Files
stride/tests/Directory.Build.props
Virgile Bello 7886f76884 editor/autotest: EditorScreenshotTests xunit orchestrator
[Theory] driven from the in-DLL fixture list (EmptyEditor, NewGameEditor,
TopDownCreate, TopDownLoad); each entry spawns Stride.GameStudio.AutoTesting.exe
in a subprocess for WPF singleton-state isolation, snapshots the per-fixture
output dir, then runs ScreenshotComparator.Compare against
tests/editor/baselines/dpi100/ with EditorComparisonPrompt.Default. Adds xunit
+ Microsoft.NET.Test.Sdk package refs and the Stride.ScreenshotComparator
project ref.
2026-05-09 16:23:06 +09:00

10 lines
546 B
XML

<Project>
<!-- Test projects under /tests/ inherit StrideRoot from the repo's sources/Directory.Build.props
only if they live under sources/. This sibling file makes /tests/ pick up the same root so
Stride.Build.Sdk imports can resolve $(StrideRoot)-prefixed paths (Stride.Core.CompilerServices,
SDK targets, etc.). Mirrors the formula used in sources/Directory.Build.props. -->
<PropertyGroup>
<StrideRoot>$([System.IO.Path]::GetFullPath('$(MSBuildThisFileDirectory)../'))</StrideRoot>
</PropertyGroup>
</Project>