mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-12-04 05:24:55 +00:00
libs/vkd3d: Use VK_NULL_HANDLE instead of NULL.
Fixes a compiler warning for 32-bit builds.
This commit is contained in:
parent
2c4a4bd816
commit
ae8d869013
@ -2146,7 +2146,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12
|
||||
{
|
||||
ERR("Failed to add descriptor pool.\n");
|
||||
VK_CALL(vkDestroyDescriptorPool(list->device->vk_device, vk_pool, NULL));
|
||||
list->current_descriptor_set = NULL;
|
||||
list->current_descriptor_set = VK_NULL_HANDLE;
|
||||
return;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user