mirror of
https://github.com/utmapp/UTM.git
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- virglrenderer uses shmem for texture import/export so we need App Group for both iOS and macOS - Add QEMURenderServer for new process model rendering (both Venus and Neptune) - macOS: add DXMT and D3DMetal-Native backends - We require 8G hostmem for Neptune but iOS currently fails > 256M
15 lines
477 B
XML
15 lines
477 B
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>com.apple.developer.kernel.extended-virtual-addressing</key>
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<true/>
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<key>com.apple.developer.kernel.increased-memory-limit</key>
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<true/>
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<key>com.apple.security.application-groups</key>
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<array>
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<string>group.$(PRODUCT_BUNDLE_PREFIX:default=com.utmapp).UTM</string>
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</array>
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</dict>
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</plist>
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