mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2024-12-02 16:27:05 +00:00
2e931c9f72
* added dummy sceAudio lib * added lseek in file_system * updated sdl3 * forgot sdl3 in cmake * cmake is case sensitive in linux * fixed SDL_CreateWindowWithPosition * fixed vulkan issues with latest sdl3 * some progress in sceAudio * improvements in audio * more sound improvements * first working sound output , from openorbis sound demo * updated sdl3 , zlib-ng can now be build with msvc+clangci * fixed cmake * fix for audio buffering * clang format fix * format fix * better error handling for sceAudioOutput
373 lines
12 KiB
CMake
373 lines
12 KiB
CMake
# SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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cmake_minimum_required(VERSION 3.16.3)
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set(CMAKE_CXX_STANDARD 23)
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set(CMAKE_CXX_STANDARD_REQUIRED True)
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if (NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE Release)
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endif()
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project(shadps4)
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option(ENABLE_QT_GUI "Enable the Qt GUI. If not selected then the emulator uses a minimal SDL-based UI instead" OFF)
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if(ENABLE_QT_GUI)
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find_package(Qt6 REQUIRED COMPONENTS Widgets Concurrent)
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qt_standard_project_setup()
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set(CMAKE_AUTORCC ON)
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endif()
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# This function should be passed a list of all files in a target. It will automatically generate
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# file groups following the directory hierarchy, so that the layout of the files in IDEs matches the
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# one in the filesystem.
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function(create_target_directory_groups target_name)
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# Place any files that aren't in the source list in a separate group so that they don't get in
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# the way.
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source_group("Other Files" REGULAR_EXPRESSION ".")
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get_target_property(target_sources "${target_name}" SOURCES)
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foreach(file_name IN LISTS target_sources)
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get_filename_component(dir_name "${file_name}" PATH)
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# Group names use '\' as a separator even though the entire rest of CMake uses '/'...
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string(REPLACE "/" "\\" group_name "${dir_name}")
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source_group("${group_name}" FILES "${file_name}")
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endforeach()
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endfunction()
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# Setup a custom clang-format target (if clang-format can be found) that will run
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# against all the src files. This should be used before making a pull request.
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# =======================================================================
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set(CLANG_FORMAT_POSTFIX "-15")
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find_program(CLANG_FORMAT
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NAMES clang-format${CLANG_FORMAT_POSTFIX}
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clang-format
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PATHS ${PROJECT_BINARY_DIR}/externals)
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# if find_program doesn't find it, try to download from externals
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if (NOT CLANG_FORMAT)
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if (WIN32)
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message(STATUS "Clang format not found! Downloading...")
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set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
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file(DOWNLOAD
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https://github.com/citra-emu/ext-windows-bin/raw/master/clang-format${CLANG_FORMAT_POSTFIX}.exe
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"${CLANG_FORMAT}" SHOW_PROGRESS
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STATUS DOWNLOAD_SUCCESS)
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if (NOT DOWNLOAD_SUCCESS EQUAL 0)
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message(WARNING "Could not download clang format! Disabling the clang format target")
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file(REMOVE ${CLANG_FORMAT})
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unset(CLANG_FORMAT)
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endif()
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else()
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message(WARNING "Clang format not found! Disabling the clang format target")
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endif()
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endif()
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if (CLANG_FORMAT)
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set(SRCS ${PROJECT_SOURCE_DIR}/src)
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set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
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if (WIN32)
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if(MINGW)
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add_custom_target(clang-format
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COMMAND find `cygpath -u ${SRCS}` -iname *.h -o -iname *.cpp -o -iname *.mm | xargs `cygpath -u ${CLANG_FORMAT}` -i
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COMMENT ${CCOMMENT})
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else()
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add_custom_target(clang-format
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COMMAND powershell.exe -Command "Get-ChildItem '${SRCS}/*' -Include *.cpp,*.h,*.mm -Recurse | Foreach {&'${CLANG_FORMAT}' -i $_.fullname}"
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COMMENT ${CCOMMENT})
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endif()
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else()
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add_custom_target(clang-format
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COMMAND find ${SRCS} -iname *.h -o -iname *.cpp -o -iname *.mm | xargs ${CLANG_FORMAT} -i
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COMMENT ${CCOMMENT})
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endif()
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unset(SRCS)
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unset(CCOMMENT)
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endif()
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add_subdirectory(externals)
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add_subdirectory(third-party)
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include_directories(src)
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set(AUDIO_CORE src/audio_core/sdl_audio.cpp
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src/audio_core/sdl_audio.h
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)
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set(LIBRARIES src/core/libraries/library_common.h
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src/core/libraries/error_codes.h
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src/core/libraries/libscecommondialog.cpp
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src/core/libraries/libscecommondialog.h
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src/core/libraries/libscegnmdriver.cpp
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src/core/libraries/libscegnmdriver.h
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src/core/libraries/libscemsgdialog.cpp
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src/core/libraries/libscemsgdialog.h
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src/core/libraries/libscesystemservice.cpp
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src/core/libraries/libscesystemservice.h
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src/core/libraries/libsceuserservice.cpp
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src/core/libraries/libsceuserservice.h
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src/core/libraries/libsceaudioout.cpp
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src/core/libraries/libsceaudioout.h
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)
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set(LIBC_SOURCES src/core/hle/libraries/libc/libc.cpp
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src/core/hle/libraries/libc/libc.h
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src/core/hle/libraries/libc/printf.h
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src/core/hle/libraries/libc/va_ctx.h
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src/core/hle/libraries/libc/libc_cxa.cpp
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src/core/hle/libraries/libc/libc_cxa.h
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src/core/hle/libraries/libc/libc_stdio.cpp
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src/core/hle/libraries/libc/libc_stdio.h
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src/core/hle/libraries/libc/libc_math.cpp
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src/core/hle/libraries/libc/libc_math.h
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src/core/hle/libraries/libc/libc_string.cpp
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src/core/hle/libraries/libc/libc_string.h
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src/core/hle/libraries/libc/libc_stdlib.cpp
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src/core/hle/libraries/libc/libc_stdlib.h
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)
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set(PAD_SOURCES src/core/hle/libraries/libpad/pad.cpp
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src/core/hle/libraries/libpad/pad.h
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)
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set(FILESYSTEM_SOURCES src/core/hle/libraries/libkernel/file_system.cpp
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src/core/hle/libraries/libkernel/file_system.h
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src/core/file_sys/fs.cpp
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src/core/file_sys/fs.h
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)
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set(HOST_SOURCES src/Emulator/Host/controller.cpp
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src/Emulator/Host/controller.h
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)
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# the above is shared in sdl and qt version (TODO share them all)
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if(ENABLE_QT_GUI)
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qt_add_resources(RESOURCE_FILES src/shadps4.qrc)
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set(QT_GUI
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src/qt_gui/main_window_ui.h
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src/qt_gui/main_window.cpp
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src/qt_gui/main_window.h
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src/qt_gui/gui_settings.cpp
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src/qt_gui/gui_settings.h
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src/qt_gui/settings.cpp
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src/qt_gui/settings.h
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src/qt_gui/gui_save.h
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src/qt_gui/custom_dock_widget.h
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src/qt_gui/custom_table_widget_item.cpp
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src/qt_gui/custom_table_widget_item.h
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src/qt_gui/game_list_item.h
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src/qt_gui/game_list_table.cpp
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src/qt_gui/game_list_table.h
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src/qt_gui/game_list_utils.h
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src/qt_gui/game_info.h
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src/qt_gui/game_list_grid.cpp
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src/qt_gui/game_list_grid.h
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src/qt_gui/game_list_grid_delegate.cpp
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src/qt_gui/game_list_grid_delegate.h
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src/qt_gui/game_list_frame.cpp
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src/qt_gui/game_list_frame.h
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src/qt_gui/qt_utils.h
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src/qt_gui/game_install_dialog.cpp
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src/qt_gui/game_install_dialog.h
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src/qt_gui/main_window_themes.cpp
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src/qt_gui/main_window_themes.h
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src/qt_gui/main.cpp
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${RESOURCE_FILES}
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)
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endif()
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set(COMMON src/common/logging/backend.cpp
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src/common/logging/backend.h
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src/common/logging/filter.cpp
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src/common/logging/filter.h
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src/common/logging/formatter.h
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src/common/logging/log_entry.h
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src/common/logging/log.h
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src/common/logging/text_formatter.cpp
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src/common/logging/text_formatter.h
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src/common/logging/types.h
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src/common/assert.cpp
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src/common/assert.h
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src/common/bounded_threadsafe_queue.h
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src/common/concepts.h
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src/common/config.cpp
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src/common/config.h
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src/common/debug.h
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src/common/disassembler.cpp
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src/common/disassembler.h
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src/common/discord.cpp
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src/common/discord.h
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src/common/endian.h
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src/common/io_file.cpp
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src/common/io_file.h
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src/common/error.cpp
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src/common/error.h
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src/common/native_clock.cpp
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src/common/native_clock.h
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src/common/path_util.cpp
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src/common/path_util.h
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src/common/rdtsc.cpp
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src/common/rdtsc.h
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src/common/singleton.h
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src/common/string_util.cpp
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src/common/string_util.h
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src/common/thread.cpp
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src/common/thread.h
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src/common/types.h
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src/common/uint128.h
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src/common/version.h
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)
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set(CORE src/core/loader.cpp
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src/core/loader.h
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)
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set(CRYPTO src/core/crypto/crypto.cpp
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src/core/crypto/crypto.h
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src/core/crypto/keys.h
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)
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set(FILE_FORMAT src/core/file_format/pfs.h
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src/core/file_format/pkg.cpp
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src/core/file_format/pkg.h
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src/core/file_format/pkg_type.cpp
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src/core/file_format/pkg_type.h
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src/core/file_format/psf.cpp
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src/core/file_format/psf.h
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)
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if(ENABLE_QT_GUI)
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qt_add_executable(shadps4
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${QT_GUI}
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${COMMON}
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${CORE}
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${CRYPTO}
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${FILE_FORMAT}
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)
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else()
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add_executable(shadps4
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${AUDIO_CORE}
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${LIBC_SOURCES}
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${PAD_SOURCES}
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${FILESYSTEM_SOURCES}
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${HOST_SOURCES}
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${LIBRARIES}
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src/main.cpp
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src/core/loader/elf.cpp
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src/core/loader/elf.h
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src/core/virtual_memory.cpp
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src/core/virtual_memory.h
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src/core/linker.cpp
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src/core/linker.h
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src/core/aerolib/stubs.cpp
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src/core/aerolib/stubs.h
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src/core/aerolib/aerolib.cpp
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src/core/aerolib/aerolib.h
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src/core/hle/kernel/Objects/physical_memory.h
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src/core/hle/kernel/Objects/physical_memory.cpp
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src/core/PS4/HLE/Graphics/video_out.cpp
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src/core/PS4/HLE/Graphics/video_out.h
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src/core/hle/kernel/event_queues.cpp
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src/core/hle/kernel/event_queues.h
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src/core/hle/kernel/cpu_management.cpp
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src/core/hle/kernel/cpu_management.h
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src/core/loader/symbols_resolver.h
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src/core/loader/symbols_resolver.cpp
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src/core/hle/libraries/libs.cpp
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src/core/hle/libraries/libs.h
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src/core/hle/libraries/libkernel/libkernel.cpp
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src/core/hle/libraries/libkernel/libkernel.h
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src/core/hle/libraries/libscegnmdriver/libscegnmdriver.cpp
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src/core/hle/libraries/libscegnmdriver/libscegnmdriver.h
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src/core/hle/libraries/libkernel/thread_management.cpp
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src/core/hle/libraries/libkernel/thread_management.h
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src/core/hle/kernel/memory_management.cpp
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src/core/hle/kernel/memory_management.h
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src/core/hle/error_codes.h
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src/core/PS4/GPU/gpu_memory.cpp
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src/core/PS4/GPU/gpu_memory.h
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src/emulator.cpp
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src/emulator.h
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src/core/hle/kernel/Objects/event_queue.h
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src/core/hle/kernel/Objects/event_queue.cpp
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src/core/PS4/HLE/Graphics/Objects/video_out_ctx.cpp
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src/core/PS4/HLE/Graphics/Objects/video_out_ctx.h
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src/core/PS4/HLE/Graphics/graphics_ctx.h
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src/vulkan_util.cpp
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src/vulkan_util.h
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src/core/PS4/GPU/video_out_buffer.cpp
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src/core/PS4/GPU/video_out_buffer.h
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src/core/PS4/HLE/Graphics/graphics_render.cpp
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src/core/PS4/HLE/Graphics/graphics_render.h
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src/core/PS4/GPU/tile_manager.cpp
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src/core/PS4/GPU/tile_manager.h
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src/core/hle/libraries/libkernel/time_management.cpp
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src/core/hle/libraries/libkernel/time_management.h
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src/core/tls.cpp
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src/core/tls.h
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${COMMON}
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${CORE}
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${CRYPTO}
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${FILE_FORMAT}
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)
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endif()
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create_target_directory_groups(shadps4)
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target_link_libraries(shadps4 PRIVATE magic_enum::magic_enum fmt::fmt toml11::toml11)
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target_link_libraries(shadps4 PRIVATE discord-rpc vulkan-1 xxhash Zydis)
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if(NOT ENABLE_QT_GUI)
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target_link_libraries(shadps4 PRIVATE SDL3-shared)
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endif()
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if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND MSVC)
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target_link_libraries(shadps4 PRIVATE cryptoppwin zlib)
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else()
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target_link_libraries(shadps4 PRIVATE cryptopp::cryptopp zlib)
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endif()
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if(ENABLE_QT_GUI)
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target_link_libraries(shadps4 PRIVATE Qt6::Widgets Qt6::Concurrent)
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endif()
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if (WIN32)
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target_link_libraries(shadps4 PRIVATE mincore winpthread clang_rt.builtins-x86_64.lib)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
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add_definitions(-DNOMINMAX -DWIN32_LEAN_AND_MEAN)
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endif()
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if(WIN32)
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target_sources(shadps4 PRIVATE src/shadps4.rc)
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endif()
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target_include_directories(shadps4 PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
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if(ENABLE_QT_GUI)
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set_target_properties(shadps4 PROPERTIES
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WIN32_EXECUTABLE ON
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MACOSX_BUNDLE ON
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)
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endif()
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add_custom_command(TARGET shadps4 POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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$<TARGET_FILE:zlib>
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$<TARGET_FILE_DIR:shadps4>
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)
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if(NOT ENABLE_QT_GUI)
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add_custom_command(TARGET shadps4 POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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$<TARGET_FILE:SDL3-shared>
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$<TARGET_FILE_DIR:shadps4>)
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endif()
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if (WIN32)
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add_custom_command(TARGET shadps4 POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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"${PROJECT_SOURCE_DIR}/third-party/winpthread/bin/libwinpthread-1.dll" $<TARGET_FILE_DIR:shadps4>)
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endif()
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