[package] name = "sdl2" description = "SDL2 bindings for Rust" repository = "https://github.com/Rust-SDL2/rust-sdl2" documentation = "https://docs.rs/sdl2" version = "0.37.0" license = "MIT" authors = [ "Tony Aldridge ", "Cobrand "] keywords = ["SDL", "windowing", "graphics", "api", "engine"] categories = ["rendering","api-bindings","game-engines","multimedia"] readme = "README.md" resolver = "2" edition = "2015" [lib] name = "sdl2" path = "src/sdl2/lib.rs" [dependencies] bitflags = "1.2.1" libc = "0.2.92" lazy_static = "1.4.0" [dependencies.sdl2-sys] path = "sdl2-sys" version = "^0.37.0" [dependencies.c_vec] # allow both 1.* and 2.0 versions version = ">= 1.0" optional = true [dev-dependencies] rand = "0.7" wgpu = { version = "0.20", features = ["spirv"] } pollster = "0.2.4" env_logger = "0.11.0" [dependencies.raw-window-handle] version = "0.6.0" optional = true [features] unsafe_textures = [] default = [] gfx = ["c_vec", "sdl2-sys/gfx"] mixer = ["sdl2-sys/mixer"] image = ["sdl2-sys/image"] ttf = ["sdl2-sys/ttf"] # Use hidapi support in SDL. Only 2.0.12 and after hidapi = [] use-bindgen = ["sdl2-sys/use-bindgen"] use-pkgconfig = ["sdl2-sys/use-pkgconfig"] use-vcpkg = ["sdl2-sys/use-vcpkg"] use_mac_framework = ["sdl2-sys/use_mac_framework"] use_ios_framework = ["sdl2-sys/use_ios_framework"] bundled = ["sdl2-sys/bundled"] static-link = ["sdl2-sys/static-link"] [package.metadata.docs.rs] features = ["default", "gfx", "mixer", "image", "ttf"] [[example]] name = "animation" [[example]] name = "audio-capture-and-replay" [[example]] name = "audio-queue-squarewave" [[example]] name = "audio-squarewave" [[example]] name = "audio-wav" [[example]] name = "audio-whitenoise" [[example]] required-features = ["image"] name = "cursor" [[example]] name = "demo" [[example]] name = "game-controller" [[example]] required-features = ["unsafe_textures"] name = "game-of-life-unsafe-textures" [[example]] name = "game-of-life" [[example]] required-features = ["gfx"] name = "gfx-demo" [[example]] name = "haptic" [[example]] required-features = ["image"] name = "image-demo" [[example]] name = "joystick" [[example]] name = "keyboard-state" [[example]] name = "message-box" [[example]] required-features = ["mixer"] name = "mixer-demo" [[example]] name = "mouse-state" [[example]] name = "no-renderer" [[example]] name = "relative-mouse-state" [[example]] name = "renderer-target" [[example]] name = "events" [[example]] name = "render-geometry" [[example]] name = "renderer-texture" [[example]] name = "renderer-yuv" [[example]] required-features = ["ttf", "image"] name = "resource-manager" [[example]] required-features = ["hidapi"] name = "sensors" [[example]] required-features = ["ttf"] name = "ttf-demo" [[example]] name = "window-properties" [[example]] required-features = ["raw-window-handle"] name = "raw-window-handle-with-wgpu" [package.metadata.vcpkg] dependencies = ["sdl2"] # dependencies required when building examples and tests for this crate dev-dependencies = ["sdl2", "sdl2-image[libjpeg-turbo,tiff,libwebp]", "sdl2-ttf", "sdl2-gfx", "sdl2-mixer"] git = "https://github.com/microsoft/vcpkg" rev = "2024.05.24" # release 2024.05.24 # to check for a new one, check https://github.com/microsoft/vcpkg/releases [package.metadata.vcpkg.target] x86_64-pc-windows-msvc = { triplet = "x64-windows-static-md" }