Remove local glfw3 lib for osx. (+1 squashed commit)

Squashed commits:
[34cc3b7] Adds osx example. (+6 squashed commits)
Squashed commits:
[20330f2] Uses glfw by brew install.
[0427861] Renames imguiex folder name to imguiex-ios
[f9e27e5] Renames ios_example to apple_example.
[44f8fe3] Updates the glfw header/library path.
[919f279] Renames target from imguiex to imguiex-ios since there is already a imguiex-osx target now.
[24395f5] Adds osx example.
This commit is contained in:
James Chen 2016-04-05 15:49:23 +08:00
parent 2ee76bbff6
commit 67b604412b
30 changed files with 351 additions and 15 deletions

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@ -1,4 +1,4 @@
# iOS example
# iOS / OSX example
## Introduction
@ -16,6 +16,13 @@ Synergy (remote keyboard/mouse) is not required, but it's pretty hard to use ImG
0. Enter the name or the IP of your synergy host
0. If you had previously connected to a server, you may need to kill and re-start the app.
## How to Run on OSX
* Make sure you have install `brew`, if not, please refer to [Homebrew Website](http://brew.sh)
* Run the command: `brew install glfw3`
* Double click `imguiex.xcodeproj` and select `imguiex-osx` scheme
* Click `Run` button
## Notes and TODOs
Things that would be nice but I didn't get around to doing:
@ -25,7 +32,7 @@ Things that would be nice but I didn't get around to doing:
* Graceful disconnect/reconnect from uSynergy.
* Copy/Paste not well-supported
## C++ on iOS
## C++ on iOS / OSX
ImGui is a c++ library. If you want to include it directly, rename your Obj-C file to have the ".mm" extension.
Alternatively, you can wrap your debug code in a C interface, this is what I am demonstrating here with the "debug_hud.h" interface. Either approach works, use whatever you prefer.

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@ -63,6 +63,11 @@
"idiom" : "ipad",
"filename" : "icon_imgui_76@2x~ipad.png",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "83.5x83.5",
"scale" : "2x"
}
],
"info" : {

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After

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@ -0,0 +1,15 @@
//
// AppDelegate.h
// imguiex-osx
//
// Created by James Chen on 4/5/16.
// Copyright © 2016 Joel Davis. All rights reserved.
//
#import <Cocoa/Cocoa.h>
@interface AppDelegate : NSObject <NSApplicationDelegate>
@end

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@ -0,0 +1,26 @@
//
// AppDelegate.m
// imguiex-osx
//
// Created by James Chen on 4/5/16.
// Copyright © 2016 Joel Davis. All rights reserved.
//
#import "AppDelegate.h"
@interface AppDelegate ()
@property (weak) IBOutlet NSWindow *window;
@end
@implementation AppDelegate
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
// Insert code here to initialize your application
}
- (void)applicationWillTerminate:(NSNotification *)aNotification {
// Insert code here to tear down your application
}
@end

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@ -0,0 +1,64 @@
{
"images" : [
{
"idiom" : "mac",
"size" : "16x16",
"scale" : "1x"
},
{
"idiom" : "mac",
"size" : "16x16",
"scale" : "2x"
},
{
"idiom" : "mac",
"size" : "32x32",
"scale" : "1x"
},
{
"idiom" : "mac",
"size" : "32x32",
"scale" : "2x"
},
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"idiom" : "mac",
"size" : "128x128",
"scale" : "1x"
},
{
"idiom" : "mac",
"size" : "128x128",
"scale" : "2x"
},
{
"idiom" : "mac",
"size" : "256x256",
"scale" : "1x"
},
{
"idiom" : "mac",
"size" : "256x256",
"scale" : "2x"
},
{
"idiom" : "mac",
"size" : "512x512",
"scale" : "1x"
},
{
"size" : "512x512",
"idiom" : "mac",
"filename" : "icon_imgui_180x180.png",
"scale" : "2x"
},
{
"idiom" : "mac",
"size" : "512x512",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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{
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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@ -0,0 +1,34 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSMinimumSystemVersion</key>
<string>$(MACOSX_DEPLOYMENT_TARGET)</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright © 2016 Joel Davis. All rights reserved.</string>
<key>NSMainNibFile</key>
<string>MainMenu</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>
</plist>

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@ -0,0 +1,13 @@
//
// main.m
// imguiex-osx
//
// Created by James Chen on 4/5/16.
// Copyright © 2016 Joel Davis. All rights reserved.
//
#import <Cocoa/Cocoa.h>
int main(int argc, const char * argv[]) {
return NSApplicationMain(argc, argv);
}

View File

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@ -66,6 +93,38 @@
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@ -81,7 +140,8 @@
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@ -113,7 +174,7 @@
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@ -153,9 +231,9 @@
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@ -167,6 +245,9 @@
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/* Begin XCConfigurationList section */
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isa = XCConfigurationList;
buildConfigurations = (
1A1A0F2D1CB39FB50090F036 /* Debug */,
1A1A0F2E1CB39FB50090F036 /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
6D2FC54F1B2E632000C130BA /* Build configuration list for PBXProject "imguiex" */ = {
isa = XCConfigurationList;
buildConfigurations = (
@ -358,7 +524,7 @@
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
6D2FC57B1B2E632000C130BA /* Build configuration list for PBXNativeTarget "imguiex" */ = {
6D2FC57B1B2E632000C130BA /* Build configuration list for PBXNativeTarget "imguiex-ios" */ = {
isa = XCConfigurationList;
buildConfigurations = (
6D2FC57C1B2E632000C130BA /* Debug */,