Files
422cd194b6 MSAA (#331)
* Fix MSAA framebuffer resolution

* Resize MSAA buffers

* API: FrameBufferObject research

* API: mapped PostprocessController, cleaned up RenderTargetContainer

* Kill tiled rendering path

* Clear MSAA target before use

* Force Lua MSAA type to 2x to override stages that disable it

* Allow MSAA in multiplayer

* Fix a2c + remove reverse z leftovers + centroid

* Update plume with D3D12 depth resolve fix

* Allow MSAA on radar map

* Fix CopyResolvedMsaaFrameBuffer pointer

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Co-authored-by: Hyper <[email protected]>
Co-authored-by: Isaac Marovitz <[email protected]>
2026-11-02 17:23:09 -08:00
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