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storytold/LiveScan3D
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mirror of https://github.com/storytold/LiveScan3D.git synced 2026-11-10 17:54:59 -10:00
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59 Commits 3 Branches 2 Tags
master
Commit Graph
10 Commits
Author SHA1 Message Date
MarekKowalski a1e8ba5345 Added LiveScanPlayer, as well as some bug fixes and improvements. 2017-02-03 16:31:06 +01:00
Marek Kowalski 64027fc77d Calibration now gets saved and loaded to a file on the client side.
Simplified the calibration data structure on client.
Updated README, LICENSE and gitignore.
2017-01-17 19:04:45 +01:00
JacekNaruniec 54ca7888ae FramesFileWriterReader renamed to FrameFileWriterReader. 2017-01-17 16:49:49 +01:00
JacekNaruniec e453d927d3 Frames are now saved to the file, added FramesFileWriterReader class. 2017-01-14 18:48:27 +01:00
JacekNaruniec e068058868 Added zstd frame compression option (about 25% less frame size for compression level = 2). 2017-01-13 21:05:01 +01:00
marek 6dfccc42c0 Corrected some issues with how skeletons were displayed. 2016-02-02 15:37:40 +01:00
marek 128645d299 Data streaming is now much faster (up to 40%). Also added the option to save to binary PLY which is faster than ASCII. 2015-11-09 16:34:26 +01:00
marek ef1c5ac2ce Added the option to only stream the body data (skeleton and body point cloud) instead of everything. 2015-11-06 18:48:15 +01:00
marek 948eee769e Skeleton data can now be seen in the client and in the live window. No skeleton merging/saving yet. 2015-11-05 18:56:53 +01:00
marek 9ebff446fa Initial commit 2015-10-15 17:07:34 +02:00
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