui/game_grid_frame.h src/qt_gui/game_install_dialog.cpp src/qt_gui/game_install_dialog.h src/qt_gui/install_dir_select.cpp src/qt_gui/install_dir_select.h src/qt_gui/pkg_viewer.cpp src/qt_gui/pkg_viewer.h src/qt_gui/trophy_viewer.cpp src/qt_gui/trophy_viewer.h src/qt_gui/elf_viewer.cpp src/qt_gui/elf_viewer.h src/qt_gui/main_window_themes.cpp src/qt_gui/main_window_themes.h src/qt_gui/settings_dialog.cpp src/qt_gui/settings_dialog.h src/qt_gui/settings_dialog.ui src/qt_gui/main.cpp ${EMULATOR} ${RESOURCE_FILES} ${TRANSLATIONS} ) endif() if (ENABLE_QT_GUI) qt_add_executable(shadps4 ${AUDIO_CORE} ${IMGUI} ${INPUT} ${QT_GUI} ${COMMON} ${CORE} ${SHADER_RECOMPILER} ${VIDEO_CORE} ${EMULATOR} src/images/shadPS4.icns ) else() add_executable(shadps4 ${AUDIO_CORE} ${IMGUI} ${INPUT} ${COMMON} ${CORE} ${SHADER_RECOMPILER} ${VIDEO_CORE} ${EMULATOR} src/main.cpp src/emulator.cpp src/emulator.h src/sdl_window.h src/sdl_window.cpp ) endif() create_target_directory_groups(shadps4) target_link_libraries(shadps4 PRIVATE magic_enum::magic_enum fmt::fmt toml11::toml11 tsl::robin_map xbyak::xbyak Tracy::TracyClient RenderDoc::API FFmpeg::ffmpeg Dear_ImGui gcn half::half) target_link_libraries(shadps4 PRIVATE Boost::headers GPUOpen::VulkanMemoryAllocator LibAtrac9 sirit Vulkan::Headers xxHash::xxhash Zydis::Zydis glslang::SPIRV glslang::glslang SDL3::SDL3 pugixml::pugixml) target_compile_definitions(shadps4 PRIVATE IMGUI_USER_CONFIG="imgui/imgui_config.h") target_compile_definitions(Dear_ImGui PRIVATE IMGUI_USER_CONFIG="${PROJECT_SOURCE_DIR}/src/imgui/imgui_config.h") if (APPLE) option(USE_SYSTEM_VULKAN_LOADER "Enables using the system Vulkan loader instead of directly linking with MoltenVK. Useful for loading validation layers." OFF) if (USE_SYSTEM_VULKAN_LOADER) target_compile_definitions(shadps4 PRIVATE USE_SYSTEM_VULKAN_LOADER=1) else() # Link MoltenVK for Vulkan support find_library(MOLTENVK MoltenVK REQUIRED) target_link_libraries(shadps4 PRIVATE ${MOLTENVK}) endif() if (ARCHITECTURE STREQUAL "x86_64") # Reserve system-managed memory space. target_link_options(shadps4 PRIVATE -Wl,-no_pie,-no_fixup_chains,-no_huge,-pagezero_size,0x4000,-segaddr,TCB_SPACE,0x4000,-segaddr,GUEST_SYSTEM,0x400000,-image_base,0x20000000000) endif() # Replacement for std::chrono::time_zone target_link_libraries(shadps4 PRIVATE date::date-tz) endif() if (NOT ENABLE_QT_GUI) target_link_libraries(shadps4 PRIVATE SDL3::SDL3) endif() if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND MSVC) target_link_libraries(shadps4 PRIVATE cryptoppwin zlib-ng::zlib) else() target_link_libraries(shadps4 PRIVATE cryptopp::cryptopp zlib-ng::zlib) endif() if (ENABLE_QT_GUI) target_link_libraries(shadps4 PRIVATE Qt6::Widgets Qt6::Concurrent Qt6::Network Qt6::Multimedia) add_definitions(-DENABLE_QT_GUI) endif() if (WIN32) target_link_libraries(shadps4 PRIVATE mincore winpthreads) if (MSVC) # MSVC likes putting opinions on what people can use, disable: add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS) endif() add_definitions(-DNOMINMAX -DWIN32_LEAN_AND_MEAN) if (MSVC) # Needed for conflicts with time.h of windows.h add_definitions(-D_TIMESPEC_DEFINED) endif() # Target Windows 10 RS5 add_definitions(-DNTDDI_VERSION=0x0A000006 -D_WIN32_WINNT=0x0A00 -DWINVER=0x0A00) if (MSVC) target_link_libraries(shadps4 PRIVATE clang_rt.builtins-x86_64.lib) endif() # Disable ASLR so we can reserve the user area if (MSVC) target_link_options(shadps4 PRIVATE /DYNAMICBASE:NO) else() target_link_options(shadps4 PRIVATE -Wl,--disable-dynamicbase) endif() # Increase stack commit area (Needed, otherwise there are crashes) if (MSVC) target_link_options(shadps4 PRIVATE /STACK:0x200000,0x200000) else() target_link_options(shadps4 PRIVATE -Wl,--stack,2097152) endif() endif() if (WIN32) target_sources(shadps4 PRIVATE src/shadps4.rc) endif() add_definitions(-DBOOST_ASIO_STANDALONE) target_include_directories(shadps4 PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}) # Shaders sources set(HOST_SHADERS_INCLUDE ${CMAKE_CURRENT_SOURCE_DIR}/src/video_core/host_shaders) add_subdirectory(${HOST_SHADERS_INCLUDE}) add_dependencies(shadps4 host_shaders) target_include_directories(shadps4 PRIVATE ${HOST_SHADERS_INCLUDE}) # ImGui resources add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/src/imgui/renderer) add_dependencies(shadps4 ImGui_Resources) target_include_directories(shadps4 PRIVATE ${IMGUI_RESOURCES_INCLUDE}) if (ENABLE_QT_GUI) set_target_properties(shadps4 PROPERTIES # WIN32_EXECUTABLE ON MACOSX_BUNDLE ON MACOSX_BUNDLE_ICON_FILE shadPS4.icns) set_source_files_properties(src/images/shadPS4.icns PROPERTIES MACOSX_PACKAGE_LOCATION Resources) endif() if (UNIX AND NOT APPLE) if (ENABLE_QT_GUI) find_package(OpenSSL REQUIRED) target_link_libraries(shadps4 PRIVATE ${OPENSSL_LIBRARIES}) endif() endif() # Discord RPC if (ENABLE_DISCORD_RPC) target_link_libraries(shadps4 PRIVATE discord-rpc) endif() # Install rules install(TARGETS shadps4 BUNDLE DESTINATION .) if (ENABLE_QT_GUI AND CMAKE_SYSTEM_NAME STREQUAL "Linux") install(FILES ".github/shadps4.desktop" DESTINATION "share/applications") install(FILES ".github/shadps4.png" DESTINATION "share/icons/hicolor/512x512/apps") endif()