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libs/vkd3d: Return E_INVALIDARG in d3d12_resource_Map() for textures.
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@ -462,8 +462,9 @@ static HRESULT STDMETHODCALLTYPE d3d12_resource_Map(ID3D12Resource *iface, UINT
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if (resource->desc.Dimension != D3D12_RESOURCE_DIMENSION_BUFFER)
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{
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/* Textures seem to be mappable only on UMA adapters. */
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FIXME("Not implemented for textures.\n");
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return E_NOTIMPL;
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return E_INVALIDARG;
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}
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if (!resource->vk_memory)
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