PS4 emulator for Windows,Linux,MacOS
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TheTurtle 6ceab6dfac
shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231)
* shader_recompiler: Add LDEXP

* shader_recompiler: Add most image integer atomic ops

* shader_recompiler: Implement shared memory load/store

* shader_recompiler: More image atomics

* externals: Update sirit

* clang format

* cmake: Add missing files

* shader_recompiler: Fix some atomic bugs

* shader_recompiler: Vs outputs

* shader_recompiler: Shared mem has side-effects, fix format component order

* shader_recompiler: Inline constant buffer impl

* video_core: Fix regressions

* Work

* Fixup a few things
2024-07-05 00:15:44 +03:00
.ci video_core: prefer discrete gpu if available (#116) 2024-04-30 00:19:12 +03:00
.github cmake: prefer system libraries (#216) 2024-06-27 13:46:55 +03:00
.reuse Quickstart 2024-06-24 20:34:06 +02:00
cmake cmake: prefer system libraries (#216) 2024-06-27 13:46:55 +03:00
documents Quickstart 2024-06-24 20:40:24 +02:00
externals shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231) 2024-07-05 00:15:44 +03:00
LICENSES video_core: Add basic command list processing (#117) 2024-04-30 01:23:28 +03:00
scripts reuse fix (again) 2024-05-12 19:13:37 +03:00
src shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231) 2024-07-05 00:15:44 +03:00
.gitignore chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
.gitmodules Screenshots fix 2024-06-23 09:04:16 +02:00
CMakeLists.txt shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231) 2024-07-05 00:15:44 +03:00
CMakeSettings.json Separation between release mode and RelWithDebInfo (#186) 2024-06-10 22:59:28 +03:00
CONTRIBUTING.md file formats and qt (#88) 2024-03-01 00:00:35 +02:00
LICENSE Initial commit 2022-10-24 12:48:38 +03:00
README.md Adding keyboard mapping 2024-07-01 18:27:22 +02:00



shadPS4

shadPS4

shadPS4 is an early PS4 emulator for Windows and Linux written in C++

If you encounter problems or have doubts, do not hesitate to look at the Quickstart.

To discuss shadPS4 development or suggest ideas, join the Discord server.

Check us on X (twitter) or on our website.

Status

In development, small games are working like Sonic Mania, Undertale, Dysmantle and others...

Why?

The project started as a fun project. Due to limited free time, it will probably take a while before shadPS4 is able to run anything decent, but we're trying to make small, regular commits.

Build

Windows

Check the build instructions for Windows.

Linux

Check the build instructions for Linux.

Build status

Windows Build status
Windows SDL Build Windows-sdl
Windows Qt Build Windows-qt
Linux Build status
Linux SDL Build Linux-sdl
Linux Qt Build Linux-qt

Keyboard Mapping

Controller button Keyboard
LEFT AXIS UP W
LEFT AXIS DOWN S
LEFT AXIS LEFT A
LEFT AXIS RIGHT D
RIGHT AXIS UP I
RIGHT AXIS DOWN K
RIGHT AXIS LEFT J
RIGHT AXIS RIGHT L
TRIANGLE Numpad 8
CIRCLE Numpad 6
CROSS Numpad 2
SQUARE Numpad 4
PAD UP UP
PAD DOWN DOWN
PAD LEFT LEFT
PAD RIGHT RIGHT
OPTIONS RETURN
TOUCH PAD SPACE
L1 Q
R1 U
L2 E
R2 O
L3 X
R3 M

Main team

Logo is done by Xphalnos

Contributing

If you want to contribute, please look the CONTRIBUTING.md file.

Open a PR and we'll check it :)

Contributors

Sister Projects

  • Panda3DS: A multiplatform 3DS emulator from our co-author wheremyfoodat.
  • hydra: A multisystem, multiplatform emulator (chip-8, GB, NES, N64) from Paris.