Files
archived-wry/examples/wgpu.rs

274 lines
7.7 KiB
Rust

use std::{borrow::Cow, sync::Arc};
use winit::{
application::ApplicationHandler,
event::WindowEvent,
event_loop::{ActiveEventLoop, EventLoop},
window::{Window, WindowId},
};
use wry::{
dpi::{LogicalPosition, LogicalSize},
Rect, WebViewBuilder,
};
#[derive(Default)]
struct State {
window: Option<Arc<Window>>,
webview: Option<wry::WebView>,
gfx_state: Option<GfxState>,
}
struct GfxState {
surface: wgpu::Surface<'static>,
device: wgpu::Device,
queue: wgpu::Queue,
config: wgpu::SurfaceConfiguration,
render_pipeline: wgpu::RenderPipeline,
}
impl GfxState {
fn new(window: Arc<Window>) -> Self {
let instance = wgpu::Instance::default();
let window_size = window.inner_size();
let surface = instance.create_surface(window).unwrap();
let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::default(),
force_fallback_adapter: false,
compatible_surface: Some(&surface),
}))
.expect("Failed to find an appropriate adapter");
let (device, queue) = pollster::block_on(adapter.request_device(
&wgpu::DeviceDescriptor {
label: None,
required_features: wgpu::Features::empty(),
required_limits:
wgpu::Limits::downlevel_webgl2_defaults().using_resolution(adapter.limits()),
memory_hints: wgpu::MemoryHints::Performance,
},
None,
))
.expect("Failed to create device");
let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
label: None,
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(
r#"
@vertex
fn vs_main(@builtin(vertex_index) in_vertex_index: u32) -> @builtin(position) vec4<f32> {
let x = f32(i32(in_vertex_index) - 1);
let y = f32(i32(in_vertex_index & 1u) * 2 - 1);
return vec4<f32>(x, y, 0.0, 1.0);
}
@fragment
fn fs_main() -> @location(0) vec4<f32> {
return vec4<f32>(1.0, 0.0, 0.0, 1.0);
}
"#,
)),
});
let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
label: None,
bind_group_layouts: &[],
push_constant_ranges: &[],
});
let swapchain_capabilities = surface.get_capabilities(&adapter);
let swapchain_format = swapchain_capabilities.formats[0];
let render_pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
label: None,
layout: Some(&pipeline_layout),
vertex: wgpu::VertexState {
module: &shader,
entry_point: Some("vs_main"),
buffers: &[],
compilation_options: Default::default(),
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: Some("fs_main"),
targets: &[Some(swapchain_format.into())],
compilation_options: Default::default(),
}),
primitive: wgpu::PrimitiveState::default(),
depth_stencil: None,
multisample: wgpu::MultisampleState::default(),
multiview: None,
cache: None,
});
let config = wgpu::SurfaceConfiguration {
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
format: swapchain_format,
width: window_size.width,
height: window_size.height,
present_mode: wgpu::PresentMode::Fifo,
desired_maximum_frame_latency: 2,
alpha_mode: swapchain_capabilities.alpha_modes[0],
view_formats: vec![],
};
surface.configure(&device, &config);
Self {
surface,
device,
queue,
config,
render_pipeline,
}
}
fn render(&mut self) {
let frame = self
.surface
.get_current_texture()
.expect("Failed to acquire next swap chain texture");
let view = frame
.texture
.create_view(&wgpu::TextureViewDescriptor::default());
let mut encoder = self
.device
.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
{
let mut render_pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
label: None,
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
view: &view,
resolve_target: None,
ops: wgpu::Operations {
load: wgpu::LoadOp::Clear(wgpu::Color::TRANSPARENT),
store: wgpu::StoreOp::Store,
},
})],
depth_stencil_attachment: None,
timestamp_writes: None,
occlusion_query_set: None,
});
render_pass.set_pipeline(&self.render_pipeline);
render_pass.draw(0..3, 0..1);
}
self.queue.submit(Some(encoder.finish()));
frame.present();
}
}
impl ApplicationHandler for State {
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
let mut attributes = Window::default_attributes();
attributes.transparent = true;
#[cfg(windows)]
{
use winit::platform::windows::WindowAttributesExtWindows;
attributes = attributes.with_clip_children(false);
}
let window = Arc::new(event_loop.create_window(attributes).unwrap());
let gfx_state = GfxState::new(Arc::clone(&window));
let webview = WebViewBuilder::new()
.with_bounds(Rect {
position: LogicalPosition::new(100, 100).into(),
size: LogicalSize::new(200, 200).into(),
})
.with_transparent(true)
.with_html(
r#"<html>
<body style="background-color:rgba(87,87,87,0.5);"></body>
<script>
window.onload = function() {
document.body.innerText = `hello, ${navigator.userAgent}`;
};
</script>
</html>"#,
)
.build_as_child(&window)
.unwrap();
window.request_redraw();
self.window = Some(window);
self.webview = Some(webview);
self.gfx_state = Some(gfx_state);
}
fn window_event(
&mut self,
_event_loop: &ActiveEventLoop,
_window_id: WindowId,
event: WindowEvent,
) {
match event {
WindowEvent::Resized(size) => {
if let Some(gfx_state) = &mut self.gfx_state {
gfx_state.config.width = size.width;
gfx_state.config.height = size.height;
gfx_state
.surface
.configure(&gfx_state.device, &gfx_state.config);
if let Some(window) = &self.window {
window.request_redraw();
}
}
}
WindowEvent::RedrawRequested => {
if let Some(gfx_state) = &mut self.gfx_state {
gfx_state.render();
}
}
WindowEvent::CloseRequested => {
std::process::exit(0);
}
_ => {}
}
}
fn about_to_wait(&mut self, _event_loop: &ActiveEventLoop) {
#[cfg(any(
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd",
))]
{
while gtk::events_pending() {
gtk::main_iteration_do(false);
}
}
}
}
fn main() {
#[cfg(any(
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd",
))]
{
use gtk::prelude::DisplayExtManual;
gtk::init().unwrap();
if gtk::gdk::Display::default().unwrap().backend().is_wayland() {
panic!("This example doesn't support wayland!");
}
winit::platform::x11::register_xlib_error_hook(Box::new(|_display, error| {
let error = error as *mut x11_dl::xlib::XErrorEvent;
(unsafe { (*error).error_code }) == 170
}));
}
let event_loop = EventLoop::new().unwrap();
let mut state = State::default();
event_loop.run_app(&mut state).unwrap();
}