59 Commits
Author SHA1 Message Date
Jeremy Pritts 765c7fb89c Update templates and sample code to better support pausing (#3355)
Samples and templates: gameplay follows the time factor, camera and UI don't

Timers, cooldowns, speeds and animation now use UpdateTime.WarpElapsed, so they
stop when Factor is 0, like physics and particles already did. Camera, input and
UI keep UpdateTime.Elapsed.

The animation scripts also read UpdateTime instead of DrawTime, which is the
clock the engine's own animation system uses.

Removes the unused BasicCameraController from ThirdPersonPlatformer.
2026-09-20 18:12:17 +09:00
ds5678 50da51b2ba Fix hard-coded url path in LoadingContentDemo.cs 2026-08-16 17:12:54 -07:00
ds5678 63e152addc Ensure the time is not changed for the Linear Interpolation demo in C# Beginner tutorial 2026-08-16 17:12:10 -07:00
ds5678 011b10ed30 Update sample projects with reimported files 2026-08-15 19:00:19 -07:00
fera f98a57d9e9 Removed game settings overrides (#3343) 2026-08-14 23:38:01 +09:00
Virgile Bello f12d2ac238 chore: track .ico/.cur/.xcf/.pdn/.woff/.eot binaries with git-lfs 2026-07-16 11:16:26 +02:00
Virgile Bello bbe7a8625b Skip empty collections when saving .sdpkg, clean existing ones 2026-07-02 15:49:47 +09:00
Virgile Bello 11ecd98ffa build: convert all solutions from .sln to .slnx
- migrate 15 tracked solutions; update .slnf paths, workflows, build
  files, repo-root markers, ios/android runners, .vscode, docs
- Stride.slnx: drop vestigial x86/x64/Mixed Platforms (solution is
  all-managed) and build with Platform=Any CPU; GameStudio listed first
  so it stays the default startup project
- Stride.VisualStudio.slnx: Package project first (default startup)
- samples: drop dead AppStore/Testing/Windows configs (no per-platform
  exec projects remain, only .Game + .Windows)
2026-06-30 13:45:23 +09:00
Virgile Bello 41a848280d assets: bump in-repo samples to 4.4.0 (asset migration + Stride.AssetCompiler rename) 2026-06-24 14:13:37 +09:00
Virgile Bello 52844d7784 samples: prep for dotnet new template use
Bump PackageReference 4.3.0.1 → 4.3.0.2503 across sample .Game.csprojs
and shared Packs. Add samples/nuget.config so staged-template restore
resolves Stride.* without the repo-root local-feed restriction.
2026-05-27 15:59:47 +09:00
Virgile Bello 13d21f1b3b Merge commit 'e040fb6962f0e024b8ea56cd80bb43030c109fda' into Ethereal77/directx-silk
# Conflicts:
#	sources/tools/Stride.FreeImage/FreeImageWrapper.cs
#	sources/tools/Stride.TextureConverter/Backend/TexLibraries/FITexLib.cs
2025-11-19 18:25:06 +09:00
Virgile Bello c5c262dbdb chore: Bumped samples 2025-11-14 13:20:48 +09:00
Virgile Bello ec6f8d4fad fix: Samples: remove ID collisions 2025-11-14 11:51:04 +09:00
Mario Guerra 5ca909c62a Fix some incompatibilities and quirks after rebase 2025-11-13 12:45:31 +01:00
04dc30647a chore: Update to dotnet 10 (#2888)
Co-authored-by: Vaclav Elias <[email protected]>
Co-authored-by: Nicolas Musset <[email protected]>
2025-10-19 18:41:14 +02:00
Jakub Ławreszuk 881ec7dc87 feat: Update Stride dev version for the game samples (#2836)
* feat: Update stride dev version for the game samples

* fixup! feat: Update stride dev version for the game samples
2025-08-27 17:15:34 +02:00
Jakub Ławreszuk c424213701 Fix sample projects, remove unused properties (#2205) 2024-08-28 22:24:29 +02:00
Jakub Ławreszuk 5c847ee852 feat: Update samples/template to top-level statements (#2187) 2024-03-15 14:33:34 +01:00
Nicolas Musset 5bf5eee120 Update samples to Stride 4.2 (#2132)
* [Samples] Update to 4.2

* [Samples] Remove Newtonsoft.Json dependency in CSharpIntermediate
2024-01-28 21:13:32 +01:00
Doprez 36e3ab8edf Merge branch 'master' into update-dotnet-8 2023-11-01 08:04:40 -06:00
Eideren b5cf8450d4 [Docs] Update PropertiesDemo.cs 2023-10-25 22:08:16 +02:00
Doprez cd9129bcdc Merge branch 'master' into update-dotnet-8
# Conflicts:
#	sources/core/Stride.Core.AssemblyProcessor/Stride.Core.AssemblyProcessor.csproj
2023-10-03 20:29:43 -06:00
Doprez a94672bb9e [Samples] Add more documentation for beginner tutorial (#1830) 2023-09-23 18:34:27 +02:00
Doprez 7f9f799c5d Merge branch 'stride3d:master' into update-dotnet-8 2023-08-26 10:07:42 -06:00
Doprez fd6a89ff1e fixed constructors in CsharpBeginner template 2023-02-24 16:01:38 -07:00
Doprez 3b134d9701 change .NET references to net8.0 2023-02-23 15:57:38 -07:00
Doprez abb52e704b updated packages to dotnet 7 2023-02-01 09:09:27 -07:00
Virgile Bello e8ba483cc2 Revert "change version suffix from "-beta" to "-net6" to represent runtime change"
This reverts commit d2752cd1ad.
2021-12-13 18:08:43 +09:00
jasons f3a376c1fc Merge branch 'net6-tmp' into net-tmp3 WIP: Stride.Core.Assets.CompilerApp.exe merge issue from [de0a0cb] . 2021-09-07 08:55:56 -07:00
jasons f05c90bc47 Merge branch 'master' into vs2022-net6
#	build/Stride.Launcher.Build.props
#	samples/Audio/SimpleAudio/SimpleAudio.Windows/SimpleAudio.Windows.csproj
#	samples/Games/JumpyJet/JumpyJet.Windows/JumpyJet.Windows.csproj
#	samples/Games/SpaceEscape/SpaceEscape.Windows/SpaceEscape.Windows.csproj
#	samples/Graphics/AnimatedModel/AnimatedModel.Windows/AnimatedModel.Windows.csproj
#	samples/Graphics/CustomEffect/CustomEffect.Windows/CustomEffect.Windows.csproj
#	samples/Graphics/MaterialShader/MaterialShader.Windows/MaterialShader.Windows.csproj
#	samples/Graphics/SpriteFonts/SpriteFonts.Windows/SpriteFonts.Windows.csproj
#	samples/Graphics/SpriteStudioDemo/SpriteStudioDemo.Windows/SpriteStudioDemo.Windows.csproj
#	samples/Input/GravitySensor/GravitySensor.Windows/GravitySensor.Windows.csproj
#	samples/Input/TouchInputs/TouchInputs.Windows/TouchInputs.Windows.csproj
#	samples/Particles/ParticlesSample/ParticlesSample.Windows/ParticlesSample.Windows.csproj
#	samples/Physics/PhysicsSample/PhysicsSample.Windows/PhysicsSample.Windows.csproj
#	samples/Templates/FirstPersonShooter/FirstPersonShooter/FirstPersonShooter.Windows/FirstPersonShooter.Windows.csproj
#	samples/Templates/ThirdPersonPlatformer/ThirdPersonPlatformer/ThirdPersonPlatformer.Windows/ThirdPersonPlatformer.Windows.csproj
#	samples/Templates/TopDownRPG/TopDownRPG/TopDownRPG.Windows/TopDownRPG.Windows.csproj
#	samples/Templates/VRSandbox/VRSandbox/VRSandbox.Windows/VRSandbox.Windows.csproj
#	samples/Tutorials/CSharpBeginner/CSharpBeginner/CSharpBeginner.Windows/CSharpBeginner.Windows.csproj
#	samples/UI/GameMenu/GameMenu.Windows/GameMenu.Windows.csproj
#	samples/UI/UIElementLink/UIElementLink.Windows/UIElementLink.Windows.csproj
#	samples/UI/UIParticles/UIParticles.Windows/UIParticles.Windows.csproj
#	sources/assets/Stride.Core.Assets.CompilerApp/build/Stride.Core.Assets.CompilerApp.targets
#	sources/launcher/Stride.Launcher/Stride.Launcher.csproj
#	sources/shared/Stride.NuGetResolver/Stride.NuGetResolver.projitems
#	sources/targets/Stride.Core.TargetFrameworks.Editor.props
#	sources/targets/Stride.Core.props
#	sources/tools/Stride.NuGetLoader/Stride.NuGetLoader.csproj
2021-09-01 19:59:37 -07:00
Virgile Bello de0a0cb6dd [Build] Moved NuGetLoader executables from lib\TFM to tools\TFM (fixes #1139) 2021-09-01 21:40:53 +09:00
jasons d2752cd1ad change version suffix from "-beta" to "-net6" to represent runtime change 2021-08-27 13:10:51 -07:00
jasons 94d816927a WIP: move to net6 2021-08-21 07:46:31 -07:00
Virgile Bello 68153c8fe3 [Samples] Bumped samples 2021-05-10 21:36:00 +09:00
Basewq e12abceb7b [Samples] Fix missing sub-scenes in CSharpBeginner that belongs to the Game project's root asset (fixes #821) 2020-12-11 14:51:06 +09:00
Aggror 20c8b1d031 Small notes and comments 2020-07-28 22:48:42 +02:00
Aggror 36217923f8 Some beginner updates 2020-07-28 20:10:44 +02:00
Aggror 517b38cd81 Mouse comments improved 2020-06-17 22:48:16 +02:00
Aggror 39a456d9a9 Missing scripts for some reason 2020-06-17 19:49:26 +02:00
Aggror 758d79ca2f Error with dictionary 2020-06-16 19:27:20 +02:00
Aggror 84262fd793 Updated first 10 tutorials
# Conflicts:
#	samples/Tutorials/CSharpBeginner/CSharpBeginner/CSharpBeginner.Game/Code/RemoveEntitiesDemo.cs
2020-06-15 23:05:30 +02:00
Aggror 81ced3b08d reorder main scene 2020-06-15 23:04:41 +02:00
Aggror d429f8b6f9 improvements 2020-06-15 23:04:41 +02:00
Virgile Bello 2baf1afbbd [Samples] Bumped to beta04, with samples as well 2020-06-15 20:33:06 +02:00
Aunnop Kattiyanet ec50001a78 Fix c# beginner's KeyboardInputDemo code & update code comment (#732)
* Rotate the pot using Quaternion instead of Euler as it stuck at ~90 degrees on Y-axis

* Update comment
2020-05-18 18:20:45 +02:00
Basewq fd243ca752 [Samples] Fix minor typos in the assets 2020-05-11 15:31:31 +02:00
Basewq e12df6d8dc [Samples] Minor typo fixes 2020-05-11 15:31:31 +02:00
Aggror d6ccb74f3a small fixes 2020-05-05 12:21:57 +02:00
Aggror 8243ac32bf Closing userdoc 2020-05-05 00:06:25 +02:00
Aggror b818d1486a Updated screenshot in launcher 2020-05-05 00:03:23 +02:00