mirror of
https://github.com/torproject/torspec.git
synced 2024-11-23 09:49:45 +00:00
6bd09d5076
Tor doesn't use SVN anymore, making $Revision$, $Id$ and $Date$ meaningless. Remove them without replacement.
152 lines
7.5 KiB
Plaintext
152 lines
7.5 KiB
Plaintext
Filename: 111-local-traffic-priority.txt
|
|
Title: Prioritizing local traffic over relayed traffic
|
|
Author: Roger Dingledine
|
|
Created: 14-Mar-2007
|
|
Status: Closed
|
|
Implemented-In: 0.2.0.x
|
|
|
|
Overview:
|
|
|
|
We describe some ways to let Tor users operate as a relay and enforce
|
|
rate limiting for relayed traffic without impacting their locally
|
|
initiated traffic.
|
|
|
|
Motivation:
|
|
|
|
Right now we encourage people who use Tor as a client to configure it
|
|
as a relay too ("just click the button in Vidalia"). Most of these users
|
|
are on asymmetric links, meaning they have a lot more download capacity
|
|
than upload capacity. But if they enable rate limiting too, suddenly
|
|
they're limited to the same download capacity as upload capacity. And
|
|
they have to enable rate limiting, or their upstream pipe gets filled
|
|
up, starts dropping packets, and now their net connection doesn't work
|
|
even for non-Tor stuff. So they end up turning off the relaying part
|
|
so they can use Tor (and other applications) again.
|
|
|
|
So far this hasn't mattered that much: most of our fast relays are
|
|
being operated only in relay mode, so the rate limiting makes sense
|
|
for them. But if we want to be able to attract many more relays in
|
|
the future, we need to let ordinary users act as relays too.
|
|
|
|
Further, as we begin to deploy the blocking-resistance design and we
|
|
rely on ordinary users to click the "Tor for Freedom" button, this
|
|
limitation will become a serious stumbling block to getting volunteers
|
|
to act as bridges.
|
|
|
|
The problem:
|
|
|
|
Tor implements its rate limiting on the 'read' side by only reading
|
|
a certain number of bytes from the network in each second. If it has
|
|
emptied its token bucket, it doesn't read any more from the network;
|
|
eventually TCP notices and stalls until we resume reading. But if we
|
|
want to have two classes of service, we can't know what class a given
|
|
incoming cell will be until we look at it, at which point we've already
|
|
read it.
|
|
|
|
Some options:
|
|
|
|
Option 1: read when our token bucket is full enough, and if it turns
|
|
out that what we read was local traffic, then add the tokens back into
|
|
the token bucket. This will work when local traffic load alternates
|
|
with relayed traffic load; but it's a poor option in general, because
|
|
when we're receiving both local and relayed traffic, there are plenty
|
|
of cases where we'll end up with an empty token bucket, and then we're
|
|
back where we were before.
|
|
|
|
More generally, notice that our problem is easy when a given TCP
|
|
connection either has entirely local circuits or entirely relayed
|
|
circuits. In fact, even if they are both present, if one class is
|
|
entirely idle (none of its circuits have sent or received in the past
|
|
N seconds), we can ignore that class until it wakes up again. So it
|
|
only gets complex when a single connection contains active circuits
|
|
of both classes.
|
|
|
|
Next, notice that local traffic uses only the entry guards, whereas
|
|
relayed traffic likely doesn't. So if we're a bridge handling just
|
|
a few users, the expected number of overlapping connections would be
|
|
almost zero, and even if we're a full relay the number of overlapping
|
|
connections will be quite small.
|
|
|
|
Option 2: build separate TCP connections for local traffic and for
|
|
relayed traffic. In practice this will actually only require a few
|
|
extra TCP connections: we would only need redundant TCP connections
|
|
to at most the number of entry guards in use.
|
|
|
|
However, this approach has some drawbacks. First, if the remote side
|
|
wants to extend a circuit to you, how does it know which TCP connection
|
|
to send it on? We would need some extra scheme to label some connections
|
|
"client-only" during construction. Perhaps we could do this by seeing
|
|
whether any circuit was made via CREATE_FAST; but this still opens
|
|
up a race condition where the other side sends a create request
|
|
immediately. The only ways I can imagine to avoid the race entirely
|
|
are to specify our preference in the VERSIONS cell, or to add some
|
|
sort of "nope, not this connection, why don't you try another rather
|
|
than failing" response to create cells, or to forbid create cells on
|
|
connections that you didn't initiate and on which you haven't seen
|
|
any circuit creation requests yet -- this last one would lead to a bit
|
|
more connection bloat but doesn't seem so bad. And we already accept
|
|
this race for the case where directory authorities establish new TCP
|
|
connections periodically to check reachability, and then hope to hang
|
|
up on them soon after. (In any case this issue is moot for bridges,
|
|
since each destination will be one-way with respect to extend requests:
|
|
either receiving extend requests from bridge users or sending extend
|
|
requests to the Tor server, never both.)
|
|
|
|
The second problem with option 2 is that using two TCP connections
|
|
reveals that there are two classes of traffic (and probably quickly
|
|
reveals which is which, based on throughput). Now, it's unclear whether
|
|
this information is already available to the other relay -- he would
|
|
easily be able to tell that some circuits are fast and some are rate
|
|
limited, after all -- but it would be nice to not add even more ways to
|
|
leak that information. Also, it's less clear that an external observer
|
|
already has this information if the circuits are all bundled together,
|
|
and for this case it's worth trying to protect it.
|
|
|
|
Option 3: tell the other side about our rate limiting rules. When we
|
|
establish the TCP connection, specify the different policy classes we
|
|
have configured. Each time we extend a circuit, specify which policy
|
|
class that circuit should be part of. Then hope the other side obeys
|
|
our wishes. (If he doesn't, hang up on him.) Besides the design and
|
|
coordination hassles involved in this approach, there's a big problem:
|
|
our rate limiting classes apply to all our connections, not just
|
|
pairwise connections. How does one server we're connected to know how
|
|
much of our bucket has already been spent by another? I could imagine
|
|
a complex and inefficient "ok, now you can send me those two more cells
|
|
that you've got queued" protocol. I'm not sure how else we could do it.
|
|
|
|
(Gosh. How could UDP designs possibly be compatible with rate limiting
|
|
with multiple bucket sizes?)
|
|
|
|
Option 4: put both classes of circuits over a single connection, and
|
|
keep track of the last time we read or wrote a high-priority cell. If
|
|
it's been less than N seconds, give the whole connection high priority,
|
|
else give the whole connection low priority.
|
|
|
|
Option 5: put both classes of circuits over a single connection, and
|
|
play a complex juggling game by periodically telling the remote side
|
|
what rate limits to set for that connection, so you end up giving
|
|
priority to the right connections but still stick to roughly your
|
|
intended bandwidthrate and relaybandwidthrate.
|
|
|
|
Option 6: ?
|
|
|
|
Prognosis:
|
|
|
|
Nick really didn't like option 2 because of the partitioning questions.
|
|
|
|
I've put option 4 into place as of Tor 0.2.0.3-alpha.
|
|
|
|
In terms of implementation, it will be easy: just add a time_t to
|
|
or_connection_t that specifies client_used (used by the initiator
|
|
of the connection to rate limit it differently depending on how
|
|
recently the time_t was reset). We currently update client_used
|
|
in three places:
|
|
- command_process_relay_cell() when we receive a relay cell for
|
|
an origin circuit.
|
|
- relay_send_command_from_edge() when we send a relay cell for
|
|
an origin circuit.
|
|
- circuit_deliver_create_cell() when send a create cell.
|
|
We could probably remove the third case and it would still work,
|
|
but hey.
|
|
|