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vkd3d-common: Replace assert() with VKD3D_ASSERT().
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Notes:
Henri Verbeet
2024-08-13 21:27:22 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/994
@ -19,7 +19,6 @@
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#ifndef __VKD3D_MEMORY_H
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#define __VKD3D_MEMORY_H
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#include <assert.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <string.h>
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@ -44,7 +43,7 @@ static inline void *vkd3d_realloc(void *ptr, size_t size)
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static inline void *vkd3d_calloc(size_t count, size_t size)
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{
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void *ptr;
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assert(count <= ~(size_t)0 / size);
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VKD3D_ASSERT(count <= ~(size_t)0 / size);
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if (!(ptr = calloc(count, size)))
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ERR("Out of memory.\n");
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return ptr;
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@ -22,7 +22,6 @@
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#include "vkd3d_common.h"
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#include <assert.h>
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#include <ctype.h>
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#include <errno.h>
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#include <inttypes.h>
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