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https://github.com/xemu-project/imgui.git
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Added DragFloat(), DragInt() work in progress #180
This commit is contained in:
parent
d25578efd8
commit
1247ce251f
163
imgui.cpp
163
imgui.cpp
@ -135,6 +135,7 @@
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Occasionally introducing changes that are breaking the API. The breakage are generally minor and easy to fix.
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Here is a change-log of API breaking changes, if you are using one of the functions listed, expect to have to fix some code.
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- 2015/04/03 (1.38) - removed ImGuiCol_CheckHovered, ImGuiCol_CheckActive, replaced with the more general ImGuiCol_FrameBgHovered, ImGuiCol_FrameBgActive.
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- 2015/03/17 (1.36) - renamed GetItemRectMin()/GetItemRectMax()/IsMouseHoveringBox() to GetItemRectMin()/GetItemRectMax()/IsMouseHoveringRect(). Kept inline redirection function (will obsolete).
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- 2015/03/15 (1.36) - renamed style.TreeNodeSpacing to style.IndentSpacing, ImGuiStyleVar_TreeNodeSpacing to ImGuiStyleVar_IndentSpacing
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- 2015/03/13 (1.36) - renamed GetWindowIsFocused() to IsWindowFocused(). Kept inline redirection function (will obsolete).
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@ -559,6 +560,8 @@ ImGuiStyle::ImGuiStyle()
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Colors[ImGuiCol_Border] = ImVec4(0.70f, 0.70f, 0.70f, 1.00f);
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Colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.60f);
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Colors[ImGuiCol_FrameBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.30f); // Background of checkbox, radio button, plot, slider, text input
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Colors[ImGuiCol_FrameBgHovered] = ImVec4(0.90f, 0.80f, 0.80f, 0.40f);
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Colors[ImGuiCol_FrameBgActive] = ImVec4(0.90f, 0.65f, 0.65f, 0.45f);
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Colors[ImGuiCol_TitleBg] = ImVec4(0.50f, 0.50f, 1.00f, 0.45f);
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Colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.40f, 0.40f, 0.80f, 0.20f);
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Colors[ImGuiCol_ScrollbarBg] = ImVec4(0.40f, 0.40f, 0.80f, 0.15f);
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@ -566,8 +569,6 @@ ImGuiStyle::ImGuiStyle()
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Colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.40f, 0.40f, 0.80f, 0.40f);
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Colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.80f, 0.50f, 0.50f, 0.40f);
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Colors[ImGuiCol_ComboBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.99f);
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Colors[ImGuiCol_CheckHovered] = ImVec4(0.60f, 0.40f, 0.40f, 0.45f);
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Colors[ImGuiCol_CheckActive] = ImVec4(0.65f, 0.50f, 0.50f, 0.55f);
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Colors[ImGuiCol_CheckMark] = ImVec4(0.90f, 0.90f, 0.90f, 0.50f);
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Colors[ImGuiCol_SliderGrab] = ImVec4(1.00f, 1.00f, 1.00f, 0.30f);
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Colors[ImGuiCol_SliderGrabActive] = ImVec4(0.80f, 0.50f, 0.50f, 1.00f);
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@ -649,9 +650,11 @@ void ImGuiIO::AddInputCharacter(ImWchar c)
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const float PI = 3.14159265358979323846f;
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#ifdef INT_MAX
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#define IM_INT_MAX INT_MAX
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#define IM_INT_MIN INT_MIN
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#define IM_INT_MAX INT_MAX
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#else
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#define IM_INT_MAX 2147483647
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#define IM_INT_MIN (-2147483647-1)
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#define IM_INT_MAX (2147483647)
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#endif
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// Play it nice with Windows users. Notepad in 2015 still doesn't display text data with Unix-style \n.
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@ -1138,6 +1141,9 @@ struct ImGuiState
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ImGuiID ScalarAsInputTextId; // Temporary text input when CTRL+clicking on a slider, etc.
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ImGuiStorage ColorEditModeStorage; // for user selection
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ImGuiID ActiveComboID;
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ImVec2 DragLastMouseDelta;
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float DragSpeedScaleSlow;
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float DragSpeedScaleFast;
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float ScrollbarClickDeltaToGrabCenter; // distance between mouse and center of grab box, normalized in parent space
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char Tooltip[1024];
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char* PrivateClipboard; // if no custom clipboard handler is defined
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@ -1189,6 +1195,9 @@ struct ImGuiState
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ScalarAsInputTextId = 0;
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ActiveComboID = 0;
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DragLastMouseDelta = ImVec2(0.0f, 0.0f);
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DragSpeedScaleSlow = 0.01f;
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DragSpeedScaleFast = 10.0f;
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ScrollbarClickDeltaToGrabCenter = 0.0f;
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memset(Tooltip, 0, sizeof(Tooltip));
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PrivateClipboard = NULL;
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@ -3716,6 +3725,8 @@ const char* ImGui::GetStyleColName(ImGuiCol idx)
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case ImGuiCol_Border: return "Border";
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case ImGuiCol_BorderShadow: return "BorderShadow";
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case ImGuiCol_FrameBg: return "FrameBg";
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case ImGuiCol_FrameBgHovered: return "FrameBgHovered";
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case ImGuiCol_FrameBgActive: return "FrameBgActive";
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case ImGuiCol_TitleBg: return "TitleBg";
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case ImGuiCol_TitleBgCollapsed: return "TitleBgCollapsed";
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case ImGuiCol_ScrollbarBg: return "ScrollbarBg";
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@ -3723,8 +3734,6 @@ const char* ImGui::GetStyleColName(ImGuiCol idx)
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case ImGuiCol_ScrollbarGrabHovered: return "ScrollbarGrabHovered";
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case ImGuiCol_ScrollbarGrabActive: return "ScrollbarGrabActive";
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case ImGuiCol_ComboBg: return "ComboBg";
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case ImGuiCol_CheckHovered: return "CheckHovered";
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case ImGuiCol_CheckActive: return "CheckActive";
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case ImGuiCol_CheckMark: return "CheckMark";
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case ImGuiCol_SliderGrab: return "SliderGrab";
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case ImGuiCol_SliderGrabActive: return "SliderGrabActive";
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@ -5207,11 +5216,11 @@ bool ImGui::SliderFloat(const char* label, float* v, float v_min, float v_max, c
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int decimal_precision = 3;
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ParseFormat(display_format, decimal_precision);
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const bool tab_focus_requested = window->FocusItemRegister(g.ActiveId == id);
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const bool is_finite = (v_min != -FLT_MAX && v_min != FLT_MAX && v_max != -FLT_MAX && v_max != FLT_MAX);
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// Tabbing or CTRL-clicking through slider turns into an input box
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// Tabbing or CTRL-clicking on Slider turns it into an input box
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bool start_text_input = false;
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const bool tab_focus_requested = window->FocusItemRegister(g.ActiveId == id);
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if (tab_focus_requested || (hovered && g.IO.MouseClicked[0]))
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{
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SetActiveId(id);
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@ -5427,6 +5436,138 @@ bool ImGui::SliderInt4(const char* label, int v[4], int v_min, int v_max, const
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return SliderIntN(label, v, 4, v_min, v_max, display_format);
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}
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// FIXME-WIP: Work in progress. May change API / behavior.
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static bool DragScalarBehavior(const ImRect& frame_bb, ImGuiID id, float* v, float v_step, float v_min, float v_max)
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{
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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const ImGuiStyle& style = g.Style;
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// Draw frame
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const ImU32 frame_col = window->Color(g.ActiveId == id ? ImGuiCol_FrameBgActive : g.HoveredId == id ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
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RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, style.FrameRounding);
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bool value_changed = false;
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// Process clicking on the slider
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if (g.ActiveId == id)
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{
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if (g.IO.MouseDown[0])
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{
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const ImVec2 mouse_drag_delta = ImGui::GetMouseDragDelta(0);
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if (fabsf(mouse_drag_delta.x - g.DragLastMouseDelta.x) > 0.0f)
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{
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float step = v_step;
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if (g.IO.KeyShift && g.DragSpeedScaleFast >= 0.0f)
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step = v_step * g.DragSpeedScaleFast;
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if (g.IO.KeyAlt && g.DragSpeedScaleSlow >= 0.0f)
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step = v_step * g.DragSpeedScaleSlow;
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*v += (mouse_drag_delta.x - g.DragLastMouseDelta.x) * step;
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*v = ImClamp(*v, v_min, v_max);
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g.DragLastMouseDelta.x = mouse_drag_delta.x;
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value_changed = true;
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}
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}
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else
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{
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SetActiveId(0);
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}
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}
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return value_changed;
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}
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bool ImGui::DragFloat(const char* label, float *v, float v_step, float v_min, float v_max, const char* display_format)
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{
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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if (window->SkipItems)
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return false;
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const ImGuiStyle& style = g.Style;
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const ImGuiID id = window->GetID(label);
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const float w = ImGui::CalcItemWidth();
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const ImVec2 label_size = CalcTextSize(label, NULL, true);
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const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y) + style.FramePadding*2.0f);
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const ImRect inner_bb(frame_bb.Min + style.FramePadding, frame_bb.Max - style.FramePadding);
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const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f));
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// NB- we don't call ItemSize() yet because we may turn into a text edit box below
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if (!ItemAdd(total_bb, &id))
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{
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ItemSize(total_bb, style.FramePadding.y);
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return false;
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}
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const bool hovered = IsHovered(frame_bb, id);
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if (hovered)
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g.HoveredId = id;
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if (!display_format)
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display_format = "%.3f";
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int decimal_precision = 3;
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ParseFormat(display_format, decimal_precision);
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// Tabbing or CTRL-clicking on Drag turns it into an input box
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bool start_text_input = false;
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const bool tab_focus_requested = window->FocusItemRegister(g.ActiveId == id);
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if (tab_focus_requested || (hovered && g.IO.MouseClicked[0]))
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{
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SetActiveId(id);
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FocusWindow(window);
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g.DragLastMouseDelta = ImVec2(0.f, 0.f);
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const bool is_ctrl_down = g.IO.KeyCtrl;
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if (tab_focus_requested || is_ctrl_down)
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{
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start_text_input = true;
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g.ScalarAsInputTextId = 0;
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}
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}
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if (start_text_input || (g.ActiveId == id && g.ScalarAsInputTextId == id))
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return SliderFloatAsInputText(label, v, id, decimal_precision);
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ItemSize(total_bb, style.FramePadding.y);
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// Actual drag behavior
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const bool value_changed = DragScalarBehavior(frame_bb, id, v, v_step, v_min, v_max);
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// Display value using user-provided display format so user can add prefix/suffix/decorations to the value.
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char value_buf[64];
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const char* value_buf_end = value_buf + ImFormatString(value_buf, IM_ARRAYSIZE(value_buf), display_format, *v);
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const ImVec2 value_text_size = CalcTextSize(value_buf, value_buf_end, true);
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RenderTextClipped(ImVec2(ImMax(frame_bb.Min.x + style.FramePadding.x, inner_bb.GetCenter().x - value_text_size.x*0.5f), frame_bb.Min.y + style.FramePadding.y), value_buf, value_buf_end, &value_text_size, frame_bb.Max);
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if (label_size.x > 0.0f)
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RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, inner_bb.Min.y), label);
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return value_changed;
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}
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bool ImGui::DragFloat(const char* label, float* v, float v_step, const char* display_format)
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{
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return ImGui::DragFloat(label, v, v_step, -FLT_MAX, FLT_MAX, display_format);
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}
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bool ImGui::DragInt(const char* label, int* v, int v_step, int v_min, int v_max, const char* display_format)
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{
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if (!display_format)
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display_format = "%.0f";
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float v_f = (float)*v;
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bool value_changed = ImGui::DragFloat(label, &v_f, (float)v_step, (float)v_min, (float)v_max, display_format);
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*v = (int)v_f;
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return value_changed;
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}
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bool ImGui::DragInt(const char* label, int* v, int v_step, const char* display_format)
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{
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return ImGui::DragInt(label, v, v_step, IM_INT_MIN, IM_INT_MAX, display_format);
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}
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enum ImGuiPlotType
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{
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ImGuiPlotType_Lines,
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@ -5598,7 +5739,7 @@ bool ImGui::Checkbox(const char* label, bool* v)
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if (pressed)
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*v = !(*v);
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RenderFrame(check_bb.Min, check_bb.Max, window->Color((held && hovered) ? ImGuiCol_CheckActive : hovered ? ImGuiCol_CheckHovered : ImGuiCol_FrameBg), true, style.FrameRounding);
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RenderFrame(check_bb.Min, check_bb.Max, window->Color((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding);
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if (*v)
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{
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const float check_sz = ImMin(check_bb.GetWidth(), check_bb.GetHeight());
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@ -5659,7 +5800,7 @@ bool ImGui::RadioButton(const char* label, bool active)
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bool hovered, held;
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bool pressed = ButtonBehavior(total_bb, id, &hovered, &held, true);
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window->DrawList->AddCircleFilled(center, radius, window->Color((held && hovered) ? ImGuiCol_CheckActive : hovered ? ImGuiCol_CheckHovered : ImGuiCol_FrameBg), 16);
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window->DrawList->AddCircleFilled(center, radius, window->Color((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), 16);
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if (active)
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{
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const float check_sz = ImMin(check_bb.GetWidth(), check_bb.GetHeight());
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@ -6866,7 +7007,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], bool alpha)
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ImGui::SameLine(0, (int)style.ItemInnerSpacing.x);
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if (n + 1 == components)
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ImGui::PushItemWidth(w_item_last);
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value_changed |= ImGui::SliderInt(ids[n], &i[n], 0, 255, fmt[n]);
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value_changed |= ImGui::DragInt(ids[n], &i[n], 1, 0, 255, fmt[n]);
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}
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ImGui::PopItemWidth();
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ImGui::PopItemWidth();
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12
imgui.h
12
imgui.h
@ -300,6 +300,12 @@ namespace ImGui
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IMGUI_API void PlotHistogram(const char* label, const float* values, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0,0), size_t stride = sizeof(float));
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IMGUI_API void PlotHistogram(const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0,0));
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// Widgets: Drags (tip: ctrl+click on a drag box to input text)
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IMGUI_API bool DragFloat(const char* label, float* v, float v_step = 1.0f, float v_min = -FLT_MAX, float v_max = FLT_MAX, const char* display_format = "%.3f");
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IMGUI_API bool DragFloat(const char* label, float* v, float v_step, const char* display_format);
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IMGUI_API bool DragInt(const char* label, int* v, int v_step = 1, int v_min = -0x7fffffff-1, int v_max = 0x7fffffff, const char* display_format = "%.0f");
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IMGUI_API bool DragInt(const char* label, int* v, int v_step, const char* display_format = "%.0f");
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// Widgets: Sliders (tip: ctrl+click on a slider to input text)
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IMGUI_API bool SliderFloat(const char* label, float* v, float v_min, float v_max, const char* display_format = "%.3f", float power = 1.0f); // adjust display_format to decorate the value with a prefix or a suffix. Use power!=1.0 for logarithmic sliders
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IMGUI_API bool SliderFloat2(const char* label, float v[2], float v_min, float v_max, const char* display_format = "%.3f", float power = 1.0f);
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@ -484,6 +490,8 @@ enum ImGuiCol_
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ImGuiCol_Border,
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ImGuiCol_BorderShadow,
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ImGuiCol_FrameBg, // Background of checkbox, radio button, plot, slider, text input
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ImGuiCol_FrameBgHovered,
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ImGuiCol_FrameBgActive,
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ImGuiCol_TitleBg,
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ImGuiCol_TitleBgCollapsed,
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ImGuiCol_ScrollbarBg,
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@ -491,8 +499,6 @@ enum ImGuiCol_
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ImGuiCol_ScrollbarGrabHovered,
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ImGuiCol_ScrollbarGrabActive,
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ImGuiCol_ComboBg,
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ImGuiCol_CheckHovered,
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ImGuiCol_CheckActive,
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ImGuiCol_CheckMark,
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ImGuiCol_SliderGrab,
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ImGuiCol_SliderGrabActive,
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@ -553,7 +559,7 @@ enum ImGuiMouseCursor_
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ImGuiMouseCursor_TextInput,
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ImGuiMouseCursor_Move, // Unused by ImGui
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ImGuiMouseCursor_ResizeNS, // Unused by ImGui
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ImGuiMouseCursor_ResizeEW, // Unused by ImGui
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ImGuiMouseCursor_ResizeEW,
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ImGuiMouseCursor_ResizeNESW, // Unused by ImGui
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ImGuiMouseCursor_ResizeNWSE,
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ImGuiMouseCursor_Count_
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