Files
422cd194b6 MSAA (#331)
* Fix MSAA framebuffer resolution

* Resize MSAA buffers

* API: FrameBufferObject research

* API: mapped PostprocessController, cleaned up RenderTargetContainer

* Kill tiled rendering path

* Clear MSAA target before use

* Force Lua MSAA type to 2x to override stages that disable it

* Allow MSAA in multiplayer

* Fix a2c + remove reverse z leftovers + centroid

* Update plume with D3D12 depth resolve fix

* Allow MSAA on radar map

* Fix CopyResolvedMsaaFrameBuffer pointer

---------

Co-authored-by: Hyper <[email protected]>
Co-authored-by: Isaac Marovitz <[email protected]>
2026-11-02 17:23:09 -08:00
..
2024-12-21 00:44:05 +03:00
2025-07-30 18:00:38 +01:00
2026-10-11 22:59:38 -04:00
2024-12-22 19:58:06 +03:00
2025-01-31 16:47:15 +03:00
2024-12-21 00:44:05 +03:00
2024-09-30 13:45:09 +06:00
2026-11-02 17:23:09 -08:00
2026-10-11 22:59:38 -04:00
2026-10-11 22:59:38 -04:00
2024-12-21 00:44:05 +03:00
2024-12-21 00:44:05 +03:00
2026-09-11 22:15:01 -04:00
2024-09-30 13:45:09 +06:00
2026-10-11 22:59:38 -04:00