Files
archived-touchHLE/Cargo.toml
hikari_no_yume 9700a4fcbf Move versioning code into its own crate and add utility to print version
This will be useful for improving the packaging of releases, and might
somehow improve incremental build performance (I hope).

Change-Id: Ib36abfe46e7b58ac1f81d035c69c837443f3767c
2024-12-24 19:42:30 +01:00

76 lines
2.7 KiB
TOML

# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at https://mozilla.org/MPL/2.0/.
[workspace]
[workspace.package]
version = "0.2.2"
edition = "2021"
license = "MPL-2.0"
authors = ["touchHLE project contributors"]
homepage = "https://touchhle.org/"
[package]
name = "touchHLE"
version = { workspace = true }
edition = { workspace = true }
license = { workspace = true }
authors = { workspace = true }
homepage = { workspace = true }
[lib]
# https://users.rust-lang.org/t/making-both-binary-and-cdylib-from-one-package/29105
crate-type = ["cdylib", "rlib"]
[[bin]]
name = "touchHLE"
path = "src/bin.rs"
[features]
default = ["static"]
static = ["sdl2/bundled", "sdl2/static-link", "touchHLE_openal_soft_wrapper/static"]
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[workspace.dependencies]
cc = "1.0.83"
cmake = "0.1.49"
gl_generator = "0.14.0"
[dependencies]
caf = "0.1.0"
hound = "3.5.0"
mach_object = "0.1.17"
plist = "1.3.1"
zip = { version = "0.6.4", default-features = false, features = ["deflate"] }
rusttype = "0.9.3"
# While most Symphonia codecs are (likely) unpatented/have freely licenseable
# patents as of 2024, all of the AAC profiles except AAC-LC (likely) have
# active patent claims. The "aac" feature only enables AAC-LC, so it's should
# be ok.
# (The above statements should not understood as legal claims/advice.)
symphonia = { version = "0.5.3", default-features = false, features = ["aac", "isomp4", "mp3"] }
quick-xml = "0.36.2"
md5 = "0.7.0"
yore = "1.1.0"
# We currently use a fork of rust-sdl2 because we need a fix for Android builds
# that's not upstream yet.
# The HIDAPI feature is enabled because rust-sdl2 hides the SDL2 sensor features
# behind this, but the actual HIDAPI is not used by touchHLE (see window.rs).
# Note that the submodule in vendor/SDL2/ must use exactly the same revision of
# SDL2 that rust-sdl2 uses, so that the Android JNI interface matches.
sdl2 = { git = "https://github.com/hikari-no-yume/rust-sdl2.git", tag = "touchHLE-2", features = ["hidapi"] }
sdl2-sys = { git = "https://github.com/hikari-no-yume/rust-sdl2.git", tag = "touchHLE-2" }
touchHLE_dynarmic_wrapper = { path = "src/cpu/dynarmic_wrapper" }
touchHLE_gl_bindings = { path = "src/gles/gl_bindings" }
touchHLE_openal_soft_wrapper = { path = "src/audio/openal_soft_wrapper" }
touchHLE_pvrt_decompress_wrapper = { path = "src/image/pvrt_decompress_wrapper" }
touchHLE_stb_image_wrapper = { path = "src/image/stb_image_wrapper" }
touchHLE_version = { path = "src/version" }
[build-dependencies]
cargo-license = "0.5.1"
cc = { workspace = true }
cmake = { workspace = true }
gl_generator = { workspace = true }