mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2024-11-23 11:20:07 +00:00
165 lines
5.9 KiB
CMake
165 lines
5.9 KiB
CMake
cmake_minimum_required(VERSION 3.16.3)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED True)
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if (NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE Release)
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endif()
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project(shadps4)
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# This function should be passed a list of all files in a target. It will automatically generate
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# file groups following the directory hierarchy, so that the layout of the files in IDEs matches the
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# one in the filesystem.
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function(create_target_directory_groups target_name)
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# Place any files that aren't in the source list in a separate group so that they don't get in
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# the way.
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source_group("Other Files" REGULAR_EXPRESSION ".")
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get_target_property(target_sources "${target_name}" SOURCES)
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foreach(file_name IN LISTS target_sources)
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get_filename_component(dir_name "${file_name}" PATH)
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# Group names use '\' as a separator even though the entire rest of CMake uses '/'...
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string(REPLACE "/" "\\" group_name "${dir_name}")
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source_group("${group_name}" FILES "${file_name}")
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endforeach()
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endfunction()
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add_subdirectory(third-party)
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include_directories(src)
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set(LIBC_SOURCES src/core/hle/libraries/libc/Libc.cpp
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src/core/hle/libraries/libc/Libc.h
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src/core/hle/libraries/libc/printf.h
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src/core/hle/libraries/libc/va_ctx.h
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src/core/hle/libraries/libc/libc_cxa.cpp
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src/core/hle/libraries/libc/libc_cxa.h
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src/core/hle/libraries/libc/libc_stdio.cpp
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src/core/hle/libraries/libc/libc_stdio.h
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src/core/hle/libraries/libc/libc_math.cpp
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src/core/hle/libraries/libc/libc_math.h
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src/core/hle/libraries/libc/libc_string.cpp
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src/core/hle/libraries/libc/libc_string.h
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src/core/hle/libraries/libc/libc_stdlib.cpp
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src/core/hle/libraries/libc/libc_stdlib.h
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)
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set(USERSERVICE_SOURCES src/core/hle/libraries/libuserservice/libuserservice.cpp
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src/core/hle/libraries/libuserservice/libuserservice.h
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)
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set(PAD_SOURCES src/core/hle/libraries/libpad/pad.cpp
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src/core/hle/libraries/libpad/pad.h
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)
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set(SYSTEMSERVICE_SOURCES src/core/hle/libraries/libsystemservice/system_service.cpp
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src/core/hle/libraries/libsystemservice/system_service.h
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)
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set(FILESYSTEM_SOURCES src/core/hle/libraries/libkernel/file_system.cpp
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src/core/hle/libraries/libkernel/file_system.h
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)
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set(HOST_SOURCES src/Emulator/Host/controller.cpp
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src/Emulator/Host/controller.h
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)
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add_executable(shadps4
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src/common/debug.h
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src/common/disassembler.cpp
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src/common/disassembler.h
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src/common/discord.cpp
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src/common/discord.h
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src/common/fs_file.cpp
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src/common/fs_file.h
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src/common/log.cpp
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src/common/log.h
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src/common/singleton.h
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src/common/string_util.cpp
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src/common/string_util.h
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src/common/timer.cpp
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src/common/timer.h
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src/common/types.h
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src/common/version.h
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${LIBC_SOURCES}
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${USERSERVICE_SOURCES}
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${PAD_SOURCES}
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${SYSTEMSERVICE_SOURCES}
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${FILESYSTEM_SOURCES}
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${HOST_SOURCES}
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src/main.cpp
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src/core/loader/elf.cpp
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src/core/loader/elf.h
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src/GUI/ElfViewer.cpp
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src/GUI/ElfViewer.h
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src/Util/config.cpp
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src/Util/config.h
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src/core/virtual_memory.cpp
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src/core/virtual_memory.h
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src/core/linker.cpp
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src/core/linker.h
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src/core/aerolib/stubs.cpp
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src/core/aerolib/stubs.h
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src/core/aerolib/aerolib.cpp
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src/core/aerolib/aerolib.h
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src/core/hle/kernel/Objects/physical_memory.h
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src/core/hle/kernel/Objects/physical_memory.cpp
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src/core/PS4/HLE/Graphics/video_out.cpp
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src/core/PS4/HLE/Graphics/video_out.h
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src/core/hle/kernel/event_queues.cpp
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src/core/hle/kernel/event_queues.h
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src/core/hle/kernel/cpu_management.cpp
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src/core/hle/kernel/cpu_management.h
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src/core/loader/symbols_resolver.h
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src/core/loader/symbols_resolver.cpp
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src/core/hle/libraries/libs.cpp
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src/core/hle/libraries/libs.h
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src/core/hle/libraries/libkernel/libkernel.cpp
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src/core/hle/libraries/libkernel/libkernel.h
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src/core/hle/libraries/libscegnmdriver/libscegnmdriver.cpp
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src/core/hle/libraries/libscegnmdriver/libscegnmdriver.h
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src/core/hle/kernel/ThreadManagement.cpp
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src/core/hle/kernel/ThreadManagement.h
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src/core/hle/kernel/memory_management.cpp
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src/core/hle/kernel/memory_management.h
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src/core/hle/error_codes.h
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src/core/PS4/GPU/gpu_memory.cpp
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src/core/PS4/GPU/gpu_memory.h
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src/emulator.cpp
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src/emulator.h
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src/core/hle/kernel/Objects/event_queue.h
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src/core/hle/kernel/Objects/event_queue.cpp
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src/core/PS4/HLE/Graphics/Objects/video_out_ctx.cpp
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src/core/PS4/HLE/Graphics/Objects/video_out_ctx.h
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src/core/PS4/HLE/Graphics/graphics_ctx.h
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src/vulkan_util.cpp
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src/vulkan_util.h
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src/core/PS4/GPU/video_out_buffer.cpp
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src/core/PS4/GPU/video_out_buffer.h
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src/core/PS4/HLE/Graphics/graphics_render.cpp
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src/core/PS4/HLE/Graphics/graphics_render.h
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src/core/PS4/GPU/tile_manager.cpp
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src/core/PS4/GPU/tile_manager.h
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src/emuTimer.cpp
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src/emuTimer.h
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src/core/hle/libraries/libkernel/time_management.cpp
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src/core/hle/libraries/libkernel/time_management.h
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)
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create_target_directory_groups(shadps4)
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target_link_libraries(shadps4 PRIVATE magic_enum::magic_enum fmt::fmt spdlog::spdlog toml11::toml11)
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target_link_libraries(shadps4 PRIVATE discord-rpc imgui SDL3-shared vulkan-1 xxhash Zydis)
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if (WIN32)
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target_link_libraries(shadps4 PRIVATE mincore winpthread)
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endif()
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add_custom_command(TARGET shadps4 POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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$<TARGET_FILE:SDL3-shared>
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$<TARGET_FILE_DIR:shadps4>)
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add_custom_command(TARGET shadps4 POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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"${PROJECT_SOURCE_DIR}/third-party/winpthread/bin/libwinpthread-1.dll" $<TARGET_FILE_DIR:shadps4>)
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