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The template engine used the raw name for file names but its safe form for file contents, so The Quiet Archive.Game.csproj was referenced as The_Quiet_Archive.Game.csproj. Both now use a compact form of the name with whitespace removed (TheQuietArchive). Game Studio saves its own solution, named from the New Project dialog, so it now asks the template not to emit one (skipSolution) instead of leaving a second solution behind when the names differ.