37 Commits
Author SHA1 Message Date
Jeremy Pritts 765c7fb89c Update templates and sample code to better support pausing (#3355)
Samples and templates: gameplay follows the time factor, camera and UI don't

Timers, cooldowns, speeds and animation now use UpdateTime.WarpElapsed, so they
stop when Factor is 0, like physics and particles already did. Camera, input and
UI keep UpdateTime.Elapsed.

The animation scripts also read UpdateTime instead of DrawTime, which is the
clock the engine's own animation system uses.

Removes the unused BasicCameraController from ThirdPersonPlatformer.
2026-09-20 18:12:17 +09:00
Virgile Bello bbe7a8625b Skip empty collections when saving .sdpkg, clean existing ones 2026-07-02 15:49:47 +09:00
Virgile Bello 41a848280d assets: bump in-repo samples to 4.4.0 (asset migration + Stride.AssetCompiler rename) 2026-06-24 14:13:37 +09:00
Virgile Bello 52844d7784 samples: prep for dotnet new template use
Bump PackageReference 4.3.0.1 → 4.3.0.2503 across sample .Game.csprojs
and shared Packs. Add samples/nuget.config so staged-template restore
resolves Stride.* without the repo-root local-feed restriction.
2026-05-27 15:59:47 +09:00
Virgile Bello 24c63816f0 Removed obsolete sdsl.cs and sdfx.cs files 2026-02-16 11:04:21 +09:00
Virgile Bello 13d21f1b3b Merge commit 'e040fb6962f0e024b8ea56cd80bb43030c109fda' into Ethereal77/directx-silk
# Conflicts:
#	sources/tools/Stride.FreeImage/FreeImageWrapper.cs
#	sources/tools/Stride.TextureConverter/Backend/TexLibraries/FITexLib.cs
2025-11-19 18:25:06 +09:00
Virgile Bello c5c262dbdb chore: Bumped samples 2025-11-14 13:20:48 +09:00
Mario Guerra 5ca909c62a Fix some incompatibilities and quirks after rebase 2025-11-13 12:45:31 +01:00
04dc30647a chore: Update to dotnet 10 (#2888)
Co-authored-by: Vaclav Elias <[email protected]>
Co-authored-by: Nicolas Musset <[email protected]>
2025-10-19 18:41:14 +02:00
Jakub Ławreszuk 881ec7dc87 feat: Update Stride dev version for the game samples (#2836)
* feat: Update stride dev version for the game samples

* fixup! feat: Update stride dev version for the game samples
2025-08-27 17:15:34 +02:00
Jakub Ławreszuk c424213701 Fix sample projects, remove unused properties (#2205) 2024-08-28 22:24:29 +02:00
Nicolas Musset 5bf5eee120 Update samples to Stride 4.2 (#2132)
* [Samples] Update to 4.2

* [Samples] Remove Newtonsoft.Json dependency in CSharpIntermediate
2024-01-28 21:13:32 +01:00
Nicolas Musset fc2fe121f2 [Samples] Fix ResourceFolders reference in package file (#2109) 2024-01-17 21:52:34 +01:00
Doprez 3b134d9701 change .NET references to net8.0 2023-02-23 15:57:38 -07:00
Doprez abb52e704b updated packages to dotnet 7 2023-02-01 09:09:27 -07:00
Virgile Bello e8ba483cc2 Revert "change version suffix from "-beta" to "-net6" to represent runtime change"
This reverts commit d2752cd1ad.
2021-12-13 18:08:43 +09:00
jasons d2752cd1ad change version suffix from "-beta" to "-net6" to represent runtime change 2021-08-27 13:10:51 -07:00
jasons 94d816927a WIP: move to net6 2021-08-21 07:46:31 -07:00
Virgile Bello 68153c8fe3 [Samples] Bumped samples 2021-05-10 21:36:00 +09:00
Virgile Bello 6a2e29b6aa Updated copyright headers 2021-04-19 12:49:55 +09:00
Virgile Bello 2baf1afbbd [Samples] Bumped to beta04, with samples as well 2020-06-15 20:33:06 +02:00
Virgile Bello 3e83da5c66 [Stride] Renaming: file contents 2020-04-14 16:37:41 +02:00
Virgile Bello f72b9c6313 [Stride] Renaming: File and directory rename 2020-04-14 16:33:20 +02:00
Virgile Bello 3a7a54c959 Merge branch 'master' into UrlReferenceAlt 2019-12-20 12:45:08 +01:00
dfkeenan f00cc0e555 [UrlReference] Update samples/templates to use UrlReference. 2019-12-14 20:02:36 +10:00
Virgile Bello b9b9270ca1 [Samples] Updated samples to use auto include for xksl/xkfx 2019-12-03 14:55:21 +01:00
Virgile Bello 7419012e05 [Build] Remove the -beta02 version suffix and bump samples accordingly 2019-10-30 16:11:36 +01:00
Virgile Bello 238a431e3f Revert "[Build] Remove the -beta02 version suffix" and bump samples accordingly
This reverts commit 8787a1959f.

# Conflicts:
#	sources/editor/Xenko.Assets.Presentation/Templates/NewGameTemplateGenerator.cs
#	sources/editor/Xenko.Assets.Presentation/XenkoDefaultAssetsPlugin.cs
#	sources/editor/Xenko.Samples.Templates/Xenko.Samples.Templates.csproj
2019-10-05 11:43:07 +02:00
Virgile Bello 3f3158783e [Samples] Updated to 3.1.0.1 2019-09-24 10:57:09 +02:00
Virgile Bello 6553d51fbb [Build] Replaced <None Include=".."> to <None Update=".."> for shaders/effects 2019-08-26 16:52:59 +02:00
Virgile Bello ad4a6be79b [Build] Switch game projects to use netstandard2.0 2019-01-10 16:32:17 +09:00
Virgile Bello 4ab3006e1a [Build] Changed dev/beta versioning to permit upgrading between interleaved dev and beta releases (betaXX.YYYY format with XX = asset version and YYYY = git height) 2018-12-20 11:42:59 +09:00
Virgile Bello 725264bb6a [Samples] Removed Xenko.Physics where not needed 2018-12-20 11:42:54 +09:00
Virgile Bello 13abf567db [Samples] Removed Xenko.Navigation where not needed 2018-12-20 11:42:54 +09:00
Virgile Bello 3d49f37f9f [Samples] Updated samples 2018-12-20 11:42:54 +09:00
Virgile Bello 7746b7579c [Samples] Updated to new Xenko 2018-08-02 01:55:33 +09:00
Xenko Team 0669deabfe Initial commit 2018-06-19 18:07:32 +09:00