From 649a814b2367ead10cbb2763588c201f076a8588 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Mon, 10 Jul 2017 15:33:34 +0200 Subject: [PATCH] libs/vkd3d-shader: Use ERR() instead of FIXME() in vkd3d_dxbc_compiler_emit_ext_glsl_instruction(). vkd3d_dxbc_compiler_emit_ext_glsl_instruction() is called only for implemented instructions. --- libs/vkd3d-shader/spirv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 47d2bbb5..9369126d 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -2021,7 +2021,7 @@ static void vkd3d_dxbc_compiler_emit_ext_glsl_instruction(struct vkd3d_dxbc_comp glsl_inst = vkd3d_dxbc_compiler_map_ext_glsl_instruction(instruction); if (glsl_inst == GLSLstd450Bad) { - FIXME("Unhandled GLSLstd450 instruction %#x.\n", instruction->handler_idx); + ERR("Unexpected instruction %#x.\n", instruction->handler_idx); return; }