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Updated projects to reference new files (#219)
Didn't update iOS example (#247)
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@ -11,9 +11,11 @@ ImGui is designed to enable fast iteration and allow programmers to create "cont
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ImGui is particularly suited to integration in realtime 3D applications, fullscreen applications, embedded applications, games, or any applications on consoles platforms where operating system features are non-standard. pa
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ImGui is self-contained within 6 files that you can easily copy and compile into your application/engine:
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ImGui is self-contained within a few files that you can easily copy and compile into your application/engine:
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- imgui.cpp
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- imgui_demo.cpp
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- imgui_draw.cpp
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- imgui.h
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- imconfig.h (empty by default, user-editable)
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- stb_rect_pack.h
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@ -140,10 +140,13 @@
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<ItemGroup>
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<ClInclude Include="..\..\imconfig.h" />
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<ClInclude Include="..\..\imgui.h" />
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<ClInclude Include="..\..\imgui_internal.h" />
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<ClInclude Include="imgui_impl_dx11.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\imgui.cpp" />
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<ClCompile Include="..\..\imgui_demo.cpp" />
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<ClCompile Include="..\..\imgui_draw.cpp" />
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<ClCompile Include="imgui_impl_dx11.cpp" />
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<ClCompile Include="main.cpp" />
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</ItemGroup>
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@ -18,6 +18,9 @@
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<ClInclude Include="imgui_impl_dx11.h">
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<Filter>sources</Filter>
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</ClInclude>
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<ClInclude Include="..\..\imgui_internal.h">
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<Filter>imgui</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\imgui.cpp">
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@ -29,5 +32,11 @@
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<ClCompile Include="imgui_impl_dx11.cpp">
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<Filter>sources</Filter>
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</ClCompile>
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<ClCompile Include="..\..\imgui_demo.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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<ClCompile Include="..\..\imgui_draw.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>
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@ -139,12 +139,15 @@
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\imgui.cpp" />
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<ClCompile Include="..\..\imgui_demo.cpp" />
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<ClCompile Include="..\..\imgui_draw.cpp" />
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<ClCompile Include="imgui_impl_dx9.cpp" />
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<ClCompile Include="main.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\imconfig.h" />
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<ClInclude Include="..\..\imgui.h" />
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<ClInclude Include="..\..\imgui_internal.h" />
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<ClInclude Include="imgui_impl_dx9.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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@ -19,6 +19,12 @@
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<ClCompile Include="imgui_impl_dx9.cpp">
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<Filter>sources</Filter>
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</ClCompile>
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<ClCompile Include="..\..\imgui_demo.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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<ClCompile Include="..\..\imgui_draw.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\imconfig.h">
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@ -30,5 +36,8 @@
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<ClInclude Include="imgui_impl_dx9.h">
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<Filter>sources</Filter>
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</ClInclude>
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<ClInclude Include="..\..\imgui_internal.h">
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<Filter>imgui</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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@ -11,7 +11,7 @@
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#CXX = g++
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OBJS = main.o imgui_impl_glfw_gl3.o
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OBJS += ../../imgui.o
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OBJS += ../../imgui.o ../../imgui_demo.o ../../imgui_draw.o
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OBJS += ../libs/gl3w/GL/gl3w.o
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UNAME_S := $(shell uname -s)
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@ -149,6 +149,8 @@
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\imgui.cpp" />
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<ClCompile Include="..\..\imgui_demo.cpp" />
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<ClCompile Include="..\..\imgui_draw.cpp" />
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<ClCompile Include="..\libs\gl3w\GL\gl3w.c" />
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<ClCompile Include="imgui_impl_glfw_gl3.cpp" />
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<ClCompile Include="main.cpp" />
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@ -156,6 +158,7 @@
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<ItemGroup>
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<ClInclude Include="..\..\imconfig.h" />
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<ClInclude Include="..\..\imgui.h" />
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<ClInclude Include="..\..\imgui_internal.h" />
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<ClInclude Include="..\libs\gl3w\GL\gl3w.h" />
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<ClInclude Include="..\libs\gl3w\GL\glcorearb.h" />
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<ClInclude Include="imgui_impl_glfw_gl3.h" />
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@ -25,6 +25,12 @@
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<ClCompile Include="..\libs\gl3w\GL\gl3w.c">
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<Filter>gl3w</Filter>
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</ClCompile>
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<ClCompile Include="..\..\imgui_demo.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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<ClCompile Include="..\..\imgui_draw.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\imconfig.h">
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@ -42,5 +48,8 @@
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<ClInclude Include="..\libs\gl3w\GL\glcorearb.h">
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<Filter>gl3w</Filter>
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</ClInclude>
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<ClInclude Include="..\..\imgui_internal.h">
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<Filter>imgui</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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@ -11,7 +11,7 @@
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#CXX = g++
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OBJS = main.o imgui_impl_glfw.o
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OBJS += ../../imgui.o
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OBJS += ../../imgui.o ../../imgui_demo.o ../../imgui_draw.o
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UNAME_S := $(shell uname -s)
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@ -149,12 +149,15 @@
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\imgui.cpp" />
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<ClCompile Include="..\..\imgui_demo.cpp" />
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<ClCompile Include="..\..\imgui_draw.cpp" />
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<ClCompile Include="imgui_impl_glfw.cpp" />
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<ClCompile Include="main.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\imconfig.h" />
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<ClInclude Include="..\..\imgui.h" />
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<ClInclude Include="..\..\imgui_internal.h" />
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<ClInclude Include="imgui_impl_glfw.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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@ -19,6 +19,12 @@
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<ClCompile Include="imgui_impl_glfw.cpp">
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<Filter>sources</Filter>
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</ClCompile>
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<ClCompile Include="..\..\imgui_demo.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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<ClCompile Include="..\..\imgui_draw.cpp">
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<Filter>imgui</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\imconfig.h">
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@ -30,5 +36,8 @@
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<ClInclude Include="imgui_impl_glfw.h">
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<Filter>sources</Filter>
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</ClInclude>
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<ClInclude Include="..\..\imgui_internal.h">
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<Filter>imgui</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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