mirror of
https://github.com/shadps4-emu/shadPS4.git
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32 lines
1.2 KiB
Plaintext
32 lines
1.2 KiB
Plaintext
v0.0.3 23/03/2024 - codename salad
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=================
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-Switching to std::thread
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-Use unique_ptr where possible
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-Replace printf/scanf with type safe fmt
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-Implemented sceKernelGetProcessTime
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-Implemented sceKernelGetProcessTimeCounter , sceKernelGetProcessTimeCounterFrequency
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-Pause emu with P button
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-Timers rewrote with std::chrono
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-Added sceSystemServiceGetStatus
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-Initial FileSystem implementation
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-Initial TLS work
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-New logging implementation
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-Some functions implemented for userService,systemService
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-Added sceAudioOut module and output using sdl audio
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v0.0.2 21/10/2023
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=================
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-using cstdint header in variable types
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-run_main_entry: Rewrite in asm for stack setup
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-printf libc implementation for work with sysv_abi
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-initial pad emulation (only digital pad atm)
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-Implemented sceVideoOutIsFlipPending
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-Added auto stubs , now unsupported hle function will resolve as empty stubs
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-Rewrote libc_cxa functions
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-Libc implementations ( _ZdlPv,_Znwm,rand,_Fsin,qsort,free,strncpy,memmove,atan2f,pow,_Sin)
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-ET_SCE_DYNAMIC behaves as valid for execution now.
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-Initial FileSystem work (not yet usable).
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v0.0.1 29/09/2023
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=================
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First public release . Everything is new |