using System; using System.Threading; using WebSocketSharp.Server; namespace PluginDevServer { class Program { static void Main(string[] args) { var server = new WebSocketServer(4649); server.AddWebSocketService("/PluginDevHelper"); server.Start(); if (server.IsListening) { Console.WriteLine("Listening on port {0}, and providing WebSocket services:", server.Port); foreach (var path in server.WebSocketServices.Paths) Console.WriteLine("- {0}", path); } Console.WriteLine("\nPress Ctrl+C to kill the server..."); Thread.Sleep(Timeout.Infinite); server.Stop(); } } }