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FullscreenUI: Use expand icon for dropdowns
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@@ -374,6 +374,10 @@
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#define ICON_PF_KEY_NUMPAD_EQUAL "\xF0\x9F\xB3\xB8"
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#define ICON_PF_KEY_NUMPAD_EQUAL "\xF0\x9F\xB3\xB8"
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#define ICON_PF_MENU "\xF0\x9F\xB3\xBB"
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#define ICON_PF_MENU "\xF0\x9F\xB3\xBB"
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#define ICON_PF_KEY_MINUS "\xF0\x9F\xB3\xBC"
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#define ICON_PF_KEY_MINUS "\xF0\x9F\xB3\xBC"
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#define ICON_PF_EXPAND_UP_DOWN_FILL "\xF0\x9F\xB1\xA6"
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#define ICON_PF_EXPAND_LEFT_RIGHT_FILL "\xF0\x9F\xB1\xA7"
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#define ICON_PF_EXPAND_UP_DOWN_LINE "\xF0\x9F\xB1\xA8"
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#define ICON_PF_EXPAND_LEFT_RIGHT_LINE "\xF0\x9F\xB1\xA9"
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// Platform specific keys.
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// Platform specific keys.
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#if defined(_WIN32)
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#if defined(_WIN32)
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+383
-20
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@@ -3995,7 +3995,7 @@ bool FullscreenUI::MenuActionButton(std::string_view title, std::string_view sum
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bool dropdown_icon /* = false */, bool enabled /* = true */)
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bool dropdown_icon /* = false */, bool enabled /* = true */)
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{
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{
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const SmallString display_value =
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const SmallString display_value =
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SmallString::from_format("{} {}", value, dropdown_icon ? ICON_FA_CHEVRON_DOWN : ICON_FA_CHEVRON_RIGHT);
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SmallString::from_format("{} {}", value, dropdown_icon ? ICON_PF_EXPAND_UP_DOWN_LINE : ICON_FA_CHEVRON_RIGHT);
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const float box_padding_x = LayoutScale(15.0f);
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const float box_padding_x = LayoutScale(15.0f);
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const MenuButtonBounds bb(title, display_value, box_padding_x, summary);
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const MenuButtonBounds bb(title, display_value, box_padding_x, summary);
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