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b14ab0ddff · Merge pull request #3554 from xen2/feature/gold-variants · Updated 2026-10-10 09:05:02 +00:00

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649612840b · fix: Rollback regression introduced through #2798 wrt lightprobes (#2949) · Updated 2025-12-02 06:53:16 +00:00    stride3d

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dc8ba75d3b · fix: VSIX for VS2022+ · Updated 2025-11-17 06:48:34 +00:00    stride3d

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ecce3e1c79 · [Build] Attempt to fix escaped characters in MSBuild paths #2087 · Updated 2024-01-19 13:21:02 +00:00    stride3d

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eedbdf2443 · Merge pull request #2027 from rizwan3d/master · Updated 2023-11-10 11:24:05 +00:00    stride3d

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f46ef1897e · Revert "Merge pull request #1441 from arturoc/openxr-dx11-master-4.0" (iOS and some other platforms are broken) · Updated 2022-09-29 13:36:02 +00:00    stride3d

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c832c92255 · [Build] Remove beta01 version suffix · Updated 2020-09-17 21:08:06 +00:00    stride3d

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a55abfbc03 · [Engine] Camera: SceneSystem is now fetched from context rather than using Services (which can only contain one) · Updated 2020-04-29 18:01:37 +00:00    stride3d

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6c930d7d67 · [Graphics] Reapplied diff of branch d3d_multithreading · Updated 2019-06-18 22:23:11 +00:00    stride3d

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f3bfa22c48 · New translations Xenko.GameStudio.pot (Japanese) · Updated 2019-05-19 08:45:04 +00:00    stride3d

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de88ca7eb0 · [Build] Bump version to 3.0.0.9 · Updated 2019-05-04 01:16:47 +00:00    stride3d

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