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Virgile Bello 7ca485ce51 Rendering: the engine's compositors (the two defaults and the Voxels one) no longer carry the particle render feature (Stride.Particles is a plugin; a session without it could not read them); the GraphicsCompositorAsset 3.1.0.2 upgrader marks the inherited item as owned in compositors derived from them so reconciling with the base keeps it, samples and templates marked
A compositor derived from another one follows its base, which owns the item after its own upgrade. The Graphics.Tests compositor drops the feature (no particles there). In a project without Stride.Particles, the upgrader removes the item instead (it could not be loaded there).
2026-10-10 18:07:05 +09:00
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