Commit Graph

178 Commits

Author SHA1 Message Date
Józef Kucia
60959ecf3c libs/vkd3d: Add partial support for D3D12_FEATURE_ARCHITECTURE. 2016-10-19 13:10:12 +02:00
Józef Kucia
6904282702 tests: Add test for D3D12_FEATURE_ARCHITECTURE. 2016-10-19 13:10:12 +02:00
Henri Verbeet
e0ba2fd2d3 libs/vkd3d: Export a function to get the Vulkan queue from a d3d12 command queue. 2016-10-19 10:02:53 +02:00
Henri Verbeet
7568a9793c libs/vkd3d: Export a function to get the Vulkan device from a d3d12 device. 2016-10-19 10:02:27 +02:00
Henri Verbeet
feacd1af50 libs/vkd3d: Export a function to get the Vulkan instance from a d3d12 device. 2016-10-19 10:02:04 +02:00
Henri Verbeet
2a49173b60 libs/vkd3d: Export a function to create a d3d12 resource from a Vulkan image. 2016-10-19 09:59:42 +02:00
Henri Verbeet
fcc9f9b294 libs/vkd3d: Merge vkd3d_vulkan.h into vkd3d_private.h. 2016-10-19 09:58:53 +02:00
Henri Verbeet
8d668205a4 libs/vkd3d-utils: Return a bool from vkd3d_signal_event(). 2016-10-19 09:49:52 +02:00
Henri Verbeet
9d5e4daf84 libs/vkd3d-utils: Get rid of unnecessary WINAPI. 2016-10-19 09:48:26 +02:00
Henri Verbeet
53e0839698 libs/vkd3d-utils: Naming conventions. 2016-10-19 09:47:35 +02:00
Henri Verbeet
1be59ad2e3 build: Dependency tracking for crossbuilds. 2016-10-19 09:45:23 +02:00
Henri Verbeet
b03965d955 build: Build .xz archives by default. 2016-10-19 09:41:19 +02:00
Henri Verbeet
2057c4a31c build: tests/d3d12 uses pthreads. 2016-10-19 09:40:40 +02:00
Józef Kucia
de9769151b tests: Add test for mapping textures. 2016-10-17 14:24:22 +02:00
Józef Kucia
5f187d9e68 libs/vkd3d: Improve diagnostic message for device memory allocation failures. 2016-10-17 14:24:22 +02:00
Józef Kucia
6b681a4037 libs/vkd3d: Return E_INVALIDARG in d3d12_resource_Map() for textures. 2016-10-17 14:24:22 +02:00
Józef Kucia
af091ecc73 include: Add more D3D12_MEMORY_POOL enum values. 2016-10-17 14:24:22 +02:00
Józef Kucia
12211aafc7 tests: Add test for ID3D12Device_GetDeviceRemovedReason(). 2016-10-17 14:24:22 +02:00
Józef Kucia
1e73f2956a libs/vkd3d: Return S_OK from d3d12_device_GetDeviceRemovedReason(). 2016-10-17 14:24:22 +02:00
Józef Kucia
b9b459d297 tests: Add test for invalid usage of resource barriers. 2016-10-17 14:24:22 +02:00
Józef Kucia
2acd31484c tests: Add additional resource barriers.
This isn't validated by the debug layers but the MSDN says that the
subresource must be in the D3D12_RESOURCE_STATE_COPY_SOURCE state.
2016-10-17 14:24:22 +02:00
Józef Kucia
d7a0cdcb54 tests: Use single command list submission in test_draw_instanced(). 2016-10-17 14:24:22 +02:00
Józef Kucia
2e1e098465 include: Add defines for some DXGI errors. 2016-10-17 14:24:22 +02:00
Józef Kucia
e3fb82d544 libs/vkd3d: Forbid creating textures on UPLOAD/READBACK heaps. 2016-10-17 14:24:22 +02:00
Józef Kucia
fc1c9d914d libs/vkd3d: Validate initial resource state for UPLOAD/READBACK heaps. 2016-10-17 14:24:22 +02:00
Józef Kucia
b4d22aa4e4 include: Fix indentation in vkd3d_test header file. 2016-10-17 14:24:22 +02:00
Józef Kucia
85d498c94b include: Get rid of useless function prototypes in vkd3d_test header file. 2016-10-17 14:24:22 +02:00
Józef Kucia
97a56e70af build: Add vkd3d_test.h to dependencies of crosstest executables. 2016-10-17 14:24:22 +02:00
Józef Kucia
1fad443900 libs/vkd3d: Introduce vkd3d_select_physical_device() helper function. 2016-10-13 12:21:00 +02:00
Józef Kucia
91b961c970 build: Include source files for crosslibs in distribution. 2016-10-13 12:20:24 +02:00
Józef Kucia
2215c72d55 build: Fix distcheck. 2016-10-13 12:19:48 +02:00
Józef Kucia
1548a1cfcf build: Add all header files to source file list.
In order to fix 'make distcheck'.
2016-10-13 12:19:03 +02:00
Józef Kucia
f5ecb635fe libs/vkd3d: Ignore blending parameters when blending is disabled. 2016-10-12 11:46:57 +02:00
Józef Kucia
ae27ba9601 tests: Add basic test for DrawInstanced(). 2016-10-11 13:43:04 +02:00
Józef Kucia
f503954a77 libs/vkd3d: Ignore draw calls when pipeline state is not set. 2016-10-11 13:43:04 +02:00
Józef Kucia
a1082ec954 libs/vkd3d: Use "< 0" to test VkResult for errors.
For consistency.
2016-10-11 13:43:04 +02:00
Henri Verbeet
4a558d5a4a libs/vkd3d: Implement d3d12_command_list_DrawInstanced(). 2016-10-10 17:26:46 +02:00
Henri Verbeet
5c9ea3ede3 libs/vkd3d: Implement d3d12_device_CreateGraphicsPipelineState(). 2016-10-10 17:26:38 +02:00
Henri Verbeet
e4e1ef5944 include: Add more D3D12_BLEND_OP values. 2016-10-10 17:26:28 +02:00
Henri Verbeet
604a8bb261 include: Fix a typo in "D3D12_BLEND_SRC_ALPHA". 2016-10-10 17:26:20 +02:00
Henri Verbeet
a0ccb1c581 libs/vkd3d: Implement d3d12_command_list_SetPipelineState(). 2016-10-10 17:26:13 +02:00
Henri Verbeet
74fe2ec411 libs/vkd3d: Implement d3d12_command_list_OMSetRenderTargets(). 2016-10-10 17:26:03 +02:00
Henri Verbeet
7add62e552 libs/vkd3d: Implement d3d12_command_list_IASetVertexBuffers(). 2016-10-10 17:25:55 +02:00
Henri Verbeet
ce509dc70e libs/vkd3d: Implement d3d12_command_list_IASetPrimitiveTopology(). 2016-10-10 17:25:40 +02:00
Henri Verbeet
d24982c5f1 libs/vkd3d: Destroy Vulkan render passes and framebuffers on command allocator reset. 2016-10-10 17:25:36 +02:00
Henri Verbeet
3ba5fd949b libs/vkd3d: Store Vulkan render passes and framebuffers in the command allocator.
We should destroy these on resets, but command list resets don't need to wait
for command list execution to complete.
2016-10-10 17:25:31 +02:00
Józef Kucia
0c88b053da include: Fix alignment for INT64/UINT64 in 32-bit code. 2016-10-10 17:12:22 +02:00
Józef Kucia
b90676ac73 tests: Make number of ok() calls constant between test runs. 2016-10-10 11:22:50 +02:00
Józef Kucia
e84ca0af5d tests: Use InterlockedIncrement() for test counters.
This should be useful for multithreaded tests.
2016-10-10 11:22:50 +02:00
Józef Kucia
ed033b40d0 libs/vkd3d: Fix InterlockedIncrement() and InterlockedDecrement() signatures. 2016-10-10 11:22:50 +02:00